Alliance Guild Reports: Alliance Character Data: The Armorer

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Alliance Character Data: The Armorer

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Mod Data

Mod Stat Distributions

Mod stat distributions across 1727 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 1727 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 100% - speed, health, defense, protection

Typical Mods:
speed +143, health +8202, defense +0, protection +3993
+0.08% offense
  • +26 offense (1)
  • +690 health (2)
  • +24 speed (5)
  • +0.04% protection (2)
+32 speed
  • +0.03% crit chance (2)
  • +0.06% health (3)
  • +0.05% tenacity (2)
  • +49 offense (1)
+0.2% defense
  • +25 defense (2)
  • +20 speed (4)
  • +0.07% tenacity (3)
  • +2149 protection (3)
+0.24% protection
  • +0.04% crit chance (3)
  • +0.09% tenacity (4)
  • +17 speed (3)
  • +0.03% health (2)
+0.24% protection
  • +138 offense (3)
  • +16 speed (3)
  • +0.03% potency (1)
  • +0.04% health (3)
+0.2% defense
  • +0.03% offense (2)
  • +1371 health (3)
  • +1538 protection (2)
  • +16 speed (3)
Great Mods:
speed +187, health +8071, defense +0, protection +6158
+0.08% offense
  • +0.02% defense (1)
  • +28 speed (5)
  • +2217 protection (4)
  • +0.04% crit chance (2)
+32 speed
  • +0.04% protection (2)
  • +0.07% offense (5)
  • +757 health (2)
  • +96 offense (2)
+0.2% defense
  • +1568 protection (2)
  • +27 speed (5)
  • +0.03% health (2)
  • +0.07% protection (3)
+0.42% crit damage
  • +0.02% protection (1)
  • +0.02% offense (2)
  • +95 offense (3)
  • +28 speed (5)
+0.24% protection
  • +0.02% tenacity (1)
  • +0.08% defense (3)
  • +2119 protection (3)
  • +27 speed (5)
+0.08% offense
  • +27 speed (5)
  • +0.06% defense (2)
  • +1231 health (3)
  • +0.05% protection (2)

Alliance Demographic Data

Based on 1576 units.
NameDescriptionCountPercent
Earn Your SignetThe Armorer loses all stacks of Beskar Ingot and grants target other ally a tier of Beskar Armor equal to the number of stacks of Beskar Ingot removed until the end of the encounter, which can't be copied, dispelled, or prevented. This ability can't be used if The Armorer has no stacks of Beskar Ingot or if the target's Tier of Beskar Armor won't be increased.\n\nBeskar Armor - Beneficial effects build based on the cumulative number of stacks:\n1 Stack: +50% Defense and +15% Max Health\n2 Stacks: Recover 30% Protection at the end of turn\n3 Stacks: +100% Counter chance and can't be critically hit64341%



Generated 2024-07-22 15:54:58 +0000