Alliance Guild Reports: Alliance Character Data: Darth Nihilus

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Alliance Character Data: Darth Nihilus

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Mod Data

Mod Stat Distributions

Mod stat distributions across 2597 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 2597 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 55% - speed, health, protection

Typical Mods:
speed +122, health +7404, protection +4442
+0.08% offense
  • +39 offense (1)
  • +371 health (1)
  • +15 speed (3)
  • +0.07% protection (3)
+32 speed
  • +0.03% tenacity (1)
  • +903 health (2)
  • +0.02% health (1)
  • +3196 protection (4)
+0.2% defense
  • +15 speed (3)
  • +783 health (2)
  • +0.03% potency (1)
  • +0.03% offense (2)
+0.24% protection
  • +7 defense (1)
  • +0.01% offense (2)
  • +12 speed (3)
  • +967 protection (2)
+0.24% protection
  • +842 health (2)
  • +0.06% defense (2)
  • +43 defense (4)
  • +21 speed (4)
+0.35% tenacity
  • +0.02% potency (1)
  • +13 speed (3)
  • +54 offense (2)
  • +0.05% defense (2)
Great Mods:
speed +172, health +9955, protection +2163
+0.08% offense
  • +0.04% protection (2)
  • +0.09% defense (3)
  • +0.03% health (2)
  • +27 speed (5)
+32 speed
  • +1572 health (4)
  • +0.1% tenacity (4)
  • +818 protection (1)
  • +0.05% health (3)
+0.2% defense
  • +0.03% protection (1)
  • +26 speed (5)
  • +1263 health (3)
  • +76 offense (2)
+0.16% health
  • +0.05% offense (4)
  • +693 health (2)
  • +26 speed (5)
  • +0.03% potency (1)
+0.16% health
  • +0.12% defense (4)
  • +1314 protection (2)
  • +24 speed (5)
  • +0.01% offense (1)
+0.16% health
  • +23 speed (5)
  • +1680 health (4)
  • +0.02% tenacity (1)
  • +70 offense (2)

#2 - 37% - health, speed

Typical Mods:
health +15533, speed +123
+0.08% offense
  • +21 speed (5)
  • +0.02% tenacity (1)
  • +0.03% crit chance (2)
  • +0.06% health (4)
+32 speed
  • +13 defense (1)
  • +801 protection (1)
  • +0.05% health (4)
  • +0.04% crit chance (2)
+0.2% defense
  • +22 speed (5)
  • +0.02% tenacity (1)
  • +131 offense (3)
  • +0.02% potency (1)
+0.16% health
  • +15 speed (3)
  • +0.03% offense (2)
  • +277 health (1)
  • +63 defense (5)
+0.16% health
  • +158 offense (4)
  • +29 defense (2)
  • +0.03% defense (1)
  • +23 speed (5)
+0.16% health
  • +10 speed (2)
  • +1497 health (4)
  • +0.07% defense (2)
  • +0.02% protection (1)
Great Mods:
health +21509, speed +114
+0.08% offense
  • +1869 protection (3)
  • +0.06% health (4)
  • +0.03% crit chance (2)
  • +16 speed (3)
+32 speed
  • +0.04% health (2)
  • +1166 protection (2)
  • +0.03% crit chance (2)
  • +1347 health (3)
+0.2% defense
  • +20 speed (4)
  • +1764 health (5)
  • +50 offense (1)
  • +0.04% crit chance (2)
+0.16% health
  • +0.06% defense (2)
  • +2287 health (5)
  • +11 speed (2)
  • +0.07% protection (3)
+0.16% health
  • +152 offense (4)
  • +20 speed (4)
  • +0.04% potency (2)
  • +714 health (2)
+0.16% health
  • +17 defense (2)
  • +0.08% tenacity (3)
  • +1646 health (4)
  • +15 speed (3)

Alliance Demographic Data

Based on 1678 units.
NameDescriptionCountPercent
Strength of the VoidSith allies gain 60% Offense and 150% Health Steal. Sith allies lose all Protection and gain that much Max Health. Sith allies are immune to Healing effects that aren't Health Steal and can't score Critical Hits.41925%
Lord of HungerAt the start of each of his turns, Nihilus inflicts Damage Over Time for 2 turns on a random enemy that doesn't have any debuffs. If all enemies are debuffed, inflict Damage Over Time on a random enemy. At the start of each enemy turn, Nihilus inflicts Health Down on them for 2 turns. When allied Darth Sion or Darth Traya are inflicted with a debuff, Nihilus gains 10% Turn Meter and +30% Max Health (stacking) until the end of the encounter.88253%



Generated 2024-07-22 15:54:58 +0000