Based on 2173 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.
The example stats are shown for these mods being applied to an R5 character.
Typical Mods: speed +156, health +1823, protection +1698, offense +48
| Great Mods: speed +186, health +8400, protection +2278, offense +163
|
Name | Description | Count | Percent |
---|---|---|---|
![]() | All 501st allies have +4% Speed for each 501st ally present at the start of battle. Other 501st Clone Trooper allies reduce their own ability cooldowns by 1 at the start of each of their turns.\n\nIf Ahsoka Tano is an ally, she gains Critical Hit Immunity for 2 turns whenever she falls below 100% Health. | 1190 | 69% |