Alliance Guild Reports: Alliance Character Data: Boushh (Leia Organa)

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Alliance Character Data: Boushh (Leia Organa)

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Mod Data

Mod Stat Distributions

Mod stat distributions across 1976 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 1976 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 89% - speed, offense, potency

Typical Mods:
speed +124, offense +346, potency +15
+0.08% offense
  • +0.05% potency (3)
  • +16 speed (3)
  • +64 offense (2)
  • +0.05% crit chance (3)
+32 speed
  • +1020 health (3)
  • +0.09% protection (4)
  • +0.02% potency (1)
  • +1580 protection (3)
+0.2% defense
  • +0.07% protection (3)
  • +15 speed (3)
  • +605 health (2)
  • +130 offense (3)
+0.16% health
  • +12 speed (3)
  • +0.05% tenacity (2)
  • +0.08% potency (4)
  • +0.04% crit chance (2)
+0.24% protection
  • +0.1% defense (3)
  • +0.02% potency (1)
  • +140 offense (4)
  • +15 speed (3)
+0.08% offense
  • +0.08% tenacity (3)
  • +28 defense (3)
  • +1576 protection (2)
  • +16 speed (3)
Great Mods:
speed +181, offense +442, potency +0
+0.08% offense
  • +128 offense (4)
  • +0.02% crit chance (1)
  • +26 speed (5)
  • +0.02% health (2)
+32 speed
  • +0.03% offense (3)
  • +0.03% crit chance (2)
  • +0.06% potency (2)
  • +0.03% defense (1)
+0.2% defense
  • +28 speed (5)
  • +0.04% tenacity (2)
  • +0.02% offense (2)
  • +911 protection (1)
+0.08% offense
  • +176 offense (5)
  • +26 speed (5)
  • +0.02% crit chance (1)
  • +0.03% potency (1)
+0.24% protection
  • +560 protection (1)
  • +26 speed (5)
  • +0.05% health (3)
  • +33 defense (3)
+0.08% offense
  • +115 offense (3)
  • +0.02% health (2)
  • +25 speed (5)
  • +0.03% defense (1)

#2 - 11% - health, speed, offense

Typical Mods:
health +16797, speed +134, offense +240
+0.08% offense
  • +0.07% potency (3)
  • +0.05% crit chance (3)
  • +0.04% defense (1)
  • +25 speed (5)
+0.16% health
  • +17 speed (4)
  • +0.08% protection (3)
  • +0.05% offense (4)
  • +662 protection (1)
+0.2% defense
  • +25 speed (5)
  • +0.06% offense (5)
  • +30 offense (1)
  • +0.03% potency (1)
+0.24% protection
  • +24 speed (5)
  • +1216 protection (2)
  • +50 defense (4)
  • +44 offense (1)
+0.24% protection
  • +0.06% offense (5)
  • +81 offense (2)
  • +20 speed (4)
  • +0.02% crit chance (1)
+0.16% health
  • +0.02% potency (1)
  • +0.05% offense (4)
  • +23 speed (5)
  • +63 offense (2)
Great Mods:
health +21707, speed +138, offense +115
+0.08% offense
  • +0.04% health (3)
  • +0.03% crit chance (2)
  • +0.05% potency (2)
  • +24 speed (5)
+0.16% health
  • +71 offense (2)
  • +695 health (2)
  • +24 speed (5)
  • +1626 protection (2)
+0.2% defense
  • +0.01% health (1)
  • +23 speed (5)
  • +1235 health (4)
  • +0.04% potency (2)
+0.16% health
  • +24 speed (5)
  • +992 health (2)
  • +0.02% crit chance (1)
  • +0.06% offense (4)
+0.16% health
  • +20 speed (4)
  • +0.02% offense (2)
  • +1868 health (5)
  • +0.03% defense (1)
+0.08% offense
  • +0.03% crit chance (2)
  • +23 speed (5)
  • +827 protection (1)
  • +26 offense (1)

Alliance Demographic Data

Based on 1615 units.
NameDescriptionCountPercent
FearlessBoushh is immune to Fear. At the start of battle, Boushh gains 1 stack of My Kind of Scum until the end of battle, which can't be copied, dispelled, or prevented. At the start of the encounter, all enemies gain Deadly Bluff for 3 turns. At the end of each turn, if an enemy with Deadly Bluff was inflicted with any Thermal Detonators, inflict an additional Thermal Detonator for 2 turns.\n\nIf all allies were Hutt Cartel at the start of battle, enemies with Deadly Bluff can't attack out of turn and if they have both Deadly Bluff and Thermal Detonator, they lose 25 Speed. If the ally in the Leader slot is Hutt Cartel and not a Galactic Legend, Boushh is immune to Turn Meter manipulation. Boushh will assist (limit once per turn) whenever another Hutt Cartel ally uses an ability during their turn and target enemy has Deadly Bluff.\n\nMy Kind of Scum: +10% Max Health and Defense\n\nDeadly Bluff: Boushh's Abilities gain additional effects against this character74046%



Generated 2024-07-22 15:54:58 +0000