Alliance Guild Reports: Alliance Character Data: First Order Officer

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Alliance Character Data: First Order Officer

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Mod Data

Mod Stat Distributions

Mod stat distributions across 2698 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 2698 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 90% - speed, health, potency, protection, offense

Typical Mods:
speed +106, health +381, potency +14, protection +1768, offense +6
+0.06% offense
  • +0.01% tenacity (1)
  • +8 speed (2)
  • +0.02% health (2)
  • +1712 protection (3)
+32 speed
  • +0.02% offense (2)
  • +0.06% defense (2)
  • +0.06% tenacity (3)
  • +0.03% health (2)
+0.12% defense
  • +9 speed (2)
  • +0.07% protection (4)
  • +0.02% crit chance (1)
  • +325 health (1)
+0.08% offense
  • +38 defense (3)
  • +0.04% tenacity (2)
  • +0.07% protection (3)
  • +9 speed (2)
+0.06% health
  • +0.02% defense (1)
  • +21 speed (4)
  • +8 defense (1)
  • +0.04% potency (2)
+0.12% defense
  • +9 defense (1)
  • +11 speed (2)
  • +0.05% tenacity (3)
  • +0.04% potency (2)
Great Mods:
speed +175, health +7401, potency +0, protection +4204, offense +71
+0.08% offense
  • +22 speed (5)
  • +0.02% defense (1)
  • +0.03% health (2)
  • +0.02% crit chance (1)
+32 speed
  • +0.02% crit chance (1)
  • +0.05% health (3)
  • +0.02% protection (1)
  • +0.07% potency (3)
+0.2% defense
  • +2383 protection (3)
  • +373 health (1)
  • +28 speed (5)
  • +0.06% crit chance (3)
+0.16% health
  • +26 speed (5)
  • +1582 health (3)
  • +0.02% defense (1)
  • +620 protection (1)
+0.24% protection
  • +68 offense (2)
  • +24 speed (5)
  • +0.04% health (3)
  • +0.05% tenacity (2)
+0.24% protection
  • +10 defense (1)
  • +0.07% potency (3)
  • +27 speed (5)
  • +994 protection (2)

#2 - 7% - potency, speed, health, protection, offense

Typical Mods:
potency +30, speed +62, health +2948, protection +1582, offense +151
+0.08% offense
  • +0.04% crit chance (2)
  • +11 speed (2)
  • +0.02% health (1)
  • +148 offense (4)
+32 speed
  • +0.08% defense (3)
  • +0.04% crit chance (2)
  • +1460 protection (2)
  • +523 health (1)
+0.2% defense
  • +5 speed (1)
  • +0.02% crit chance (1)
  • +0.05% health (4)
  • +0.05% potency (2)
+0.24% protection
  • +0.02% potency (1)
  • +4 speed (1)
  • +0.04% crit chance (3)
  • +21 defense (3)
+0.06% health
  • +0.04% potency (2)
  • +1087 health (3)
  • +0.03% defense (2)
  • +7 defense (1)
+0.3% potency
  • +0.06% protection (3)
  • +0.05% health (3)
  • +10 speed (2)
  • +1245 health (3)
Great Mods:
potency +45, speed +161, health +84, protection +899, offense +310
+0.08% offense
  • +26 speed (5)
  • +0.01% crit chance (1)
  • +0.07% defense (2)
  • +0.04% tenacity (2)
+32 speed
  • +80 offense (2)
  • +0.02% crit chance (1)
  • +0.07% potency (3)
  • +0.09% defense (3)
+0.2% defense
  • +0.03% potency (1)
  • +892 protection (1)
  • +27 speed (5)
  • +63 offense (2)
+0.42% crit damage
  • +135 offense (4)
  • +11 defense (1)
  • +26 speed (5)
  • +0.05% potency (2)
+0.16% health
  • +0.09% crit chance (5)
  • +26 speed (5)
  • +0.02% tenacity (1)
  • +29 offense (1)
+0.3% potency
  • +23 defense (2)
  • +24 speed (5)
  • +0.13% defense (4)
  • +0.02% protection (1)

Alliance Demographic Data

Based on 1713 units.

Generated 2024-07-22 15:54:58 +0000