Alliance Guild Reports: Alliance Character Data: First Order SF TIE Pilot

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Alliance Character Data: First Order SF TIE Pilot

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Mod Data

Mod Stat Distributions

Mod stat distributions across 2452 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 2452 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 54% - crit damage, crit chance, offense, speed, protection, health

Typical Mods:
crit damage +30, crit chance +8, offense +182, speed +52, protection +1881, health +1408
+0.08% offense
  • +0.06% defense (2)
  • +5 speed (1)
  • +409 health (1)
  • +0.07% crit chance (4)
+32 speed
  • +88 offense (2)
  • +0.02% health (2)
  • +0.08% potency (3)
  • +892 protection (1)
+0.2% defense
  • +792 protection (1)
  • +26 defense (2)
  • +519 health (1)
  • +0.04% offense (4)
+0.42% crit damage
  • +0.03% health (2)
  • +0.04% crit chance (2)
  • +10 speed (2)
  • +28 defense (2)
+0.24% protection
  • +0.04% health (3)
  • +87 offense (2)
  • +5 speed (1)
  • +0.04% potency (2)
+0.24% protection
  • +429 health (1)
  • +0.04% potency (2)
  • +0.01% health (1)
  • +0.07% crit chance (4)
Great Mods:
crit damage +30, crit chance +0, offense +213, speed +143, protection +5411, health +2437
+0.08% offense
  • +1682 protection (2)
  • +0.05% defense (2)
  • +27 speed (5)
  • +615 health (2)
+32 speed
  • +1278 health (3)
  • +0.02% potency (1)
  • +84 offense (2)
  • +1418 protection (2)
+0.2% defense
  • +19 speed (4)
  • +0.05% tenacity (2)
  • +0.02% health (1)
  • +2203 protection (3)
+0.42% crit damage
  • +14 speed (3)
  • +0.03% health (2)
  • +510 health (1)
  • +123 offense (3)
+0.24% protection
  • +25 speed (5)
  • +0.03% defense (1)
  • +0.03% health (2)
  • +0.02% offense (1)
+0.35% tenacity
  • +26 speed (5)
  • +0.03% potency (1)
  • +0.02% protection (1)
  • +37 defense (3)

#2 - 34% - speed, offense, health, protection, defense, crit chance

Typical Mods:
speed +111, offense +47, health +5147, protection +722, defense +3, crit chance +0
+0.06% offense
  • +0.02% health (3)
  • +0.02% tenacity (1)
  • +5 defense (1)
  • +14 speed (3)
+32 speed
  • +0.02% potency (1)
  • +0.05% offense (4)
  • +0.01% health (1)
  • +26 defense (2)
+0.12% defense
  • +0.03% protection (2)
  • +13 defense (2)
  • +502 protection (1)
  • +12 speed (3)
+0.08% offense
  • +25 defense (2)
  • +16 speed (3)
  • +0.06% defense (2)
  • +0.04% protection (2)
+0.24% protection
  • +0.04% defense (3)
  • +13 speed (3)
  • +390 health (1)
  • +0.02% potency (1)
+0.24% protection
  • +0.08% tenacity (3)
  • +35 offense (1)
  • +9 speed (2)
  • +0.05% potency (2)
Great Mods:
speed +139, offense +984, health +23, protection +4752, defense +3, crit chance +8
+0.08% offense
  • +0.04% tenacity (2)
  • +26 speed (5)
  • +1948 protection (3)
  • +0.02% health (1)
+32 speed
  • +0.03% health (2)
  • +0.05% crit chance (3)
  • +0.05% potency (2)
  • +0.03% defense (1)
+0.2% defense
  • +0.04% crit chance (2)
  • +24 speed (5)
  • +38 defense (3)
  • +1061 protection (2)
+0.24% protection
  • +35 defense (3)
  • +0.03% tenacity (1)
  • +22 speed (5)
  • +0.02% potency (1)
+0.24% protection
  • +20 speed (4)
  • +0.09% defense (3)
  • +1448 protection (2)
  • +0.06% crit chance (3)
+0.24% protection
  • +48 offense (1)
  • +0.05% tenacity (2)
  • +0.06% defense (2)
  • +15 speed (3)

Alliance Demographic Data

Based on 1682 units.

Generated 2024-07-22 15:54:58 +0000