Alliance Guild Reports: Alliance Character Data: Admiral Piett

Alliance | Characters |
Resources
Player | Characters | History | Transfers

Alliance Character Data: Admiral Piett

swgoh.gg data

Mod Data

Mod Stat Distributions

Mod stat distributions across 2745 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 2745 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 100% - speed, health, offense, defense

Typical Mods:
speed +163, health +6479, offense +92, defense +2
+0.08% offense
  • +796 health (2)
  • +0.05% tenacity (2)
  • +24 speed (5)
  • +0.03% defense (1)
+32 speed
  • +0.12% protection (5)
  • +82 offense (2)
  • +39 defense (4)
  • +0.02% tenacity (1)
+0.2% defense
  • +1794 protection (3)
  • +25 speed (5)
  • +0.02% crit chance (1)
  • +1336 health (3)
+0.08% offense
  • +23 speed (5)
  • +290 health (1)
  • +873 protection (1)
  • +0.01% health (1)
+0.24% protection
  • +0.02% potency (1)
  • +0.02% offense (2)
  • +0.01% health (1)
  • +21 speed (5)
+0.2% defense
  • +0.07% tenacity (3)
  • +13 defense (1)
  • +0.07% crit chance (4)
  • +21 speed (4)
Great Mods:
speed +187, health +4369, offense +341, defense +0
+0.08% offense
  • +0.01% crit chance (1)
  • +0.05% health (3)
  • +2118 protection (3)
  • +29 speed (5)
+32 speed
  • +102 offense (3)
  • +0.04% offense (3)
  • +12 defense (1)
  • +278 health (1)
+0.2% defense
  • +28 speed (5)
  • +0.05% crit chance (3)
  • +0.01% health (1)
  • +795 protection (1)
+0.42% crit damage
  • +0.05% health (3)
  • +27 speed (5)
  • +0.02% offense (2)
  • +0.04% protection (2)
+0.24% protection
  • +155 offense (4)
  • +0.03% crit chance (2)
  • +0.01% offense (1)
  • +26 speed (5)
+0.35% tenacity
  • +0.01% crit chance (1)
  • +0.13% defense (4)
  • +76 offense (2)
  • +28 speed (5)

Alliance Demographic Data

Based on 1675 units.
NameDescriptionCountPercent
Suborbital StrikeDispel all buffs on Light Side enemies. Deal Physical damage to all enemies and inflict Daze for 2 turns. Allies with Inevitable Failure gain 2 stacks. If this attack defeats an enemy, inflict Fear on all enemies for 1 turn and allies with Inevitable Failure gain 5 stacks. This Fear can't be copied, dispelled, or resisted.121573%
The Emperor's TrapAdmiral Piett has +60% counter chance. Piett gains 5% Turn Meter whenever another Empire ally takes damage.\n\nWhenever an Empire ally begins a turn or attacks out of turn, all Empire allies gain a stack of The Emperor's Trap until the start of the next enemy turn, non-Empire ally's turn, or the end of battle. The Emperor's Trap can't be copied, dispelled, or prevented.\n\nIf Darth Vader is an ally: Darth Vader and Admiral Piett have +20% Accuracy, Potency, and Tenacity.\n\nThe Emperor's Trap: +6% Offense and Potency per stack136682%



Generated 2024-07-22 15:54:58 +0000