Alliance Guild Reports: Alliance Character Data: General Hux

Alliance | Characters |
Resources
Player | Characters | History | Transfers

Alliance Character Data: General Hux

swgoh.gg data

Mod Data

Mod Stat Distributions

Mod stat distributions across 2691 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 2691 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 99% - speed, tenacity, health, protection, offense

Typical Mods:
speed +140, tenacity +20, health +1571, protection +4296, offense +177
+0.08% offense
  • +1180 health (3)
  • +18 speed (4)
  • +21 defense (2)
  • +0.08% potency (3)
+32 speed
  • +1753 protection (2)
  • +0.05% protection (2)
  • +0.02% tenacity (1)
  • +38 defense (3)
+0.2% defense
  • +21 speed (5)
  • +0.01% health (1)
  • +0.01% crit chance (1)
  • +50 offense (1)
+0.16% health
  • +2420 protection (4)
  • +20 speed (4)
  • +118 offense (3)
  • +0.01% offense (1)
+0.24% protection
  • +16 speed (4)
  • +294 health (1)
  • +0.05% defense (2)
  • +0.01% offense (1)
+0.35% tenacity
  • +17 speed (3)
  • +0.05% potency (2)
  • +0.01% offense (1)
  • +0.06% defense (2)
Great Mods:
speed +179, tenacity +0, health +6263, protection +732, offense +141
+0.08% offense
  • +0.06% defense (2)
  • +0.02% potency (1)
  • +133 offense (3)
  • +24 speed (5)
+32 speed
  • +0.05% defense (2)
  • +610 protection (1)
  • +0.03% health (2)
  • +0.07% tenacity (4)
+0.2% defense
  • +466 health (1)
  • +0.03% potency (1)
  • +0.05% tenacity (2)
  • +28 speed (5)
+0.16% health
  • +25 speed (5)
  • +8 defense (1)
  • +0.02% protection (1)
  • +0.04% crit chance (2)
+0.24% protection
  • +0.01% health (1)
  • +27 speed (5)
  • +0.02% potency (1)
  • +0.04% tenacity (2)
+0.35% tenacity
  • +0.03% protection (1)
  • +27 speed (5)
  • +0.03% crit chance (2)
  • +0.03% offense (3)

Alliance Demographic Data

Based on 1657 units.
NameDescriptionCountPercent
Boundless AmbitionGeneral Hux gains Advantage for 2 turns at the start of each encounter. If the allied leader is First Order, all other First Order allies also gain Advantage for 2 turns at the start of each encounter.\n\nIf all allies are First Order at the start of battle, enemies can't gain bonus Turn Meter while General Hux has Advantage.142186%



Generated 2024-07-22 15:54:58 +0000