Alliance Guild Reports: Alliance Character Data: B2 Super Battle Droid

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Alliance Character Data: B2 Super Battle Droid

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Mod Data

Mod Stat Distributions

Mod stat distributions across 2865 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 2865 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 48% - protection, potency, health, speed, defense, tenacity, offense

Typical Mods:
protection +2739, potency +30, health +407, speed +59, defense +1, tenacity +19, offense +157
+0.06% offense
  • +8 speed (2)
  • +15 defense (2)
  • +0.01% health (1)
  • +0.02% protection (1)
+30 speed
  • +0.04% crit chance (2)
  • +0.03% defense (2)
  • +12 defense (2)
  • +0.02% health (2)
+0.12% defense
  • +8 speed (2)
  • +1964 protection (3)
  • +0.03% potency (2)
  • +0.01% health (1)
+0.24% protection
  • +330 health (1)
  • +0.05% crit chance (3)
  • +0.01% defense (1)
  • +9 speed (2)
+0.06% health
  • +0.04% potency (2)
  • +75 offense (2)
  • +0% offense (1)
  • +9 defense (1)
+0.06% health
  • +0.06% protection (4)
  • +4 speed (1)
  • +80 offense (2)
  • +608 protection (1)
Great Mods:
protection +11883, potency +0, health +21253, speed +11, defense +0, tenacity +0, offense +4
+0.08% offense
  • +0.07% potency (3)
  • +1289 protection (2)
  • +5 speed (1)
  • +912 health (2)
+0.24% protection
  • +0.01% offense (1)
  • +0.04% defense (1)
  • +1540 health (4)
  • +1252 protection (2)
+0.2% defense
  • +1452 health (3)
  • +0.04% protection (2)
  • +0.02% crit chance (1)
  • +2208 protection (3)
+0.16% health
  • +0.05% tenacity (3)
  • +0.04% crit chance (2)
  • +3031 protection (4)
  • +1366 health (3)
+0.16% health
  • +662 health (2)
  • +0.04% crit chance (2)
  • +0.05% defense (2)
  • +0.09% protection (4)
+0.24% protection
  • +0.07% crit chance (3)
  • +6 speed (1)
  • +3781 protection (5)
  • +0.03% health (2)

#2 - 12% - crit avoidance, health, potency, protection

Typical Mods:
crit avoidance +0, health +5057, potency +30, protection +5682
+0.06% offense
  • +22 defense (3)
  • +1660 protection (3)
  • +5 speed (1)
  • +0.01% defense (1)
+0.24% crit avoidance
  • +0.01% health (1)
  • +3 speed (1)
  • +0.01% offense (2)
  • +14 defense (2)
+0.12% defense
  • +0.02% crit chance (1)
  • +9 speed (2)
  • +1791 protection (3)
  • +0.04% protection (2)
+0.24% protection
  • +0% offense (1)
  • +431 protection (1)
  • +13 speed (3)
  • +90 offense (3)
+0.24% protection
  • +7 speed (2)
  • +0.01% health (1)
  • +0.05% tenacity (3)
  • +0.01% offense (2)
+0.24% protection
  • +0.02% defense (2)
  • +0.03% tenacity (2)
  • +1410 protection (2)
  • +7 speed (2)
Great Mods:
crit avoidance +0, health +10473, potency +15, protection +4149
+0.06% offense
  • +0.02% protection (1)
  • +566 protection (1)
  • +0.02% potency (1)
  • +14 speed (3)
+0.24% crit avoidance
  • +698 protection (1)
  • +12 speed (3)
  • +7 defense (1)
  • +349 health (1)
+0.12% defense
  • +0.03% potency (2)
  • +14 speed (3)
  • +43 offense (1)
  • +0.04% protection (2)
+0.06% health
  • +1365 protection (2)
  • +0.03% tenacity (2)
  • +8 speed (2)
  • +0.04% crit chance (2)
+0.24% protection
  • +9 speed (2)
  • +0.01% potency (1)
  • +0.03% defense (2)
  • +822 protection (1)
+0.24% potency
  • +545 protection (1)
  • +0.01% defense (1)
  • +17 speed (4)
  • +0.01% offense (2)

#3 - 9% - potency, crit avoidance, protection

Typical Mods:
potency +22, crit avoidance +0, protection +1438
+0.03% offense
  • +599 protection (1)
  • +3 speed (1)
  • +0.02% tenacity (1)
  • +39 offense (1)
+0.03% crit avoidance
  • +0.01% protection (1)
  • +8 defense (1)
  • +0.02% crit chance (1)
  • +0.01% tenacity (1)
+0.01% defense
  • +805 protection (1)
  • +0.02% potency (1)
+0.02% protection
  • +0.02% defense (1)
  • +0.02% crit chance (1)
+0.02% protection
  • +5 defense (1)
  • +0.01% health (1)
  • +0.01% defense (1)
  • +0.02% potency (1)
+0.03% potency
    Great Mods:
    potency +45, crit avoidance +0, protection +6643
    +0.06% offense
    • +118 offense (3)
    • +9 speed (2)
    • +1264 protection (2)
    • +0.02% tenacity (1)
    +0.24% crit avoidance
    • +22 defense (3)
    • +0.01% tenacity (1)
    • +1973 protection (3)
    • +0.01% health (1)
    +0.12% defense
    • +0.01% protection (1)
    • +86 offense (2)
    • +0.02% tenacity (1)
    • +17 speed (4)
    +0.24% protection
    • +0.04% potency (2)
    • +0.03% crit chance (2)
    • +60 offense (2)
    • +1019 protection (2)
    +0.24% protection
    • +0.05% crit chance (3)
    • +15 speed (3)
    • +0.02% defense (1)
    • +761 protection (1)
    +0.24% potency
    • +1373 protection (2)
    • +0.05% tenacity (3)
    • +0.01% offense (2)
    • +0.01% health (1)

    #4 - 6% - potency, crit avoidance, health

    Typical Mods:
    potency +45, crit avoidance +0, health +830
    +0.06% offense
    • +13 speed (3)
    • +782 health (2)
    • +0.03% potency (2)
    • +0.02% protection (1)
    +0.24% crit avoidance
    • +36 offense (1)
    • +9 speed (2)
    • +14 defense (2)
    • +0.02% health (2)
    +0.12% defense
    • +10 speed (2)
    • +0.04% potency (3)
    • +7 defense (1)
    • +0.03% tenacity (2)
    +0.06% health
    • +0.03% potency (2)
    • +110 offense (3)
    • +1047 protection (2)
    • +0.02% tenacity (1)
    +0.24% protection
    • +0.05% tenacity (3)
    • +0.01% defense (1)
    • +13 speed (3)
    • +0.01% crit chance (1)
    +0.24% protection
    • +0.04% potency (2)
    • +12 speed (3)
    • +0.02% health (2)
    • +0.02% crit chance (1)
    Great Mods:
    potency +45, crit avoidance +0, health +1544
    +0.06% offense
    • +597 protection (1)
    • +0.02% defense (2)
    • +0.02% potency (2)
    • +0.02% health (3)
    +0.24% crit avoidance
    • +78 offense (2)
    • +0.01% offense (2)
    • +1124 protection (2)
    • +0.03% tenacity (2)
    +0.12% defense
    • +0.03% tenacity (2)
    • +0.03% potency (2)
    • +0% offense (1)
    • +544 health (2)
    +0.24% protection
    • +0.06% crit chance (3)
    • +63 offense (2)
    • +0.03% defense (2)
    • +9 defense (1)
    +0.24% protection
    • +988 health (3)
    • +32 offense (1)
    • +0.02% potency (1)
    • +554 protection (1)
    +0.24% protection
    • +0.07% potency (4)
    • +0.02% defense (2)
    • +6 defense (1)
    • +0.02% tenacity (1)

    #5 - 5% - tenacity, crit avoidance, protection

    Typical Mods:
    tenacity +60, crit avoidance +0, protection +2391
    +0.08% offense
    • +0.04% tenacity (2)
    • +13 speed (3)
    • +0.02% health (2)
    • +271 health (1)
    +0.35% crit avoidance
    • +0.04% protection (2)
    • +0.03% offense (2)
    • +0.07% tenacity (3)
    • +0.02% potency (1)
    +0.2% defense
    • +22 defense (2)
    • +0.07% tenacity (3)
    • +14 speed (3)
    • +399 health (1)
    +0.24% protection
    • +0.04% tenacity (2)
    • +0.03% crit chance (2)
    • +10 speed (2)
    • +13 defense (2)
    +0.24% protection
    • +0.04% potency (2)
    • +16 speed (3)
    • +0.02% tenacity (1)
    • +0.04% offense (3)
    +0.35% tenacity
    • +2120 protection (3)
    • +0.02% offense (1)
    • +10 speed (2)
    • +0.04% potency (2)
    Great Mods:
    tenacity +60, crit avoidance +0, protection +2391
    +0.08% offense
    • +0.04% tenacity (2)
    • +13 speed (3)
    • +0.02% health (2)
    • +271 health (1)
    +0.35% crit avoidance
    • +0.04% protection (2)
    • +0.03% offense (2)
    • +0.07% tenacity (3)
    • +0.02% potency (1)
    +0.2% defense
    • +22 defense (2)
    • +0.07% tenacity (3)
    • +14 speed (3)
    • +399 health (1)
    +0.24% protection
    • +0.04% tenacity (2)
    • +0.03% crit chance (2)
    • +10 speed (2)
    • +13 defense (2)
    +0.24% protection
    • +0.04% potency (2)
    • +16 speed (3)
    • +0.02% tenacity (1)
    • +0.04% offense (3)
    +0.35% tenacity
    • +2120 protection (3)
    • +0.02% offense (1)
    • +10 speed (2)
    • +0.04% potency (2)

    Alliance Demographic Data

    Based on 1697 units.
    NameDescriptionCountPercent
    Reactive ProtocolB2 has a 40% chance to reduce its cooldowns by 1 whenever a Separatist ally is evaded or damaged by an attack. Whenever B2 inflicts a debuff, all other Separatist Droid allies gain 5% Turn Meter.134579%



    Generated 2024-07-22 15:54:58 +0000