Alliance Guild Reports: Alliance Character Data: Logray

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Alliance Character Data: Logray

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Mod Data

Mod Stat Distributions

Mod stat distributions across 1599 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 1599 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 84% - speed, potency, health, protection, defense

Typical Mods:
speed +59, potency +15, health +675, protection +3090, defense +3
+0.06% offense
  • +14 defense (2)
  • +65 offense (2)
  • +3 speed (1)
  • +0.05% potency (3)
+30 speed
  • +382 health (1)
  • +0.01% potency (1)
  • +71 offense (3)
  • +0.05% tenacity (3)
+0.12% defense
  • +9 speed (2)
  • +242 health (1)
  • +15 defense (2)
  • +0.03% health (3)
+0.24% protection
  • +2207 protection (3)
  • +0.02% health (2)
  • +0.03% potency (2)
  • +3 speed (1)
+0.06% health
  • +0.05% potency (3)
  • +0.02% protection (1)
  • +20 defense (3)
  • +788 protection (1)
+0.06% offense
  • +16 defense (2)
  • +0.02% health (2)
  • +0.03% potency (2)
  • +0.03% defense (2)
Great Mods:
speed +179, potency +0, health +6388, protection +4261, defense +2
+0.08% offense
  • +0.04% crit chance (2)
  • +0.05% tenacity (2)
  • +0.06% potency (3)
  • +26 speed (5)
+32 speed
  • +584 health (2)
  • +1574 protection (2)
  • +0.01% offense (1)
  • +0.07% protection (3)
+0.2% defense
  • +618 protection (1)
  • +25 speed (5)
  • +9 defense (1)
  • +0.04% crit chance (3)
+0.42% crit damage
  • +0.03% health (2)
  • +0.03% offense (2)
  • +27 speed (5)
  • +0.03% protection (2)
+0.16% health
  • +2010 protection (3)
  • +27 speed (5)
  • +39 defense (3)
  • +0.02% defense (1)
+0.3% potency
  • +28 speed (5)
  • +1304 health (3)
  • +0.05% protection (3)
  • +0.01% health (1)

Alliance Demographic Data

Based on 1703 units.
NameDescriptionCountPercent
Shaman's InsightWhenever an Ewok ally scores a Critical Hit, Logray gains 5% Turn Meter. While Logray is active, whenever an Ewok ally scores a Critical Hit, that ally gains Health Up for 2 turns, and then all Ewok allies with Health Up recover 10% Health.67039%



Generated 2024-07-22 15:54:58 +0000