Alliance Guild Reports: Alliance Character Data: Juhani

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Alliance Character Data: Juhani

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Mod Data

Mod Stat Distributions

Mod stat distributions across 1946 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 1946 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 90% - health, protection, defense, speed

Typical Mods:
health +17510, protection +2453, defense +1, speed +74
+0.06% offense
  • +21 defense (3)
  • +9 speed (2)
  • +0.02% protection (1)
  • +627 health (2)
+30 speed
  • +0.05% protection (3)
  • +0.04% tenacity (3)
  • +0.01% defense (1)
  • +430 protection (1)
+0.12% defense
  • +645 health (2)
  • +0.01% health (1)
  • +12 speed (3)
  • +0.04% protection (2)
+0.24% protection
  • +3 speed (1)
  • +252 health (1)
  • +0.03% defense (2)
  • +0.04% health (4)
+0.24% protection
  • +0.02% health (2)
  • +10 speed (2)
  • +779 protection (1)
  • +0.04% defense (3)
+0.24% protection
  • +0% offense (1)
  • +29 defense (4)
  • +10 speed (2)
  • +789 protection (1)
Great Mods:
health +21526, protection +958, defense +0, speed +115
+0.08% offense
  • +0.06% defense (2)
  • +15 speed (3)
  • +794 health (2)
  • +205 offense (5)
+0.08% offense
  • +0.01% crit chance (1)
  • +18 speed (4)
  • +174 offense (5)
  • +0.04% potency (2)
+0.2% defense
  • +9 defense (1)
  • +0.05% offense (4)
  • +23 speed (4)
  • +1028 health (3)
+0.24% protection
  • +0.06% offense (4)
  • +1730 health (4)
  • +0.05% potency (2)
  • +10 speed (2)
+0.24% protection
  • +1192 health (3)
  • +26 speed (5)
  • +0.02% potency (1)
  • +119 offense (3)
+0.24% protection
  • +557 protection (1)
  • +23 speed (5)
  • +827 health (2)
  • +49 offense (1)

Alliance Demographic Data

Based on 1668 units.
NameDescriptionCountPercent
Cathar ResilienceJuhani recovers 20% of her Health at the beginning of each of her turns. While Taunting, Juhani has +35% counter chance.\n\nWhen Juhani falls below 100% Health, she recovers 5% Protection for each active Jedi or Old Republic ally, then gains Health Steal Up, Offense Up, and Stealth for 2 turns. If Juhani had Taunt when this condition was met, dispel Taunt.\n\nWhile in Territory Wars: At the start of battle, Juhani Taunts for 2 turns. Then Juhani, a random Dark Side Unaligned Force User ally (excluding Empire, First Order, and Galactic Legends), and a random Light Side Unaligned Force User ally (excluding Galactic Legends) gain Redeemed until Juhani is defeated, which can't be copied, dispelled, or prevented.\n\nRedeemed: +35 Speed; whenever an ally with Redeemed uses an ability during their turn, all other allies with Redeemed assist; whenever an ally with Redeemed gains a buff, dispel all debuffs on allies with Redeemed; whenever an ally with Redeemed is damaged by an enemy, all allies with Redeemed gain 15% Turn Meter; whenever an ally with Redeemed is inflicted with a debuff, all allies with Redeemed recover 15% Protection76046%



Generated 2024-07-22 15:54:58 +0000