Alliance Guild Reports: Alliance Character Data: IG-11

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Alliance Character Data: IG-11

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Mod Data

Mod Stat Distributions

Mod stat distributions across 1854 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 1854 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 63% - health

Typical Mods:
health +24852
+0.06% offense
  • +0.02% crit chance (1)
  • +12 speed (3)
  • +1054 health (3)
  • +0.01% potency (1)
+30 speed
  • +0% offense (1)
  • +778 health (2)
  • +7 defense (1)
  • +0.03% protection (2)
+0.12% defense
  • +0% offense (1)
  • +9 speed (2)
  • +0.01% tenacity (1)
  • +1355 health (4)
+0.06% health
  • +0.01% potency (1)
  • +1193 protection (2)
  • +11 speed (2)
  • +0.02% defense (2)
+0.06% health
  • +10 speed (2)
  • +0.02% potency (1)
  • +14 defense (2)
  • +297 health (1)
+0.06% health
  • +11 speed (2)
  • +0.02% protection (1)
  • +18 defense (2)
  • +0.01% defense (1)
Great Mods:
health +29619
+0.08% offense
  • +0.02% potency (1)
  • +941 health (2)
  • +9 speed (2)
  • +0.04% health (3)
+32 speed
  • +1011 health (2)
  • +0.02% protection (1)
  • +105 offense (3)
  • +0.02% offense (2)
+0.2% defense
  • +10 speed (2)
  • +1412 health (3)
  • +0.03% health (2)
  • +0.02% protection (1)
+0.16% health
  • +1329 health (3)
  • +0.06% defense (2)
  • +12 speed (2)
  • +0.07% protection (3)
+0.16% health
  • +672 protection (1)
  • +0.04% tenacity (2)
  • +1317 health (3)
  • +12 speed (2)
+0.16% health
  • +843 protection (1)
  • +8 speed (2)
  • +1980 health (4)
  • +42 offense (1)

#2 - 18% - speed, health

Typical Mods:
speed +154, health +2568
+0.08% offense
  • +0.03% crit chance (2)
  • +23 speed (5)
  • +36 offense (1)
  • +0.07% protection (3)
+32 speed
  • +0.09% potency (4)
  • +0.01% offense (1)
  • +0.04% tenacity (2)
  • +0.02% health (1)
+0.2% defense
  • +35 offense (1)
  • +0.02% potency (1)
  • +22 speed (5)
  • +0.02% protection (1)
+0.24% protection
  • +0.03% offense (2)
  • +0.04% tenacity (2)
  • +0.12% defense (4)
  • +18 speed (4)
+0.16% health
  • +0.04% potency (2)
  • +0.02% protection (1)
  • +23 speed (5)
  • +1484 health (4)
+0.16% health
  • +0.04% offense (3)
  • +19 speed (4)
  • +0.06% potency (3)
  • +845 health (2)
Great Mods:
speed +166, health +21887
+0.08% offense
  • +0.07% protection (3)
  • +27 speed (5)
  • +8 defense (1)
  • +0.06% defense (2)
+32 speed
  • +0.05% protection (2)
  • +0.06% crit chance (3)
  • +0.04% potency (2)
  • +21 defense (2)
+0.2% defense
  • +0.02% protection (1)
  • +417 health (1)
  • +0.01% offense (1)
  • +28 speed (5)
+0.16% health
  • +0.06% potency (3)
  • +1791 protection (2)
  • +26 speed (5)
  • +0.06% defense (2)
+0.16% health
  • +28 speed (5)
  • +24 defense (2)
  • +0.1% defense (3)
  • +819 protection (1)
+0.2% defense
  • +0.07% potency (3)
  • +25 speed (5)
  • +25 defense (2)
  • +1310 protection (2)

#3 - 10% - health, protection, speed, defense

Typical Mods:
health +22229, protection +4233, speed +115, defense +1
+0.08% offense
  • +0.05% protection (2)
  • +0.05% potency (2)
  • +72 offense (2)
  • +12 speed (2)
+32 speed
  • +2443 protection (3)
  • +0.07% protection (3)
  • +11 defense (1)
  • +0.01% health (1)
+0.2% defense
  • +0.05% protection (2)
  • +18 speed (4)
  • +546 protection (1)
  • +0.02% tenacity (1)
+0.24% protection
  • +0.06% offense (5)
  • +767 protection (1)
  • +0.02% health (2)
  • +20 speed (4)
+0.24% protection
  • +0.02% health (2)
  • +0.01% offense (1)
  • +0.02% tenacity (1)
  • +18 speed (4)
+0.24% protection
  • +0.01% offense (1)
  • +27 defense (2)
  • +15 speed (3)
  • +943 health (2)
Great Mods:
health +29619, protection +1578, speed +83, defense +0
+0.08% offense
  • +0.02% potency (1)
  • +941 health (2)
  • +9 speed (2)
  • +0.04% health (3)
+32 speed
  • +1011 health (2)
  • +0.02% protection (1)
  • +105 offense (3)
  • +0.02% offense (2)
+0.2% defense
  • +10 speed (2)
  • +1412 health (3)
  • +0.03% health (2)
  • +0.02% protection (1)
+0.16% health
  • +1329 health (3)
  • +0.06% defense (2)
  • +12 speed (2)
  • +0.07% protection (3)
+0.16% health
  • +672 protection (1)
  • +0.04% tenacity (2)
  • +1317 health (3)
  • +12 speed (2)
+0.16% health
  • +843 protection (1)
  • +8 speed (2)
  • +1980 health (4)
  • +42 offense (1)

#4 - 8% - defense, health, speed, protection

Typical Mods:
defense +10, health +7836, speed +126, protection +4213
+0.08% offense
  • +15 speed (3)
  • +632 health (2)
  • +0.07% defense (2)
  • +0.02% tenacity (1)
+32 speed
  • +0.03% offense (2)
  • +0.07% defense (2)
  • +0.02% protection (1)
  • +0.07% tenacity (3)
+0.2% defense
  • +0.01% health (1)
  • +22 speed (4)
  • +2033 protection (3)
  • +33 offense (1)
+0.16% health
  • +613 protection (1)
  • +32 offense (1)
  • +0.11% protection (5)
  • +25 speed (5)
+0.24% protection
  • +14 speed (3)
  • +0.02% tenacity (1)
  • +0.01% defense (1)
  • +20 defense (3)
+0.2% defense
  • +48 defense (4)
  • +90 offense (2)
  • +1371 protection (2)
  • +18 speed (4)
Great Mods:
defense +12, health +9934, speed +101, protection +2790
+0.08% offense
  • +0.03% health (2)
  • +0.02% tenacity (1)
  • +26 defense (2)
  • +14 speed (3)
+32 speed
  • +1547 protection (2)
  • +0.05% health (3)
  • +24 defense (2)
  • +0.02% crit chance (1)
+0.2% defense
  • +15 speed (3)
  • +40 defense (3)
  • +0.02% tenacity (1)
  • +788 health (2)
+0.16% health
  • +0.03% protection (1)
  • +76 offense (2)
  • +0.02% offense (2)
  • +13 speed (3)
+0.16% health
  • +10 defense (1)
  • +0.1% defense (3)
  • +773 health (2)
  • +11 speed (2)
+0.16% health
  • +1230 protection (2)
  • +897 health (2)
  • +16 speed (3)
  • +41 defense (3)

Alliance Demographic Data

Based on 1710 units.
NameDescriptionCountPercent
Child's FavorAt the start of battle, IG-11 gains Max Protection equal to 20% of his Max Health. If Kuiil is an ally, IG-11 gains 40% instead and Taunts for 2 turns at the start of each encounter.\n\nWhenever another Droid or Scoundrel ally attacks during an enemy turn, IG-11 assists (limit once per ally per turn).\n\nAt the start of IG-11's turn, he dispels all debuffs from Droid and Scoundrel allies. For each debuff dispelled this way, IG-11 inflicts Damage Over Time for 2 turns on a random enemy, which can't be evaded.56833%



Generated 2024-07-22 15:54:58 +0000