Alliance Guild Reports: Alliance Character Data: General Grievous

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Alliance Character Data: General Grievous

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Mod Data

Mod Stat Distributions

Mod stat distributions across 2985 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 2985 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 82% - health

Typical Mods:
health +24385
+0.08% offense
  • +12 speed (2)
  • +0.07% health (4)
  • +0.05% tenacity (2)
  • +504 protection (1)
+32 speed
  • +0.01% health (1)
  • +0.02% potency (1)
  • +1220 health (3)
  • +0.03% offense (3)
+0.2% defense
  • +0.02% potency (1)
  • +317 health (1)
  • +0.03% health (2)
  • +26 speed (5)
+0.16% health
  • +0.03% offense (2)
  • +22 speed (5)
  • +0.03% tenacity (1)
  • +0.06% potency (3)
+0.16% health
  • +131 offense (3)
  • +444 health (1)
  • +25 speed (5)
  • +0.06% potency (3)
+0.16% health
  • +0.01% offense (1)
  • +605 health (2)
  • +22 speed (5)
  • +0.07% crit chance (4)
Great Mods:
health +31333
+0.08% offense
  • +2113 health (5)
  • +22 defense (2)
  • +0.03% health (2)
  • +15 speed (3)
+32 speed
  • +2762 protection (4)
  • +0.06% protection (2)
  • +1164 health (3)
  • +0.07% tenacity (3)
+0.2% defense
  • +31 defense (3)
  • +0.07% tenacity (3)
  • +1178 health (3)
  • +16 speed (3)
+0.16% health
  • +1104 protection (2)
  • +74 offense (2)
  • +14 speed (3)
  • +2037 health (5)
+0.16% health
  • +23 speed (5)
  • +826 health (2)
  • +0.03% offense (2)
  • +83 offense (2)
+0.16% health
  • +0.06% potency (3)
  • +14 speed (3)
  • +42 offense (1)
  • +2277 health (5)

Alliance Demographic Data

Based on 1700 units.
NameDescriptionCountPercent
Daunting PresenceAll enemies have -40% Critical Avoidance and -50% Defense. Whenever a Dark Side Droid ally is resisted, that Droid gains 10% Potency (stacking) for the rest of the encounter. Target Locked enemies can't counter attack.\n\nWhen a Target Locked enemy is damaged, each Droid and each Separatist ally gains 2% Turn Meter, doubled for Grievous. When damaged by an attack, Dark Side enemies lose 5% Turn Meter, and Light Side enemies lose 2% Potency (stacking).133579%
Metalloid MonstrosityAt the start of Grievous' turn, all other Droid allies take damage equal to 8% of his Max Health, doubled for Light Side Droids and he gains 5% Max Health and Potency for each other Droid ally for the rest of the encounter. This damage cannot defeat characters.\n\nAt the start of every character's turn, if Grievous is below 100% Health, he dispels all debuffs on himself and inflicts Marked on the other healthiest Droid ally until the end of the turn. Whenever a Droid or Separatist ally is defeated, Grievous dispels all debuffs on himself, resets all ability cooldowns, and gains 1 bonus turn.134479%



Generated 2024-07-22 15:54:58 +0000