Alliance Guild Reports: Alliance Character Data: Eighth Brother

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Alliance Character Data: Eighth Brother

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Mod Data

Mod Stat Distributions

Mod stat distributions across 1903 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 1903 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 54% - offense, speed

Typical Mods:
offense +915, speed +109
+0.08% offense
  • +0.1% defense (3)
  • +21 speed (4)
  • +0.05% tenacity (2)
  • +1403 protection (2)
+32 speed
  • +0.06% offense (5)
  • +0.09% protection (4)
  • +605 health (2)
  • +48 offense (1)
+0.2% defense
  • +0.07% protection (3)
  • +0.03% crit chance (2)
  • +18 speed (4)
  • +0.02% offense (2)
+0.42% crit damage
  • +0.03% offense (3)
  • +11 speed (2)
  • +0.07% potency (3)
  • +317 health (1)
+0.16% health
  • +11 speed (2)
  • +0.03% offense (3)
  • +0.02% tenacity (1)
  • +0.06% protection (3)
+0.08% offense
  • +16 speed (3)
  • +0.08% potency (3)
  • +0.03% health (2)
  • +0.11% defense (3)
Great Mods:
offense +1711, speed +93
+0.08% offense
  • +24 speed (5)
  • +0.03% tenacity (1)
  • +0.04% health (3)
  • +95 offense (3)
+0.08% offense
  • +0.05% health (3)
  • +0.03% crit chance (2)
  • +9 speed (2)
  • +165 offense (5)
+0.2% defense
  • +11 speed (2)
  • +106 offense (3)
  • +0.05% offense (4)
  • +0.05% crit chance (3)
+0.42% crit damage
  • +0.02% health (1)
  • +0.03% offense (2)
  • +129 offense (4)
  • +23 speed (5)
+0.24% protection
  • +9 speed (2)
  • +519 health (1)
  • +0.06% offense (4)
  • +186 offense (5)
+0.08% offense
  • +159 offense (5)
  • +17 speed (3)
  • +0.03% potency (1)
  • +0.1% defense (3)

#2 - 28% - crit damage, speed, offense, health, protection, crit chance, defense

Typical Mods:
crit damage +30, speed +114, offense +133, health +62, protection +1749, crit chance +8, defense +0
+0.08% offense
  • +17 speed (3)
  • +119 offense (3)
  • +0.04% protection (2)
  • +0.03% health (2)
+32 speed
  • +0.03% tenacity (1)
  • +0.06% health (4)
  • +0.06% crit chance (3)
  • +0.03% defense (1)
+0.2% defense
  • +0.06% potency (3)
  • +17 speed (4)
  • +0.02% offense (2)
  • +0.01% health (1)
+0.42% crit damage
  • +18 speed (4)
  • +0.04% offense (3)
  • +1586 protection (2)
  • +0.01% health (1)
+0.24% protection
  • +0.03% health (2)
  • +0.06% tenacity (3)
  • +0.02% offense (1)
  • +18 speed (4)
+0.08% offense
  • +0.05% potency (3)
  • +0.04% tenacity (2)
  • +12 speed (2)
  • +0.06% defense (2)
Great Mods:
crit damage +30, speed +146, offense +680, health +2974, protection +1394, crit chance +8, defense +0
+0.08% offense
  • +203 offense (5)
  • +472 health (1)
  • +0.02% tenacity (1)
  • +25 speed (5)
+0.08% offense
  • +0.03% potency (1)
  • +25 speed (5)
  • +0.02% health (1)
  • +195 offense (5)
+0.2% defense
  • +81 offense (2)
  • +16 speed (3)
  • +1014 health (2)
  • +0.06% offense (5)
+0.42% crit damage
  • +0.06% offense (4)
  • +573 health (2)
  • +26 speed (5)
  • +727 protection (1)
+0.24% protection
  • +66 offense (2)
  • +530 protection (1)
  • +26 speed (5)
  • +0.06% offense (4)
+0.08% offense
  • +111 offense (3)
  • +28 speed (5)
  • +908 health (2)
  • +0.04% crit chance (2)

Alliance Demographic Data

Based on 1595 units.
NameDescriptionCountPercent
Bladed HiltIf Eighth Brother did not have Stealth this turn, he gains Stealth for 3 turns. Deal Physical damage and consume up to 5 stacks of Purge. For each stack of Purge consumed this way after the first, deal Physical damage again.\n\n- 1+ stack consumed: Inflict Healing Immunity for 2 turns\n- 2+ stacks consumed: Inflict Speed Down for 2 turns\n- 3+ stacks consumed: Inflict Ability Block for 1 turn\n- 4+ stacks consumed: Inflict Buff Immunity for 2 turns\n- 5 stacks consumed: Inflict Armor Shred for the rest of the battle\n\nThese debuffs cannot be resisted by Jedi enemies.79150%



Generated 2024-07-22 15:54:58 +0000