Alliance Guild Reports: Alliance Character Data: IG-100 MagnaGuard

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Alliance Character Data: IG-100 MagnaGuard

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Mod Data

Mod Stat Distributions

Mod stat distributions across 2857 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 2857 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 62% - protection, health, tenacity, defense, speed, offense

Typical Mods:
protection +3313, health +7250, tenacity +20, defense +6, speed +72, offense +30
+0.06% offense
  • +13 speed (3)
  • +0.05% protection (3)
  • +0.01% defense (1)
  • +28 offense (1)
+0.24% protection
  • +7 defense (1)
  • +0.02% tenacity (1)
  • +0.04% crit chance (3)
  • +14 speed (3)
+0.12% defense
  • +0.04% tenacity (2)
  • +11 speed (2)
  • +1329 protection (2)
  • +17 defense (2)
+0.24% protection
  • +0.04% tenacity (3)
  • +0.01% offense (2)
  • +9 speed (2)
  • +0.01% health (1)
+0.24% protection
  • +480 health (2)
  • +1374 protection (2)
  • +12 speed (3)
  • +0.01% defense (1)
+0.24% protection
  • +0.01% health (1)
  • +968 health (3)
  • +13 speed (3)
  • +0.01% tenacity (1)
Great Mods:
protection +4153, health +21442, tenacity +0, defense +0, speed +116, offense +208
+0.08% offense
  • +1528 protection (2)
  • +20 speed (4)
  • +1902 health (4)
  • +86 offense (2)
+30 speed
  • +918 health (3)
  • +0.05% potency (3)
  • +0.02% crit chance (1)
  • +34 offense (1)
+0.12% defense
  • +12 defense (2)
  • +14 speed (3)
  • +1376 protection (2)
  • +377 health (1)
+0.24% protection
  • +21 speed (4)
  • +379 health (1)
  • +0.03% potency (1)
  • +0.04% crit chance (2)
+0.24% protection
  • +23 speed (5)
  • +0.02% potency (1)
  • +809 protection (1)
  • +0.02% health (1)
+0.24% protection
  • +85 offense (2)
  • +8 speed (2)
  • +481 health (2)
  • +0.03% potency (2)

#2 - 10% - crit avoidance, defense, protection, health

Typical Mods:
crit avoidance +0, defense +14, protection +2652, health +1726
+0.08% offense
  • +0.08% defense (3)
  • +0.02% protection (1)
  • +1181 health (3)
  • +0.01% health (1)
+0.35% crit avoidance
  • +0.07% potency (3)
  • +471 protection (1)
  • +0.05% tenacity (2)
  • +11 speed (2)
+0.2% defense
  • +0.05% health (3)
  • +13 speed (3)
  • +0.02% tenacity (1)
  • +0.02% offense (1)
+0.24% protection
  • +0.02% health (2)
  • +21 defense (3)
  • +10 speed (2)
  • +0.02% potency (1)
+0.24% protection
  • +1735 protection (2)
  • +486 health (1)
  • +18 defense (2)
  • +19 speed (4)
+0.24% protection
  • +0.01% crit chance (1)
  • +54 offense (2)
  • +0.03% health (3)
  • +9 speed (2)
Great Mods:
crit avoidance +0, defense +14, protection +8313, health +3595
+0.08% offense
  • +0.04% tenacity (2)
  • +32 defense (3)
  • +0.05% protection (2)
  • +1668 protection (2)
+0.35% crit avoidance
  • +15 speed (3)
  • +0.04% tenacity (2)
  • +23 defense (2)
  • +0.11% protection (5)
+0.2% defense
  • +774 protection (1)
  • +1852 health (5)
  • +0.06% protection (3)
  • +16 speed (3)
+0.24% protection
  • +22 speed (5)
  • +0.03% potency (2)
  • +1291 protection (2)
  • +1283 health (3)
+0.24% protection
  • +8 speed (2)
  • +2575 protection (4)
  • +112 offense (3)
  • +33 defense (3)
+0.24% protection
  • +1425 protection (2)
  • +460 health (1)
  • +0.02% potency (1)
  • +24 speed (5)

Alliance Demographic Data

Based on 1721 units.
NameDescriptionCountPercent
Stunning StrikeDeal Physical damage to target enemy and dispel all buffs on them. Then, Stun them for 1 turn. If no buffs were dispelled, reset the cooldown of this ability.87751%



Generated 2024-07-22 15:54:58 +0000