Alliance Guild Reports: Alliance Character Data: Hera Syndulla

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Alliance Character Data: Hera Syndulla

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Mod Data

Mod Stat Distributions

Mod stat distributions across 2140 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 2140 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 90% - speed, protection, health

Typical Mods:
speed +104, protection +5006, health +308
+0.08% offense
  • +0.04% tenacity (2)
  • +0.03% health (2)
  • +15 speed (3)
  • +26 defense (2)
+32 speed
  • +0.03% potency (1)
  • +0.09% defense (3)
  • +32 defense (3)
  • +0.02% health (1)
+0.2% defense
  • +0.05% potency (2)
  • +13 speed (3)
  • +0.03% offense (2)
  • +0.04% crit chance (2)
+0.24% protection
  • +0.01% offense (2)
  • +9 speed (2)
  • +0.01% crit chance (1)
  • +2181 protection (3)
+0.16% health
  • +0.02% protection (1)
  • +2657 protection (4)
  • +11 speed (2)
  • +0.03% offense (2)
+0.24% protection
  • +0.01% offense (2)
  • +0.05% potency (3)
  • +9 speed (2)
  • +214 health (1)
Great Mods:
speed +175, protection +3594, health +5108
+0.08% offense
  • +25 speed (5)
  • +885 protection (1)
  • +0.03% health (2)
  • +0.03% protection (1)
+32 speed
  • +0.05% potency (2)
  • +0.06% health (3)
  • +1203 protection (2)
  • +0.01% crit chance (1)
+0.2% defense
  • +26 speed (5)
  • +0.02% potency (1)
  • +0.04% health (3)
  • +348 health (1)
+0.16% health
  • +26 speed (5)
  • +812 protection (1)
  • +94 offense (3)
  • +0.01% crit chance (1)
+0.16% health
  • +34 defense (3)
  • +25 speed (5)
  • +0.05% crit chance (3)
  • +0.02% protection (1)
+0.08% offense
  • +0.08% potency (3)
  • +0.07% tenacity (3)
  • +26 speed (5)
  • +677 protection (1)

#2 - 5% - offense, speed, defense, health, protection, potency

Typical Mods:
offense +262, speed +72, defense +2, health +5958, protection +641, potency +0
+0.06% offense
  • +0.02% tenacity (1)
  • +9 speed (2)
  • +8 defense (1)
  • +766 health (2)
+30 speed
  • +0.01% health (1)
  • +0% offense (1)
  • +86 offense (2)
  • +0.03% defense (2)
+0.12% defense
  • +481 protection (1)
  • +10 speed (2)
  • +20 defense (3)
  • +0.02% potency (1)
+0.06% offense
  • +0.01% defense (1)
  • +15 defense (2)
  • +632 health (2)
  • +14 speed (3)
+0.24% protection
  • +6 defense (1)
  • +9 speed (2)
  • +129 offense (4)
  • +0.02% tenacity (1)
+0.24% protection
  • +7 defense (1)
  • +0.02% tenacity (1)
  • +40 offense (1)
  • +0.02% defense (2)
Great Mods:
offense +1357, speed +103, defense +7, health +600, protection +2291, potency +0
+0.06% offense
  • +0.03% defense (2)
  • +0.02% tenacity (1)
  • +14 speed (3)
  • +19 defense (2)
+32 speed
  • +189 offense (5)
  • +0.03% tenacity (1)
  • +0.02% health (1)
  • +644 protection (1)
+0.2% defense
  • +131 offense (4)
  • +11 speed (2)
  • +14 defense (1)
  • +0.03% tenacity (1)
+0.24% protection
  • +16 speed (4)
  • +9 defense (1)
  • +573 health (2)
  • +0.04% potency (2)
+0.24% protection
  • +0.05% health (3)
  • +1484 protection (2)
  • +0.06% defense (2)
  • +16 speed (3)
+0.24% tenacity
  • +14 speed (3)
  • +114 offense (3)
  • +0% offense (1)
  • +6 defense (1)

Alliance Demographic Data

Based on 1724 units.
NameDescriptionCountPercent
Play to StrengthsCall another target ally to assist. That ally's attack has +50% Potency and deals 35% more damage. If target ally is Phoenix, dispel all debuffs on them, reduce their cooldowns by 1, and grant them 50% Turn Meter.80046%



Generated 2024-07-22 15:54:58 +0000