Alliance Guild Reports: Alliance Character Data: Ben Solo

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Alliance Character Data: Ben Solo

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Mod Data

Mod Stat Distributions

Mod stat distributions across 1433 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 1433 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 96% - offense, health, speed

Typical Mods:
offense +1549, health +6718, speed +115
+0.08% offense
  • +12 speed (2)
  • +1054 health (3)
  • +0.04% potency (2)
  • +0.03% health (2)
+0.08% offense
  • +1413 protection (2)
  • +0.07% potency (3)
  • +25 speed (5)
  • +26 offense (1)
+0.2% defense
  • +12 speed (2)
  • +0.05% health (3)
  • +1146 health (3)
  • +0.03% potency (1)
+0.08% offense
  • +0.06% protection (3)
  • +0.05% potency (2)
  • +542 protection (1)
  • +16 speed (3)
+0.16% health
  • +0.02% protection (1)
  • +0.05% potency (2)
  • +27 speed (5)
  • +2476 protection (3)
+0.08% offense
  • +0.03% tenacity (1)
  • +0.07% defense (2)
  • +23 speed (5)
  • +157 offense (4)
Great Mods:
offense +2220, health +6334, speed +108
+0.08% offense
  • +12 speed (3)
  • +169 offense (5)
  • +0.01% crit chance (1)
  • +0.06% tenacity (3)
+32 speed
  • +2381 protection (3)
  • +0.05% defense (2)
  • +0.05% offense (4)
  • +139 offense (3)
+0.2% defense
  • +1107 health (3)
  • +0.04% tenacity (2)
  • +8 speed (2)
  • +181 offense (5)
+0.08% offense
  • +21 speed (4)
  • +799 health (2)
  • +86 offense (2)
  • +3173 protection (4)
+0.24% protection
  • +26 speed (5)
  • +0.02% health (1)
  • +0.06% defense (2)
  • +155 offense (4)
+0.08% offense
  • +9 speed (2)
  • +2890 protection (4)
  • +0.02% health (2)
  • +128 offense (4)

Alliance Demographic Data

Based on 697 units.
NameDescriptionCountPercent
Family LegacyDeal Special damage to target enemy and inflict Armor Shred until the end of the encounter. If all allies were Light Side at the start of battle, dispel all buffs from all enemies and deal true damage again to all enemies. All allies gain 5% Turn Meter (max 25%) for each enemy damaged by this ability.\n\nIf this ability defeats an enemy, Ben Solo gains 10% Offense (stacking, max 50%) and all other Light Side allies gain 5% Offense (stacking, max 25%) until the end of battle.\n\nThis attack can't be evaded.56281%
RedeemedAt the start of battle, if all of Ben Solo’s allies were Light Side and there is any version of Rey in the allied Leader slot, Ben Solo gains 15% Max Health and 10 Speed for each Light Side ally (excluding summons). Ben Solo ignores taunt effects during his turn.\n\nWhile in Grand Arenas: Ben Solo's attacks ignore Protection. 19929%
Force DyadIf all allies were Light Side at the start of battle and there is any version of Rey in the allied Leader slot: All allies gain Instant Defeat Immunity for 1 turn at the start of each encounter, which can’t be copied, dispelled, or prevented. While Ben Solo is active, Rey can’t be defeated. Ben Solo can’t be defeated while Rey is above 50% Health.\n\nWhile in Grand Arenas, if Galactic Legend Rey is in the allied Leader slot: If the enemy in the Leader slot begins their turn with Ben Solo defeated and Ben still has an active ally, he revives with 51% Health and all allies gain Instant Defeat Immunity for the rest of the encounter, which can’t be copied, dispelled, or prevented.44063%



Generated 2024-07-22 15:54:58 +0000