Alliance Guild Reports: Alliance Character Data: Cal Kestis

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Alliance Character Data: Cal Kestis

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Mod Data

Mod Stat Distributions

Mod stat distributions across 1150 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (Alliance + Top Guilds)

Based on 1150 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 98% - health

Typical Mods:
health +15336
+0.08% offense
  • +0.02% tenacity (1)
  • +0.1% protection (4)
  • +15 speed (3)
  • +0.02% potency (1)
+30 speed
  • +0.06% crit chance (3)
  • +68 offense (2)
  • +0.03% tenacity (2)
  • +0.01% health (1)
+0.2% defense
  • +0.02% crit chance (1)
  • +0.02% tenacity (1)
  • +19 speed (4)
  • +0.06% potency (3)
+0.06% health
  • +104 offense (3)
  • +632 health (2)
  • +0.01% tenacity (1)
  • +9 speed (2)
+0.16% health
  • +0.02% protection (1)
  • +33 defense (3)
  • +0.04% crit chance (2)
  • +15 speed (3)
+0.06% health
  • +0.04% potency (2)
  • +14 defense (2)
  • +8 speed (2)
  • +0.04% protection (2)
Great Mods:
health +23527
+0.08% offense
  • +36 offense (1)
  • +0.04% health (3)
  • +12 speed (2)
  • +1752 health (4)
+0.16% health
  • +9 speed (2)
  • +476 protection (1)
  • +0.1% defense (3)
  • +1248 health (3)
+0.2% defense
  • +11 speed (3)
  • +0.04% health (2)
  • +1392 health (3)
  • +0.03% tenacity (1)
+0.16% health
  • +0.02% crit chance (1)
  • +0.02% defense (1)
  • +39 offense (1)
  • +2226 health (5)
+0.16% health
  • +14 speed (3)
  • +1590 protection (2)
  • +1231 health (3)
  • +0.03% potency (1)
+0.16% health
  • +1622 protection (2)
  • +5 speed (1)
  • +0.05% potency (3)
  • +764 health (2)

Alliance Demographic Data

Based on 1600 units.
NameDescriptionCountPercent
Not So FastInflict Evasion Down, Speed Down, and Tenacity Down on all enemies for 2 turns and all allies gain Critical Damage Up and Speed Up for 2 turns. All Unaligned Force User allies gain 3% Turn Meter for each debuff resisted by enemies. If an enemy already had Speed Down, they are Stunned for 1 turn.50832%
I'm PersistentAt the start of battle, all Unaligned Force User allies gain 30% Max Health and 30% Tenacity. Whenever an ally is critically hit they and Cal recover 5% Health and Protection. If the ally is also a Light or Dark Side Unaligned Force User they and Cal gain Protection Up (10%, stacking, max 50%) for 2 turns.\n\nFor each Special ability used by each other character, Cal gains a stack of Persistence, which can't be copied, dispelled, or prevented. If an opponent takes the first turn in an encounter, Cal gains 15 stacks of Persistence.\n\nPersistence: At the start of his turn, Cal does the following based on the number of stacks of Persistence that he has:\n\n- 10+ stacks: He and all Unaligned Force User allies gain Foresight for 2 turns\n- 20+ stacks: He and all Unaligned Force User allies gain Defense Up and Protection Up (30%) for 2 turns\n- 30 stacks: He inflicts Ability Block and Buff Immunity on all enemies for 2 turns, which can't be evaded or resisted, and all allies gain 50% Turn Meter, this effect is doubled for Light Side Unaligned Force Users; stacks of Persistence are reset\n\nWhile in Territory Wars and if there is an ally Ahsoka Tano (Fulcrum) with an upgraded Omicron: Ahsoka's solo Omicron effects are no longer disabled when she has allies; this effect persists through defeat.1147%



Generated 2024-07-22 15:54:58 +0000