Alliance Guild Reports: Alliance Character Data: CC-2224 "Cody"

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Alliance Character Data: CC-2224 "Cody"

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Mod Data

Mod Stat Distributions

Mod stat distributions across 2387 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 2387 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 72% - speed, crit chance, protection, offense, health

Typical Mods:
speed +87, crit chance +8, protection +2310, offense +143, health +790
+0.06% offense
  • +11 speed (3)
  • +0.02% protection (1)
  • +0.05% crit chance (3)
  • +0.02% tenacity (1)
+30 speed
  • +0.03% defense (2)
  • +0.04% protection (3)
  • +27 offense (1)
  • +0.02% health (2)
+0.12% defense
  • +0.03% protection (2)
  • +9 speed (2)
  • +0.06% potency (3)
  • +37 offense (1)
+0.12% defense
  • +743 health (2)
  • +0.03% health (3)
  • +74 offense (2)
  • +5 speed (1)
+0.06% health
  • +10 speed (2)
  • +0.02% crit chance (1)
  • +0.06% tenacity (4)
  • +659 protection (1)
+0.06% offense
  • +9 speed (2)
  • +1620 protection (3)
  • +0.01% crit chance (1)
  • +0.03% defense (2)
Great Mods:
speed +157, crit chance +0, protection +5675, offense +364, health +855
+0.08% offense
  • +21 speed (4)
  • +0.04% protection (2)
  • +142 offense (4)
  • +20 defense (2)
+32 speed
  • +0.1% defense (3)
  • +1716 protection (2)
  • +0.03% potency (1)
  • +79 offense (2)
+0.2% defense
  • +1487 protection (2)
  • +9 defense (1)
  • +26 speed (5)
  • +41 offense (1)
+0.42% crit damage
  • +21 speed (5)
  • +0.01% offense (1)
  • +0.07% health (4)
  • +750 health (2)
+0.24% protection
  • +21 speed (4)
  • +0.05% defense (2)
  • +0.09% crit chance (5)
  • +0.02% potency (1)
+0.16% health
  • +2374 protection (3)
  • +23 speed (5)
  • +98 offense (2)
  • +0.03% crit chance (2)

#2 - 14% - health, speed, offense, protection

Typical Mods:
health +5930, speed +79, offense +472, protection +197
+0.06% offense
  • +6 defense (1)
  • +0.01% health (1)
  • +9 speed (2)
  • +69 offense (2)
+0.16% health
  • +0.04% protection (2)
  • +37 offense (1)
  • +14 speed (3)
  • +1284 health (3)
+0.1% defense
  • +116 offense (3)
  • +13 speed (3)
  • +5 defense (1)
  • +0.02% crit chance (1)
+0.12% defense
  • +16 speed (3)
  • +0.04% protection (2)
  • +25 offense (1)
  • +0.01% offense (2)
+0.24% protection
  • +0.02% potency (1)
  • +13 speed (3)
  • +0.01% crit chance (1)
  • +113 offense (3)
+0.24% protection
  • +14 speed (3)
  • +0.02% tenacity (1)
  • +0.01% offense (1)
  • +109 offense (3)
Great Mods:
health +18248, speed +74, offense +6, protection +1919
+0.08% offense
  • +1782 health (4)
  • +0.05% health (3)
  • +20 speed (4)
  • +486 protection (1)
+0.16% health
  • +5 speed (1)
  • +1110 health (3)
  • +0.06% protection (3)
  • +0.03% tenacity (1)
+0.2% defense
  • +0.05% offense (4)
  • +14 speed (3)
  • +0.08% crit chance (4)
  • +0.02% health (1)
+0.16% health
  • +0.02% protection (1)
  • +0.04% potency (2)
  • +11 speed (2)
  • +0.06% crit chance (3)
+0.24% protection
  • +15 speed (3)
  • +1040 health (2)
  • +0.03% crit chance (2)
  • +0.06% health (4)
+0.16% health
  • +332 health (1)
  • +0.04% crit chance (3)
  • +9 speed (2)
  • +1319 protection (2)

#3 - 11% - crit damage, speed, crit chance, health, offense, protection, defense

Typical Mods:
crit damage +30, speed +96, crit chance +8, health +1128, offense +117, protection +1587, defense +2
+0.06% offense
  • +13 speed (3)
  • +19 defense (3)
  • +38 offense (1)
  • +0.01% health (1)
+30 speed
  • +19 defense (3)
  • +0% offense (1)
  • +0.05% crit chance (3)
  • +425 health (1)
+0.12% defense
  • +0.02% health (2)
  • +0% offense (1)
  • +15 speed (3)
  • +74 offense (2)
+0.36% crit damage
  • +0.01% health (1)
  • +0.06% protection (3)
  • +9 speed (2)
  • +678 health (2)
+0.24% protection
  • +0.09% crit chance (5)
  • +21 speed (4)
  • +0.03% health (2)
  • +829 protection (1)
+0.06% offense
  • +0.04% potency (2)
  • +654 protection (1)
  • +0.06% crit chance (3)
  • +8 speed (2)
Great Mods:
crit damage +30, speed +137, crit chance +0, health +5409, offense +135, protection +1565, defense +0
+0.08% offense
  • +13 speed (3)
  • +0.02% protection (1)
  • +581 protection (1)
  • +0.06% crit chance (3)
+32 speed
  • +0.02% health (1)
  • +0.04% protection (2)
  • +0.06% crit chance (3)
  • +68 offense (2)
+0.2% defense
  • +22 speed (5)
  • +0.02% protection (1)
  • +0.01% offense (1)
  • +0.05% crit chance (2)
+0.2% crit chance
  • +19 speed (4)
  • +0.02% potency (1)
  • +825 health (2)
  • +27 offense (1)
+0.24% protection
  • +25 speed (5)
  • +0.02% crit chance (1)
  • +0.02% health (1)
  • +873 protection (1)
+0.08% offense
  • +26 speed (5)
  • +32 offense (1)
  • +0.08% defense (3)
  • +0.05% crit chance (3)

Alliance Demographic Data

Based on 1700 units.
NameDescriptionCountPercent
Ghost Company CommanderClone allies gain 30% Critical Chance, and other allies gain half that amount. Cody gains 60% Defense for each living Clone ally and other Clone allies gain half that amount. Clone allies recover 5% of their Max Protection whenever they use a Basic ability.47528%



Generated 2024-07-22 15:54:58 +0000