Alliance Guild Reports: Alliance Character Data: BT-1

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Alliance Character Data: BT-1

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Mod Data

Mod Stat Distributions

Mod stat distributions across 1453 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (Alliance + Top Guilds)

Based on 1453 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 88% - offense, speed

Typical Mods:
offense +1253, speed +128
+0.08% offense
  • +23 speed (5)
  • +0.05% tenacity (2)
  • +0.05% potency (2)
  • +112 offense (3)
+0.08% offense
  • +19 speed (4)
  • +656 health (2)
  • +44 defense (4)
  • +38 offense (1)
+0.2% defense
  • +0.03% protection (1)
  • +0.03% health (2)
  • +36 offense (1)
  • +26 speed (5)
+0.42% crit damage
  • +288 health (1)
  • +15 speed (3)
  • +0.04% health (3)
  • +0.06% offense (5)
+0.24% protection
  • +0.03% offense (2)
  • +0.04% crit chance (2)
  • +24 speed (5)
  • +0.02% health (1)
+0.08% offense
  • +185 offense (5)
  • +755 protection (1)
  • +21 speed (4)
  • +0.04% tenacity (2)
Great Mods:
offense +1715, speed +109
+0.08% offense
  • +0.02% potency (1)
  • +0.02% defense (1)
  • +176 offense (5)
  • +13 speed (3)
+32 speed
  • +56 offense (2)
  • +0.08% tenacity (4)
  • +0.03% offense (2)
  • +0.01% health (1)
+0.2% defense
  • +0.03% offense (3)
  • +187 offense (5)
  • +15 speed (3)
  • +0.03% tenacity (1)
+0.42% crit damage
  • +203 offense (5)
  • +0.02% offense (2)
  • +18 speed (4)
  • +0.02% tenacity (1)
+0.16% health
  • +14 defense (1)
  • +214 offense (5)
  • +13 speed (3)
  • +0.03% offense (3)
+0.08% offense
  • +0.02% health (1)
  • +18 speed (4)
  • +2209 protection (4)
  • +0.01% crit chance (1)

#2 - 7% - crit damage, offense, speed, crit chance

Typical Mods:
crit damage +30, offense +360, speed +116, crit chance +8
+0.08% offense
  • +3145 protection (5)
  • +0.02% potency (1)
  • +59 offense (2)
  • +18 speed (4)
+32 speed
  • +0.02% crit chance (1)
  • +0.05% potency (2)
  • +121 offense (4)
  • +0.07% defense (2)
+0.2% defense
  • +0.02% protection (1)
  • +19 speed (4)
  • +0.05% potency (2)
  • +701 protection (1)
+0.42% crit damage
  • +21 speed (5)
  • +0.04% tenacity (2)
  • +2343 protection (3)
  • +0.05% potency (2)
+0.16% health
  • +772 health (2)
  • +0.03% offense (2)
  • +0.05% tenacity (2)
  • +16 speed (3)
+0.08% offense
  • +169 offense (5)
  • +904 protection (1)
  • +10 speed (2)
  • +27 defense (2)
Great Mods:
crit damage +30, offense +428, speed +141, crit chance +0
+0.08% offense
  • +0.02% tenacity (1)
  • +28 speed (5)
  • +0.05% crit chance (3)
  • +378 health (1)
+32 speed
  • +0.08% potency (4)
  • +0.05% protection (2)
  • +0.01% crit chance (1)
  • +0.06% offense (5)
+0.2% defense
  • +0.04% offense (3)
  • +671 health (2)
  • +24 speed (5)
  • +88 offense (2)
+0.42% crit damage
  • +10 speed (2)
  • +0.06% offense (4)
  • +201 offense (5)
  • +0.02% health (1)
+0.16% health
  • +476 health (1)
  • +25 speed (5)
  • +118 offense (3)
  • +0.04% offense (3)
+0.08% offense
  • +22 speed (4)
  • +0.07% crit chance (4)
  • +0.07% protection (3)
  • +482 health (1)

#3 - 5% - health, speed, offense, protection, defense

Typical Mods:
health +16586, speed +99, offense +37, protection +2826, defense +0
+0.06% offense
  • +391 health (1)
  • +17 speed (4)
  • +17 defense (2)
  • +0.02% potency (1)
+30 speed
  • +1153 protection (2)
  • +0% offense (1)
  • +0.06% protection (3)
  • +366 health (1)
+0.12% defense
  • +0.01% crit chance (1)
  • +12 speed (3)
  • +0.04% protection (3)
  • +789 protection (1)
+0.06% offense
  • +15 speed (3)
  • +8 defense (1)
  • +0.02% health (2)
  • +0.03% protection (2)
+0.06% health
  • +625 health (2)
  • +0.03% defense (2)
  • +14 speed (3)
  • +0.01% potency (1)
+0.12% defense
  • +11 speed (3)
  • +0.06% protection (3)
  • +765 protection (1)
  • +31 offense (1)
Great Mods:
health +16342, speed +145, offense +359, protection +163, defense +1
+0.08% offense
  • +115 offense (3)
  • +21 speed (5)
  • +0.02% crit chance (1)
  • +29 defense (3)
+32 speed
  • +0.07% potency (3)
  • +0.03% crit chance (2)
  • +0.04% offense (3)
  • +0.04% defense (1)
+0.2% defense
  • +302 health (1)
  • +0.02% offense (1)
  • +0.04% health (3)
  • +23 speed (4)
+0.08% offense
  • +0.02% crit chance (2)
  • +0.05% potency (2)
  • +107 offense (3)
  • +25 speed (5)
+0.24% protection
  • +0.04% potency (2)
  • +855 health (2)
  • +20 speed (4)
  • +119 offense (3)
+0.08% offense
  • +0.02% protection (1)
  • +22 defense (2)
  • +24 speed (5)
  • +0.04% potency (2)

Alliance Demographic Data

Based on 1369 units.
NameDescriptionCountPercent
Homicidal CounterpartAt the start of battle, BT-1 gains 10% Critical Damage for each Droid ally, 10% Potency for each Dark Side ally, and 5 Speed for each Scoundrel ally. If 0-0-0 is an active ally, gain the granted ability Kill Them All. Whenever 0-0-0 uses a Special ability, BT-1 assists dealing 40% less damage.\n\nKill Them All: Deal Physical damage to all enemies and call 0-0-0 to assist\n\nWhile in 3v3 Grand Arenas: Whenever BT-1 or 0-0-0 defeat an enemy, their cooldowns are refreshed and they gain 30% Turn Meter.161%



Generated 2024-07-22 15:54:58 +0000