Alliance Guild Reports: Alliance Character Data: L3-37

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Alliance Character Data: L3-37

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Mod Data

Mod Stat Distributions

Mod stat distributions across 1404 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 1404 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 80% - health, protection

Typical Mods:
health +17472, protection +964
+0.06% offense
  • +383 health (1)
  • +11 speed (3)
  • +0.02% crit chance (1)
  • +0.04% potency (2)
+30 speed
  • +0.01% health (1)
  • +0.05% potency (3)
  • +6 defense (1)
  • +329 health (1)
+0.12% defense
  • +0.02% health (2)
  • +10 speed (3)
  • +0.02% tenacity (1)
  • +713 protection (1)
+0.24% protection
  • +8 speed (2)
  • +15 defense (2)
  • +743 health (2)
  • +0.03% tenacity (2)
+0.24% protection
  • +0.01% defense (1)
  • +9 speed (2)
  • +0.01% offense (3)
  • +0.02% crit chance (1)
+0.12% defense
  • +10 speed (2)
  • +0.03% crit chance (2)
  • +7 defense (1)
  • +0.01% offense (2)
Great Mods:
health +22385, protection +2547
+0.08% offense
  • +0.04% tenacity (2)
  • +15 defense (1)
  • +14 speed (3)
  • +0.04% health (2)
+0.16% health
  • +1623 protection (2)
  • +14 speed (3)
  • +830 health (2)
  • +0.02% crit chance (1)
+0.2% defense
  • +915 protection (1)
  • +0.02% protection (1)
  • +0.03% health (2)
  • +1744 health (4)
+0.16% health
  • +0.02% offense (1)
  • +57 offense (2)
  • +11 speed (2)
  • +1134 health (3)
+0.16% health
  • +0.06% defense (2)
  • +339 health (1)
  • +13 speed (3)
  • +75 offense (2)
+0.16% health
  • +5 speed (1)
  • +0.02% defense (1)
  • +1959 health (5)
  • +0.02% crit chance (1)

#2 - 6% - defense, health, protection, speed

Typical Mods:
defense +0, health +10777, protection +4088, speed +93
+0.08% offense
  • +0.02% tenacity (1)
  • +18 speed (4)
  • +0.03% protection (1)
  • +61 offense (2)
+32 speed
  • +0.07% protection (3)
  • +9 defense (1)
  • +1628 protection (2)
  • +0.03% offense (2)
+0.2% defense
  • +88 offense (2)
  • +8 speed (2)
  • +0.08% protection (3)
  • +0.01% offense (1)
+0.2% defense
  • +0.02% offense (2)
  • +0.01% health (1)
  • +11 speed (2)
  • +2311 protection (3)
+0.16% health
  • +14 speed (3)
  • +0.1% defense (3)
  • +0.02% crit chance (1)
  • +0.03% protection (1)
+0.2% defense
  • +0.03% health (2)
  • +10 speed (2)
  • +0.02% tenacity (1)
  • +0.07% protection (3)
Great Mods:
defense +10, health +13210, protection +741, speed +99
+0.08% offense
  • +22 speed (5)
  • +1198 health (3)
  • +0.03% health (2)
  • +23 defense (2)
+0.2% defense
  • +8 speed (2)
  • +37 defense (3)
  • +1308 health (3)
  • +0.03% protection (1)
+0.2% defense
  • +853 health (2)
  • +26 speed (5)
  • +0.04% health (3)
  • +0.03% potency (2)
+0.16% health
  • +0.07% tenacity (3)
  • +0.03% protection (1)
  • +320 health (1)
  • +18 speed (4)
+0.16% health
  • +2201 health (5)
  • +10 speed (2)
  • +0.09% protection (4)
  • +0.02% defense (1)
+0.16% health
  • +1702 health (4)
  • +0.1% protection (4)
  • +15 speed (3)
  • +614 protection (1)

Alliance Demographic Data

Based on 1649 units.
NameDescriptionCountPercent
For the DroidsAt the start of L3-37's turns, if L3-37 didn't take damage from an enemy since her last turn she becomes Prepared. Whenever another Droid or Scoundrel ally takes damage, L3-37 gains 15% Turn Meter. Whenever L3-37 takes damage from an attack, she dispels debuffs from a random debuffed Scoundrel ally. The first time each other Droid ally is reduced to 1% Health, they equalize Health with L3-37.25515%



Generated 2024-07-22 15:54:58 +0000