Alliance Guild Reports: Alliance Character Data: ARC Trooper

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Alliance Character Data: ARC Trooper

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Mod Data

Mod Stat Distributions

Mod stat distributions across 2257 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 2257 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 70% - offense, speed

Typical Mods:
offense +1285, speed +93
+0.08% offense
  • +501 health (1)
  • +34 defense (3)
  • +0.04% crit chance (2)
  • +12 speed (2)
+32 speed
  • +113 offense (3)
  • +0.03% health (2)
  • +0.02% potency (1)
  • +0.05% tenacity (2)
+0.12% defense
  • +0% offense (1)
  • +74 offense (2)
  • +12 speed (3)
  • +0.03% crit chance (2)
+0.08% offense
  • +0.05% protection (2)
  • +1346 protection (2)
  • +0.02% crit chance (1)
  • +13 speed (3)
+0.24% protection
  • +0.05% tenacity (2)
  • +12 speed (2)
  • +0.04% potency (2)
  • +91 offense (2)
+0.06% offense
  • +61 offense (2)
  • +12 speed (3)
  • +0.01% health (1)
  • +644 health (2)
Great Mods:
offense +1784, speed +131
+0.08% offense
  • +20 speed (5)
  • +0.06% crit chance (3)
  • +48 offense (1)
  • +2487 protection (3)
+32 speed
  • +25 defense (2)
  • +0.03% potency (1)
  • +159 offense (4)
  • +0.03% defense (1)
+0.2% defense
  • +24 speed (5)
  • +0.01% offense (1)
  • +93 offense (2)
  • +0.04% crit chance (2)
+0.08% offense
  • +17 speed (4)
  • +0.08% protection (3)
  • +156 offense (4)
  • +0.02% health (1)
+0.16% health
  • +0.05% defense (2)
  • +19 speed (4)
  • +204 offense (5)
  • +0.01% offense (1)
+0.08% offense
  • +0.02% tenacity (1)
  • +19 speed (4)
  • +175 offense (4)
  • +1647 protection (3)

#2 - 20% - offense, speed, health, protection, crit chance, defense

Typical Mods:
offense +943, speed +126, health +3355, protection +5369, crit chance +8, defense +2
+0.08% offense
  • +1581 protection (2)
  • +8 defense (1)
  • +19 speed (4)
  • +599 health (2)
+32 speed
  • +479 health (1)
  • +1413 protection (2)
  • +24 defense (2)
  • +0.06% health (4)
+0.2% defense
  • +22 speed (4)
  • +0.02% potency (1)
  • +0.05% protection (2)
  • +1402 protection (2)
+0.42% crit damage
  • +19 speed (4)
  • +0.11% protection (4)
  • +329 health (1)
  • +0.01% offense (1)
+0.16% health
  • +885 protection (1)
  • +25 defense (3)
  • +15 speed (3)
  • +0.04% protection (2)
+0.08% offense
  • +1806 health (4)
  • +19 speed (4)
  • +0.02% tenacity (1)
  • +0.02% health (1)
Great Mods:
offense +1784, speed +131, health +6088, protection +4168, crit chance +0, defense +1
+0.08% offense
  • +20 speed (5)
  • +0.06% crit chance (3)
  • +48 offense (1)
  • +2487 protection (3)
+32 speed
  • +25 defense (2)
  • +0.03% potency (1)
  • +159 offense (4)
  • +0.03% defense (1)
+0.2% defense
  • +24 speed (5)
  • +0.01% offense (1)
  • +93 offense (2)
  • +0.04% crit chance (2)
+0.08% offense
  • +17 speed (4)
  • +0.08% protection (3)
  • +156 offense (4)
  • +0.02% health (1)
+0.16% health
  • +0.05% defense (2)
  • +19 speed (4)
  • +204 offense (5)
  • +0.01% offense (1)
+0.08% offense
  • +0.02% tenacity (1)
  • +19 speed (4)
  • +175 offense (4)
  • +1647 protection (3)

Alliance Demographic Data

Based on 1501 units.
NameDescriptionCountPercent
ARC ArsenalARC Trooper has +35% counter chance. ARC Trooper always has Command while the Blaster Turret is present and summons a Blaster Turret to the ally slot at the start of the encounter and when he revives. The Blaster Turret will assist when ARC Trooper attacks out of turn.105570%



Generated 2024-07-22 15:54:58 +0000