Alliance Guild Reports: Alliance Character Data: Jolee Bindo

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Alliance Character Data: Jolee Bindo

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Mod Data

Mod Stat Distributions

Mod stat distributions across 3029 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 3029 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 74% - health, speed

Typical Mods:
health +18306, speed +104
+0.08% offense
  • +0.05% protection (2)
  • +15 speed (3)
  • +23 defense (2)
  • +0.03% defense (1)
+32 speed
  • +0.06% defense (2)
  • +1763 protection (3)
  • +0.01% offense (1)
  • +0.04% tenacity (2)
+0.12% defense
  • +14 speed (3)
  • +0.01% health (2)
  • +0.03% tenacity (2)
  • +0.01% protection (1)
+0.24% protection
  • +17 defense (2)
  • +10 speed (2)
  • +0.02% defense (1)
  • +0.03% health (3)
+0.16% health
  • +0.04% defense (1)
  • +22 defense (2)
  • +20 speed (4)
  • +1421 health (3)
+0.06% health
  • +13 speed (3)
  • +84 offense (2)
  • +0.03% tenacity (2)
  • +330 health (1)
Great Mods:
health +25425, speed +43
+0.08% offense
  • +2182 health (5)
  • +0.02% crit chance (1)
  • +40 offense (1)
  • +0.02% protection (1)
+32 speed
  • +809 health (2)
  • +123 offense (3)
  • +0.02% crit chance (1)
  • +0.05% protection (2)
+0.2% defense
  • +1633 protection (2)
  • +1410 health (3)
  • +14 defense (1)
  • +0.04% potency (2)
+0.16% health
  • +0.02% protection (1)
  • +1517 health (4)
  • +0.06% defense (2)
  • +5 speed (1)
+0.24% protection
  • +6 speed (1)
  • +0.02% potency (1)
  • +1631 health (4)
  • +60 offense (2)
+0.2% defense
  • +1374 health (3)
  • +0.02% potency (1)
  • +0.05% protection (2)
  • +0.02% crit chance (2)

#2 - 6% - health, crit avoidance

Typical Mods:
health +18214, crit avoidance +0
+0.08% offense
  • +0.06% health (4)
  • +917 health (2)
  • +5 speed (1)
  • +26 defense (2)
+0.35% crit avoidance
  • +0.05% crit chance (3)
  • +0.01% offense (1)
  • +586 health (2)
  • +15 speed (3)
+0.2% defense
  • +0.06% tenacity (3)
  • +15 speed (3)
  • +9 defense (1)
  • +50 offense (1)
+0.16% health
  • +0.04% tenacity (2)
  • +22 speed (5)
  • +0.03% crit chance (2)
  • +0.03% defense (1)
+0.16% health
  • +0.02% tenacity (1)
  • +16 speed (3)
  • +0.02% protection (1)
  • +172 offense (4)
+0.16% health
  • +0.02% crit chance (1)
  • +14 speed (3)
  • +0.07% tenacity (3)
  • +0.01% offense (1)
Great Mods:
health +20146, crit avoidance +0
+0.08% offense
  • +0.06% tenacity (3)
  • +0.04% defense (1)
  • +18 speed (4)
  • +0.02% potency (1)
+0.35% crit avoidance
  • +0.04% protection (2)
  • +15 speed (3)
  • +0.06% defense (2)
  • +0.04% crit chance (2)
+0.2% defense
  • +0.08% tenacity (3)
  • +24 speed (5)
  • +0.02% protection (1)
  • +1335 health (3)
+0.16% health
  • +0.01% crit chance (1)
  • +1925 protection (3)
  • +13 speed (3)
  • +18 defense (2)
+0.16% health
  • +0.05% tenacity (2)
  • +20 speed (4)
  • +0.04% potency (2)
  • +650 protection (1)
+0.16% health
  • +0.02% defense (1)
  • +2134 health (5)
  • +8 defense (1)
  • +17 speed (3)

#3 - 6% - health, crit avoidance, tenacity

Typical Mods:
health +12059, crit avoidance +0, tenacity +20
+0.06% offense
  • +0.02% crit chance (1)
  • +10 speed (2)
  • +1215 protection (2)
  • +1047 health (3)
+0.24% crit avoidance
  • +13 speed (3)
  • +0.01% crit chance (1)
  • +0.01% defense (1)
  • +754 protection (1)
+0.12% defense
  • +13 speed (3)
  • +42 offense (1)
  • +7 defense (1)
  • +0.01% health (1)
+0.06% health
  • +0.03% crit chance (2)
  • +5 speed (1)
  • +665 protection (1)
  • +0.04% potency (3)
+0.06% health
  • +0.05% crit chance (3)
  • +13 speed (3)
  • +25 offense (1)
  • +0.02% tenacity (1)
+0.24% tenacity
  • +0.01% defense (1)
  • +5 speed (1)
  • +16 defense (2)
  • +0.01% offense (2)
Great Mods:
health +16465, crit avoidance +0, tenacity +0
+0.06% offense
  • +0.03% crit chance (2)
  • +0.01% health (1)
  • +10 speed (2)
  • +0.02% potency (1)
+0.24% crit avoidance
  • +0.01% defense (1)
  • +1904 protection (3)
  • +0.01% crit chance (1)
  • +14 speed (3)
+0.12% defense
  • +0.02% health (2)
  • +0.01% offense (2)
  • +4 speed (1)
  • +0.01% potency (1)
+0.36% crit damage
  • +32 offense (1)
  • +0.04% protection (2)
  • +9 speed (2)
  • +0.01% offense (1)
+0.06% health
  • +0.01% defense (1)
  • +3 speed (1)
  • +14 defense (2)
  • +0% offense (1)
+0.24% tenacity
  • +0.01% offense (2)
  • +0.01% defense (1)
  • +0.01% health (1)
  • +8 speed (2)

Alliance Demographic Data

Based on 1685 units.
NameDescriptionCountPercent
That Looks Pretty BadDispel all debuffs on target ally and they recover 40% Health. Then, Revive all defeated Jedi allies at 80% Health and grant those allies Crit Immunity for 5 turns.142885%



Generated 2024-07-22 15:54:58 +0000