Alliance Guild Reports: Alliance Character Data: Jyn Erso

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Alliance Character Data: Jyn Erso

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Mod Data

Mod Stat Distributions

Mod stat distributions across 2035 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 2035 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 78% - speed, crit chance, health

Typical Mods:
speed +110, crit chance +0, health +4842
+0.08% offense
  • +0.07% tenacity (3)
  • +0.01% crit chance (1)
  • +1691 protection (2)
  • +11 speed (2)
+32 speed
  • +0.05% potency (2)
  • +0.02% crit chance (1)
  • +14 defense (1)
  • +0.05% offense (4)
+0.2% defense
  • +0.03% protection (2)
  • +0.04% crit chance (2)
  • +15 defense (1)
  • +13 speed (3)
+0.2% crit chance
  • +0.03% health (3)
  • +0.04% protection (2)
  • +0.03% tenacity (1)
  • +11 speed (2)
+0.24% protection
  • +12 speed (3)
  • +95 offense (2)
  • +0.01% crit chance (1)
  • +0.05% tenacity (2)
+0.3% potency
  • +0.06% protection (3)
  • +13 speed (3)
  • +381 health (1)
  • +0.02% defense (1)
Great Mods:
speed +167, crit chance +0, health +6225
+0.08% offense
  • +18 speed (4)
  • +0.03% potency (2)
  • +39 offense (1)
  • +55 defense (5)
+32 speed
  • +75 offense (2)
  • +1310 health (3)
  • +0.04% crit chance (2)
  • +0.03% potency (2)
+0.2% defense
  • +13 defense (1)
  • +94 offense (2)
  • +24 speed (5)
  • +0.05% crit chance (3)
+0.24% protection
  • +0.02% crit chance (1)
  • +0.05% offense (4)
  • +1181 protection (2)
  • +27 speed (5)
+0.16% health
  • +24 speed (5)
  • +3195 protection (5)
  • +0.02% crit chance (1)
  • +14 defense (1)
+0.35% tenacity
  • +0.02% health (1)
  • +0.12% potency (5)
  • +390 health (1)
  • +24 speed (5)

#2 - 6% - crit damage, speed, health, offense, crit chance, defense, protection

Typical Mods:
crit damage +30, speed +91, health +759, offense +136, crit chance +8, defense +2, protection +6556
+0.08% offense
  • +36 offense (1)
  • +2846 protection (4)
  • +0.03% potency (1)
  • +11 speed (2)
+32 speed
  • +96 offense (2)
  • +0.05% potency (2)
  • +0.04% protection (2)
  • +0.03% crit chance (2)
+0.12% defense
  • +13 speed (3)
  • +0% offense (1)
  • +15 defense (2)
  • +0.04% crit chance (2)
+0.36% crit damage
  • +13 speed (3)
  • +675 health (2)
  • +1264 protection (2)
  • +0.02% potency (1)
+0.16% health
  • +2434 protection (3)
  • +0.03% potency (2)
  • +11 speed (2)
  • +0.03% defense (1)
+0.2% defense
  • +0.02% crit chance (1)
  • +34 defense (3)
  • +11 speed (2)
  • +0.03% health (2)
Great Mods:
crit damage +30, speed +151, health +6657, offense +87, crit chance +0, defense +0, protection +5278
+0.08% offense
  • +23 speed (5)
  • +0.02% protection (1)
  • +0.03% health (2)
  • +11 defense (1)
+32 speed
  • +0.03% health (2)
  • +78 offense (2)
  • +0.07% crit chance (4)
  • +1268 protection (2)
+0.2% defense
  • +25 speed (5)
  • +805 health (2)
  • +0.06% potency (3)
  • +1623 protection (2)
+0.42% crit damage
  • +23 speed (5)
  • +0.02% crit chance (1)
  • +780 protection (1)
  • +0.02% tenacity (1)
+0.16% health
  • +1596 protection (2)
  • +25 speed (5)
  • +0.02% protection (1)
  • +0.02% tenacity (1)
+0.08% offense
  • +0.02% crit chance (1)
  • +1300 health (3)
  • +23 speed (5)
  • +0.02% health (1)

Alliance Demographic Data

Based on 1658 units.
NameDescriptionCountPercent
Into the FrayRebel allies have +35% Potency and recover 5% Protection whenever they gain a buff. Enemies that suffer debuffs during Rebel allies' turns have a 50% chance to also become Exposed for 2 turns. This Expose can't be Resisted.40725%
Fierce DeterminationRogue One allies are immune to Buff Immunity. Jyn is immune to Stun and gains 10% Potency each time she critically hits an enemy.\n\nWhile in Territory Wars: Rogue One allies gain 30% Max Health and Potency and 20 Speed. Whenever a Rogue One ally's buff expires during an enemy's turn, Jyn gains 10% Turn Meter. If all allies are Rogue One at the start of battle, whenever Jyn critically hits an enemy, all allies recover 10% Health and gain an additional bonus depending on their role\n\n- Attacker Gain Critical Damage Up and Offense Up for 2 turns\n- Tank Gain Critical Hit Immunity and Taunt for 2 turns\n- Support or Healer Gain Evasion Up and Speed Up for 2 turns55033%



Generated 2024-07-22 15:54:58 +0000