Alliance Guild Reports: Alliance Character Data: Ima-Gun Di

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Alliance Character Data: Ima-Gun Di

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Mod Data

Mod Stat Distributions

Mod stat distributions across 589 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 589 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 72% - health, speed, offense, protection

Typical Mods:
health +15598, speed +80, offense +126, protection +2974
+0.06% offense
  • +0.02% tenacity (1)
  • +0.06% protection (3)
  • +91 offense (2)
  • +9 speed (2)
+30 speed
  • +1472 protection (2)
  • +13 defense (2)
  • +0.01% potency (1)
  • +30 offense (1)
+0.12% defense
  • +9 speed (2)
  • +0.02% tenacity (1)
  • +0.02% health (2)
  • +1344 protection (2)
+0.06% offense
  • +0.02% defense (2)
  • +0.02% protection (1)
  • +9 speed (2)
  • +17 defense (2)
+0.24% protection
  • +0.05% tenacity (3)
  • +0.02% crit chance (1)
  • +8 defense (1)
  • +14 speed (3)
+0.12% defense
  • +0.01% tenacity (1)
  • +0.04% health (4)
  • +9 speed (2)
  • +0.02% crit chance (1)
Great Mods:
health +20943, speed +107, offense +10, protection +60
+0.08% offense
  • +1083 health (3)
  • +32 defense (3)
  • +0.03% crit chance (2)
  • +18 speed (4)
+32 speed
  • +0.02% protection (1)
  • +0.03% health (2)
  • +0.05% crit chance (3)
  • +881 health (2)
+0.2% defense
  • +0.03% protection (1)
  • +14 speed (3)
  • +0.01% offense (1)
  • +1413 health (3)
+0.2% crit chance
  • +0.06% tenacity (3)
  • +0.03% offense (2)
  • +1132 health (3)
  • +15 speed (3)
+0.16% health
  • +0.03% defense (1)
  • +0.04% protection (2)
  • +14 speed (3)
  • +0.02% offense (2)
+0.08% offense
  • +0.03% protection (2)
  • +763 health (2)
  • +14 speed (3)
  • +0.02% potency (1)

#2 - 11% - crit damage, speed, health, protection, defense, offense, crit chance, potency

Typical Mods:
crit damage +30, speed +85, health +1598, protection +2701, defense +1, offense +41, crit chance +8, potency +0
+0.06% offense
  • +11 speed (3)
  • +1032 protection (2)
  • +0.02% potency (1)
  • +0.04% protection (2)
+30 speed
  • +0.02% health (2)
  • +36 offense (1)
  • +0.05% defense (4)
  • +7 defense (1)
+0.12% defense
  • +0.01% crit chance (1)
  • +1530 protection (2)
  • +10 speed (2)
  • +6 defense (1)
+0.06% offense
  • +0.05% potency (3)
  • +646 health (2)
  • +11 speed (2)
  • +0.01% defense (1)
+0.24% protection
  • +12 defense (2)
  • +11 speed (3)
  • +0.01% health (2)
  • +0.01% offense (1)
+0.12% defense
  • +12 speed (3)
  • +0.01% potency (1)
  • +932 health (3)
  • +0.01% health (1)
Great Mods:
crit damage +30, speed +94, health +7587, protection +3564, defense +1, offense +213, crit chance +0, potency +0
+0.06% offense
  • +8 defense (1)
  • +647 health (2)
  • +12 speed (3)
  • +714 protection (1)
+30 speed
  • +63 offense (2)
  • +328 health (1)
  • +856 protection (2)
  • +0.04% defense (3)
+0.12% defense
  • +0% offense (1)
  • +736 health (2)
  • +14 speed (4)
  • +787 protection (1)
+0.12% crit chance
  • +88 offense (2)
  • +14 speed (3)
  • +287 health (1)
  • +1207 protection (2)
+0.06% health
  • +0.01% crit chance (1)
  • +0.06% tenacity (3)
  • +14 speed (3)
  • +0.02% potency (1)
+0.24% potency
  • +60 offense (2)
  • +368 health (1)
  • +10 speed (2)
  • +18 defense (3)

Alliance Demographic Data

Based on 1553 units.

Generated 2024-07-22 15:54:58 +0000