Alliance Guild Reports: Alliance Character Data: Jedi Knight Guardian

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Alliance Character Data: Jedi Knight Guardian

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Mod Data

Mod Stat Distributions

Mod stat distributions across 469 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 469 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 66% - health, defense, protection, speed

Typical Mods:
health +16443, defense +2, protection +2328, speed +87
+0.06% offense
  • +315 health (1)
  • +0.03% defense (2)
  • +11 speed (2)
  • +21 defense (3)
+30 speed
  • +0.02% health (2)
  • +0.06% tenacity (3)
  • +17 defense (2)
  • +0.01% offense (1)
+0.12% defense
  • +11 speed (3)
  • +0.02% health (2)
  • +0% offense (1)
  • +1251 protection (2)
+0.24% protection
  • +806 protection (1)
  • +0.04% potency (2)
  • +779 health (2)
  • +12 speed (3)
+0.24% protection
  • +0.03% defense (2)
  • +13 speed (3)
  • +0.01% health (1)
  • +15 defense (2)
+0.2% defense
  • +0.06% protection (3)
  • +0.02% health (1)
  • +22 defense (2)
  • +10 speed (2)
Great Mods:
health +18943, defense +2, protection +6476, speed +104
+0.08% offense
  • +14 speed (3)
  • +14 defense (1)
  • +1384 protection (2)
  • +921 health (2)
+32 speed
  • +18 defense (2)
  • +0.01% offense (1)
  • +0.03% tenacity (2)
  • +0.05% health (3)
+0.2% defense
  • +0.02% potency (1)
  • +14 speed (3)
  • +25 defense (2)
  • +1281 protection (2)
+0.16% health
  • +0.01% crit chance (1)
  • +11 speed (2)
  • +2126 health (5)
  • +0.1% potency (4)
+0.16% health
  • +375 health (1)
  • +0.03% crit chance (2)
  • +14 speed (3)
  • +0.03% offense (2)
+0.35% tenacity
  • +0.03% health (2)
  • +3811 protection (5)
  • +0.03% potency (1)
  • +19 speed (4)

#2 - 25% - health, speed, defense, offense, protection, crit chance, tenacity

Typical Mods:
health +10251, speed +72, defense +1, offense +85, protection +2510, crit chance +0, tenacity +19
+0.06% offense
  • +0.04% protection (2)
  • +13 defense (2)
  • +8 speed (2)
  • +0.04% tenacity (2)
+30 speed
  • +0.06% defense (4)
  • +0.04% potency (2)
  • +28 offense (1)
  • +0.01% tenacity (1)
+0.12% defense
  • +1178 protection (2)
  • +8 speed (2)
  • +0.03% crit chance (2)
  • +15 defense (2)
+0.12% crit chance
  • +0.04% potency (2)
  • +54 offense (2)
  • +0.01% offense (2)
  • +9 speed (2)
+0.06% health
  • +8 speed (2)
  • +0.04% potency (2)
  • +0.01% offense (2)
  • +0.03% crit chance (2)
+0.24% protection
  • +1191 protection (2)
  • +0.01% offense (2)
  • +9 speed (2)
  • +0.02% health (2)
Great Mods:
health +16755, speed +95, defense +2, offense +168, protection +2091, crit chance +0, tenacity +0
+0.08% offense
  • +14 speed (3)
  • +0.02% potency (1)
  • +874 health (2)
  • +19 defense (2)
+32 speed
  • +11 defense (1)
  • +0.09% defense (3)
  • +0.05% potency (2)
  • +0.03% health (2)
+0.2% defense
  • +34 defense (3)
  • +13 speed (3)
  • +0.02% tenacity (1)
  • +0.02% potency (1)
+0.2% defense
  • +0.02% potency (1)
  • +497 health (1)
  • +1845 protection (3)
  • +12 speed (3)
+0.24% protection
  • +0.06% health (4)
  • +14 speed (3)
  • +13 defense (1)
  • +96 offense (2)
+0.24% protection
  • +69 offense (2)
  • +10 speed (2)
  • +0.02% potency (1)
  • +0.04% health (3)

Alliance Demographic Data

Based on 1712 units.

Generated 2024-07-22 15:54:58 +0000