Alliance Guild Reports: Alliance Character Data: Canderous Ordo

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Alliance Character Data: Canderous Ordo

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Mod Data

Mod Stat Distributions

Mod stat distributions across 2743 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 2743 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 93% - offense, speed, protection

Typical Mods:
offense +1184, speed +63, protection +3472
+0.06% offense
  • +0.07% crit chance (4)
  • +10 speed (2)
  • +458 protection (1)
  • +0.02% protection (1)
+30 speed
  • +0.01% defense (1)
  • +0.02% potency (1)
  • +501 health (2)
  • +0.01% health (1)
+0.12% defense
  • +0.02% crit chance (1)
  • +667 protection (1)
  • +26 defense (3)
  • +9 speed (2)
+0.08% offense
  • +74 offense (2)
  • +2215 protection (3)
  • +0.05% defense (2)
  • +0.02% protection (1)
+0.24% protection
  • +0.01% offense (2)
  • +5 speed (1)
  • +0.02% defense (2)
  • +326 health (1)
+0.06% offense
  • +8 defense (1)
  • +110 offense (3)
  • +9 speed (2)
  • +0.03% protection (2)
Great Mods:
offense +1962, speed +59, protection +3249
+0.08% offense
  • +15 defense (1)
  • +6 speed (1)
  • +2060 protection (3)
  • +163 offense (4)
+0.08% offense
  • +0.04% health (3)
  • +9 defense (1)
  • +580 protection (1)
  • +143 offense (4)
+0.2% defense
  • +0.03% crit chance (2)
  • +9 speed (2)
  • +154 offense (4)
  • +0.01% offense (1)
+0.08% offense
  • +24 speed (5)
  • +0.02% health (1)
  • +0.02% tenacity (1)
  • +212 offense (5)
+0.16% health
  • +0.07% potency (3)
  • +0.02% offense (2)
  • +11 speed (2)
  • +115 offense (3)
+0.3% potency
  • +609 protection (1)
  • +0.02% offense (2)
  • +9 speed (2)
  • +168 offense (4)

#2 - 5% - protection, health, defense, tenacity, offense, speed

Typical Mods:
protection +3413, health +7103, defense +1, tenacity +0, offense +150, speed +89
+0.08% offense
  • +16 speed (3)
  • +838 health (2)
  • +0.02% defense (1)
  • +0.07% protection (3)
+0.24% protection
  • +0.09% defense (3)
  • +14 speed (3)
  • +0.02% offense (2)
  • +0.07% health (4)
+0.2% defense
  • +26 defense (2)
  • +47 offense (1)
  • +1345 protection (2)
  • +15 speed (3)
+0.24% protection
  • +13 speed (3)
  • +0.08% defense (2)
  • +94 offense (2)
  • +396 health (1)
+0.24% protection
  • +15 speed (3)
  • +468 protection (1)
  • +0.03% offense (2)
  • +0.05% defense (2)
+0.35% tenacity
  • +16 speed (3)
  • +1255 protection (2)
  • +0.03% health (2)
  • +538 health (1)
Great Mods:
protection +1659, health +22380, defense +4, tenacity +0, offense +79, speed +51
+0.08% offense
  • +939 health (2)
  • +0.01% crit chance (1)
  • +18 speed (4)
  • +0.02% protection (1)
+0.24% protection
  • +1109 health (3)
  • +0.01% offense (1)
  • +17 speed (3)
  • +0.02% crit chance (1)
+0.2% defense
  • +31 defense (3)
  • +1296 health (3)
  • +0.02% crit chance (1)
  • +0.01% health (1)
+0.42% crit damage
  • +995 health (2)
  • +16 speed (3)
  • +0.02% tenacity (1)
  • +23 defense (2)
+0.16% health
  • +754 health (2)
  • +1443 protection (2)
  • +23 defense (2)
  • +73 offense (2)
+0.24% protection
  • +1360 health (3)
  • +22 defense (2)
  • +0.04% potency (2)
  • +0.03% defense (1)

Alliance Demographic Data

Based on 1641 units.
NameDescriptionCountPercent
I Like a ChallengeCanderous deals 50% more damage with Interminable Assault and Overwhelming Firepower to enemies who are Taunting, Deathmarked or Marked. Whenever an enemy is damaged by an attack, Canderous gains 8% Turn Meter. When an enemy gains Taunt, or becomes Deathmarked or Marked, Canderous gains Critical Chance Up and Critical Damage Up for 2 turns.75646%



Generated 2024-07-22 15:54:58 +0000