Alliance Guild Reports: Alliance Character Data: Commander Luke Skywalker

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Alliance Character Data: Commander Luke Skywalker

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Mod Data

Mod Stat Distributions

Mod stat distributions across 2508 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 2508 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 54% - offense, speed, tenacity

Typical Mods:
offense +880, speed +62, tenacity +20
+0.06% offense
  • +0.03% protection (2)
  • +24 offense (1)
  • +0.03% potency (2)
  • +5 speed (1)
+30 speed
  • +0.01% crit chance (1)
  • +16 defense (2)
  • +0.01% health (1)
  • +0.02% defense (1)
+0.12% defense
  • +0.03% potency (2)
  • +5 speed (1)
  • +0.02% crit chance (1)
  • +0.02% protection (1)
+0.06% health
  • +9 defense (1)
  • +9 speed (2)
  • +0.01% defense (1)
  • +0.01% tenacity (1)
+0.24% protection
  • +4 speed (1)
  • +468 protection (1)
  • +0.03% tenacity (2)
  • +7 defense (1)
+0.06% offense
  • +0.01% defense (1)
  • +9 speed (2)
  • +0.02% tenacity (1)
  • +0.02% protection (1)
Great Mods:
offense +1664, speed +111, tenacity +0
+0.08% offense
  • +818 health (2)
  • +19 speed (4)
  • +0.02% protection (1)
  • +200 offense (5)
+0.08% offense
  • +0.03% health (2)
  • +12 speed (2)
  • +186 offense (5)
  • +0.06% protection (3)
+0.2% defense
  • +15 speed (3)
  • +100 offense (3)
  • +0.09% potency (4)
  • +0.02% offense (2)
+0.16% health
  • +71 offense (2)
  • +874 protection (1)
  • +25 speed (5)
  • +0.07% crit chance (4)
+0.16% health
  • +23 speed (4)
  • +0.05% potency (2)
  • +120 offense (3)
  • +1253 health (3)
+0.35% tenacity
  • +127 offense (3)
  • +2389 protection (3)
  • +17 speed (3)
  • +520 health (1)

#2 - 44% - crit damage, offense, speed, protection, potency, defense, health

Typical Mods:
crit damage +30, offense +327, speed +58, protection +4597, potency +15, defense +1, health +2459
+0.08% offense
  • +31 offense (1)
  • +0.03% protection (1)
  • +7 speed (2)
  • +0.06% health (4)
+32 speed
  • +0.03% crit chance (2)
  • +0.01% offense (1)
  • +162 offense (4)
  • +0.03% potency (1)
+0.2% defense
  • +1304 protection (2)
  • +0.04% health (3)
  • +4 speed (1)
  • +0.03% crit chance (2)
+0.42% crit damage
  • +20 defense (2)
  • +1447 protection (2)
  • +0.02% tenacity (1)
  • +0.04% health (3)
+0.24% protection
  • +525 protection (1)
  • +10 defense (1)
  • +15 speed (3)
  • +1629 health (4)
+0.08% offense
  • +770 health (2)
  • +1221 protection (2)
  • +0.02% crit chance (1)
  • +124 offense (3)
Great Mods:
crit damage +30, offense +398, speed +154, protection +3877, potency +0, defense +4, health +6372
+0.08% offense
  • +38 defense (3)
  • +0.04% crit chance (2)
  • +1029 health (2)
  • +26 speed (5)
+32 speed
  • +0.04% offense (4)
  • +24 defense (2)
  • +0.02% health (1)
  • +141 offense (3)
+0.2% defense
  • +26 speed (5)
  • +2972 protection (4)
  • +0.03% health (2)
  • +15 defense (1)
+0.42% crit damage
  • +14 defense (1)
  • +0.02% protection (1)
  • +22 speed (5)
  • +69 offense (2)
+0.24% protection
  • +179 offense (4)
  • +1003 health (2)
  • +24 speed (5)
  • +716 protection (1)
+0.24% protection
  • +0.02% potency (1)
  • +0.03% offense (2)
  • +17 defense (2)
  • +24 speed (5)

Alliance Demographic Data

Based on 1700 units.
NameDescriptionCountPercent
Rebel ManeuversRebel allies have +50% Counter Chance, +50% Defense, and +15% Offense. Whenever an enemy Resists a detrimental effect, Rebel allies gain 5% Turn Meter.152290%
Learn ControlWhile Luke doesn't have Call to Action, he has +50% Counter Chance, +50% Critical Avoidance, +50% Defense, +100% Tenacity, and gains 10% Turn Meter whenever another Rebel ally takes damage.144785%
It Binds All ThingsLuke has +40% Potency. Whenever Luke Resists a detrimental effect he recovers 5% Health and 5% Protection. Whenever Luke inflicts a debuff he gains 10% Turn Meter and other allies gain half that amount.154391%



Generated 2024-07-22 15:54:58 +0000