Alliance Guild Reports: Alliance Character Data: Boba Fett, Scion of Jango

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Alliance Character Data: Boba Fett, Scion of Jango

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Mod Data

Mod Stat Distributions

Mod stat distributions across 1588 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 1588 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 75% - offense, speed

Typical Mods:
offense +1039, speed +107
+0.08% offense
  • +1106 health (3)
  • +0.04% crit chance (2)
  • +35 defense (3)
  • +17 speed (3)
+32 speed
  • +0.02% tenacity (1)
  • +0.07% protection (3)
  • +50 offense (1)
  • +0.04% offense (3)
+0.2% defense
  • +0.04% offense (3)
  • +6 speed (1)
  • +110 offense (3)
  • +0.03% protection (1)
+0.08% offense
  • +16 speed (3)
  • +0.03% health (2)
  • +32 offense (1)
  • +0.05% crit chance (3)
+0.06% health
  • +1234 protection (2)
  • +0.02% crit chance (1)
  • +21 speed (4)
  • +0% offense (1)
+0.16% health
  • +0.05% protection (2)
  • +15 speed (3)
  • +22 defense (2)
  • +405 health (1)
Great Mods:
offense +1692, speed +101
+0.08% offense
  • +0.04% health (2)
  • +0.03% defense (1)
  • +154 offense (4)
  • +16 speed (3)
+32 speed
  • +0.03% health (2)
  • +0.01% offense (1)
  • +238 offense (5)
  • +400 health (1)
+0.2% defense
  • +133 offense (3)
  • +1363 protection (2)
  • +15 speed (3)
  • +0.02% protection (1)
+0.42% crit damage
  • +0.03% protection (1)
  • +15 speed (3)
  • +0.06% crit chance (3)
  • +95 offense (2)
+0.24% protection
  • +12 speed (2)
  • +0.03% offense (3)
  • +0.07% potency (3)
  • +98 offense (2)
+0.08% offense
  • +11 speed (2)
  • +1270 health (3)
  • +0.02% health (1)
  • +130 offense (3)

#2 - 22% - crit damage, speed, crit chance, offense, protection, health, defense

Typical Mods:
crit damage +30, speed +114, crit chance +8, offense +299, protection +1626, health +1732, defense +4
+0.08% offense
  • +0.06% defense (2)
  • +25 defense (2)
  • +15 speed (3)
  • +0.02% health (1)
+32 speed
  • +0.05% protection (2)
  • +153 offense (4)
  • +0.09% crit chance (5)
  • +521 health (1)
+0.2% defense
  • +26 speed (5)
  • +362 health (1)
  • +21 defense (2)
  • +0.06% health (4)
+0.42% crit damage
  • +137 offense (4)
  • +9 speed (2)
  • +0.04% protection (2)
  • +41 defense (4)
+0.24% protection
  • +20 speed (5)
  • +0.02% potency (1)
  • +0.01% defense (1)
  • +0.01% health (1)
+0.08% offense
  • +808 health (2)
  • +0.1% tenacity (5)
  • +12 speed (3)
  • +1480 protection (2)
Great Mods:
crit damage +30, speed +159, crit chance +8, offense +387, protection +6381, health +4833, defense +1
+0.08% offense
  • +912 health (2)
  • +128 offense (3)
  • +2401 protection (3)
  • +21 speed (4)
+32 speed
  • +0.07% crit chance (4)
  • +2189 protection (3)
  • +676 health (2)
  • +0.05% offense (3)
+0.2% defense
  • +1376 health (3)
  • +28 speed (5)
  • +1663 protection (2)
  • +60 offense (2)
+0.42% crit damage
  • +0.04% protection (2)
  • +142 offense (3)
  • +0.03% offense (2)
  • +25 speed (5)
+0.24% protection
  • +0.02% tenacity (1)
  • +0.01% crit chance (1)
  • +27 speed (5)
  • +0.07% offense (5)
+0.08% offense
  • +21 defense (2)
  • +1869 health (4)
  • +26 speed (5)
  • +40 offense (1)

Alliance Demographic Data

Based on 825 units.
NameDescriptionCountPercent
Fett LegacyBoba Fett, Scion of Jango has +50% Offense. At the start of the encounter, Boba Fett, Scion of Jango gains Bounty Hunter's Resolve until he is defeated.\n\nWhenever Boba Fett, Scion of Jango gains a stack of Momentum, he gains 5% Turn Meter. Whenever he scores a critical hit, he gains a stack of Momentum for 3 turns which can't be copied, dispelled, or prevented.\n\nIf Boba Fett, Scion of Jango uses the same Special ability three turns in a row, that ability becomes Blocked for 1 turn.\n\nWhile in Territory Wars: Boba Fett is immune to enemy Ability Block and Stun, and whenever he defeats an enemy, he recovers 100% Protection and gains Bounty Hunter's Resolve until he's defeated. Double Action, Dual Barrage, and Bounty Breaker generate an additional stack of Momentum when used. Bounty Breaker's debuffs can't be be resisted or dispelled.9111%



Generated 2024-07-22 15:54:58 +0000