Alliance Guild Reports: Alliance Character Data: IG-88

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Alliance Character Data: IG-88

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Mod Data

Mod Stat Distributions

Mod stat distributions across 2853 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 2853 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 55% - crit damage, speed, crit chance, protection, offense, potency, health, defense

Typical Mods:
crit damage +30, speed +89, crit chance +8, protection +1690, offense +122, potency +0, health +4003, defense +3
+0.08% offense
  • +14 speed (3)
  • +0.01% health (1)
  • +35 defense (3)
  • +0.05% crit chance (3)
+32 speed
  • +293 health (1)
  • +0.06% crit chance (3)
  • +118 offense (3)
  • +0.06% defense (2)
+0.2% defense
  • +1569 protection (2)
  • +778 health (2)
  • +11 speed (2)
  • +0.05% crit chance (3)
+0.42% crit damage
  • +0.03% crit chance (2)
  • +10 speed (2)
  • +14 defense (1)
  • +0.11% protection (4)
+0.24% protection
  • +1386 health (3)
  • +10 speed (2)
  • +0.1% potency (4)
  • +0.03% tenacity (1)
+0.3% potency
  • +1541 health (4)
  • +14 defense (1)
  • +12 speed (2)
  • +0.06% tenacity (2)
Great Mods:
crit damage +30, speed +147, crit chance +0, protection +83, offense +261, potency +0, health +2659, defense +8
+0.08% offense
  • +24 speed (5)
  • +128 offense (3)
  • +0.04% tenacity (2)
  • +0.05% potency (2)
+32 speed
  • +0.03% offense (2)
  • +51 offense (1)
  • +0.04% potency (2)
  • +33 defense (3)
+0.2% defense
  • +0.09% potency (4)
  • +0.03% offense (2)
  • +21 speed (5)
  • +0.01% crit chance (1)
+0.42% crit damage
  • +2023 health (5)
  • +0.01% offense (1)
  • +0.05% crit chance (3)
  • +17 speed (3)
+0.24% protection
  • +636 health (2)
  • +0.01% offense (1)
  • +25 speed (5)
  • +0.04% potency (2)
+0.3% potency
  • +28 speed (5)
  • +0.01% offense (1)
  • +43 defense (4)
  • +73 offense (2)

#2 - 40% - offense, speed, health, potency, protection, defense, crit chance, crit damage

Typical Mods:
offense +166, speed +89, health +936, potency +14, protection +2888, defense +2, crit chance +0, crit damage +0
+0.08% offense
  • +372 health (1)
  • +0.1% defense (3)
  • +16 speed (3)
  • +0.05% tenacity (2)
+32 speed
  • +0.01% offense (1)
  • +0.12% defense (4)
  • +1340 protection (2)
  • +0.06% potency (2)
+0.2% defense
  • +0.02% tenacity (1)
  • +1438 protection (2)
  • +12 speed (3)
  • +0.05% protection (2)
+0.16% health
  • +9 speed (2)
  • +0.02% protection (1)
  • +155 offense (4)
  • +10 defense (1)
+0.24% protection
  • +28 defense (2)
  • +9 speed (2)
  • +471 health (1)
  • +0.03% offense (3)
+0.08% offense
  • +9 defense (1)
  • +0.06% crit chance (3)
  • +11 speed (2)
  • +0.04% health (2)
Great Mods:
offense +1275, speed +79, health +7320, potency +0, protection +909, defense +2, crit chance +0, crit damage +0
+0.08% offense
  • +809 health (2)
  • +9 speed (2)
  • +0.05% health (3)
  • +889 protection (1)
+32 speed
  • +0.05% health (3)
  • +0.06% tenacity (3)
  • +36 offense (1)
  • +25 defense (2)
+0.12% defense
  • +0.02% protection (1)
  • +5 speed (1)
  • +98 offense (3)
  • +20 defense (3)
+0.42% crit damage
  • +0.03% offense (3)
  • +104 offense (3)
  • +12 speed (3)
  • +714 health (2)
+0.06% health
  • +45 offense (1)
  • +10 speed (2)
  • +0.04% protection (2)
  • +968 health (3)
+0.35% tenacity
  • +167 offense (4)
  • +0.03% health (2)
  • +0.09% defense (4)
  • +11 speed (2)

Alliance Demographic Data

Based on 1720 units.
NameDescriptionCountPercent
Adaptive Aim AlgorithmIG-88 has +45% Critical Damage and recovers 50% Health whenever he damages a Target Locked enemy. In addition, he has +20% Offense for each debuffed enemy and +50% Evasion against Target Locked enemies. While IG-88 is active, Target Locked enemies can't recover Health or Protection.74743%



Generated 2024-07-22 15:54:58 +0000