Alliance Guild Reports: Alliance Character Data: Ewok Scout

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Alliance Character Data: Ewok Scout

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Mod Data

Mod Stat Distributions

Mod stat distributions across 1257 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 1257 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 47% - crit damage, protection, crit chance, offense, health, speed

Typical Mods:
crit damage +30, protection +4234, crit chance +7, offense +159, health +2947, speed +50
+0.06% offense
  • +0.03% crit chance (2)
  • +339 health (1)
  • +2127 protection (3)
  • +16 defense (2)
+30 speed
  • +24 defense (3)
  • +0.01% potency (1)
  • +0.01% health (1)
  • +0.01% offense (3)
+0.2% defense
  • +86 offense (2)
  • +0.04% offense (3)
  • +11 defense (1)
  • +12 speed (2)
+0.36% crit damage
  • +0.02% potency (1)
  • +0.04% protection (2)
  • +0.01% defense (1)
  • +1357 health (4)
+0.24% protection
  • +8 speed (2)
  • +33 offense (1)
  • +0% offense (1)
  • +887 health (3)
+0.24% protection
  • +360 health (1)
  • +0.03% potency (2)
  • +1914 protection (3)
  • +34 offense (1)
Great Mods:
crit damage +30, protection +4044, crit chance +0, offense +336, health +5794, speed +110
+0.08% offense
  • +569 protection (1)
  • +0.02% tenacity (1)
  • +15 speed (3)
  • +0.05% crit chance (3)
+30 speed
  • +91 offense (2)
  • +0.01% offense (2)
  • +0.02% tenacity (1)
  • +0.04% potency (3)
+0.2% defense
  • +15 defense (1)
  • +93 offense (2)
  • +17 speed (4)
  • +0.02% crit chance (1)
+0.42% crit damage
  • +67 offense (2)
  • +15 speed (3)
  • +0.02% crit chance (1)
  • +0.06% defense (2)
+0.16% health
  • +0.06% tenacity (3)
  • +1442 protection (2)
  • +18 speed (4)
  • +76 offense (2)
+0.08% offense
  • +15 speed (3)
  • +2033 protection (3)
  • +1504 health (4)
  • +0.02% health (2)

#2 - 42% - speed, health, offense, crit chance, protection, defense

Typical Mods:
speed +99, health +6906, offense +192, crit chance +0, protection +5736, defense +2
+0.08% offense
  • +8 speed (2)
  • +2319 protection (3)
  • +0.04% health (2)
  • +421 health (1)
+32 speed
  • +0.03% health (2)
  • +75 offense (2)
  • +798 health (2)
  • +27 defense (2)
+0.12% defense
  • +10 speed (2)
  • +16 defense (2)
  • +420 health (1)
  • +0.05% protection (3)
+0.12% crit chance
  • +1464 protection (2)
  • +12 speed (3)
  • +28 offense (1)
  • +0.03% protection (2)
+0.24% protection
  • +10 speed (2)
  • +0.02% tenacity (1)
  • +0.06% defense (2)
  • +1832 protection (3)
+0.08% offense
  • +11 speed (2)
  • +80 offense (2)
  • +1025 health (3)
  • +8 defense (1)
Great Mods:
speed +147, health +8044, offense +154, crit chance +0, protection +9, defense +2
+0.08% offense
  • +1422 health (3)
  • +25 defense (2)
  • +0.08% potency (3)
  • +20 speed (4)
+32 speed
  • +0.02% crit chance (1)
  • +0.01% offense (1)
  • +144 offense (4)
  • +0.04% tenacity (2)
+0.2% defense
  • +25 speed (5)
  • +11 defense (1)
  • +0.03% protection (1)
  • +0.05% tenacity (2)
+0.42% crit damage
  • +1497 health (4)
  • +0.02% tenacity (1)
  • +24 speed (5)
  • +0.04% potency (2)
+0.16% health
  • +0.03% tenacity (1)
  • +412 health (1)
  • +0.06% offense (5)
  • +25 speed (5)
+0.16% health
  • +366 health (1)
  • +0.05% offense (4)
  • +21 speed (4)
  • +0.05% crit chance (3)

Alliance Demographic Data

Based on 1724 units.

Generated 2024-07-22 15:54:58 +0000