Alliance Guild Reports: Alliance Character Data: Mission Vao

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Alliance Character Data: Mission Vao

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Mod Data

Mod Stat Distributions

Mod stat distributions across 2678 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 2678 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 51% - crit damage, crit chance, protection, speed, offense, health

Typical Mods:
crit damage +30, crit chance +7, protection +978, speed +56, offense +169, health +721
+0.06% offense
  • +358 health (1)
  • +65 offense (2)
  • +0.02% defense (2)
  • +11 speed (3)
+30 speed
  • +0.04% defense (3)
  • +0.01% tenacity (1)
  • +0.01% offense (2)
  • +0.02% health (2)
+0.12% defense
  • +4 speed (1)
  • +55 offense (2)
  • +0.04% health (4)
  • +0.01% potency (1)
+0.36% crit damage
  • +0.01% offense (2)
  • +42 offense (1)
  • +0.07% protection (4)
  • +339 health (1)
+0.24% protection
  • +830 protection (1)
  • +7 speed (2)
  • +0% offense (1)
  • +0.05% defense (4)
+0.06% offense
  • +0.05% protection (3)
  • +4 speed (1)
  • +0.03% defense (3)
  • +0.01% tenacity (1)
Great Mods:
crit damage +30, crit chance +0, protection +232, speed +135, offense +163, health +7731
+0.08% offense
  • +0.06% health (4)
  • +781 health (2)
  • +8 defense (1)
  • +27 speed (5)
+0.24% protection
  • +0.04% offense (3)
  • +22 speed (5)
  • +1335 health (3)
  • +0.02% tenacity (1)
+0.2% defense
  • +25 speed (5)
  • +0.01% health (1)
  • +0.05% potency (2)
  • +0.07% protection (3)
+0.24% protection
  • +23 speed (5)
  • +0.03% crit chance (2)
  • +1263 health (3)
  • +0.05% potency (2)
+0.16% health
  • +0.03% potency (1)
  • +16 speed (3)
  • +112 offense (3)
  • +0.07% offense (5)
+0.3% potency
  • +41 offense (1)
  • +0.04% tenacity (2)
  • +0.01% health (1)
  • +22 speed (5)

#2 - 27% - offense, health, speed

Typical Mods:
offense +1184, health +6035, speed +79
+0.08% offense
  • +0.09% protection (4)
  • +0.03% crit chance (2)
  • +5 speed (1)
  • +98 offense (3)
+32 speed
  • +42 offense (1)
  • +0.11% protection (5)
  • +0.06% offense (4)
  • +475 health (1)
+0.2% defense
  • +932 health (2)
  • +0.04% health (2)
  • +15 speed (3)
  • +88 offense (2)
+0.08% offense
  • +0.07% protection (3)
  • +12 speed (3)
  • +347 health (1)
  • +0.03% potency (1)
+0.24% protection
  • +0.03% offense (2)
  • +15 speed (3)
  • +0.04% health (2)
  • +0.03% potency (1)
+0.08% offense
  • +0.04% tenacity (2)
  • +0.04% crit chance (2)
  • +92 offense (2)
  • +0.09% potency (4)
Great Mods:
offense +1531, health +1969, speed +97
+0.08% offense
  • +9 speed (2)
  • +191 offense (5)
  • +22 defense (2)
  • +0.05% protection (3)
+0.08% offense
  • +16 speed (3)
  • +1901 health (4)
  • +142 offense (4)
  • +0.02% potency (1)
+0.2% defense
  • +155 offense (4)
  • +0.05% potency (3)
  • +0.03% offense (2)
  • +14 speed (3)
+0.42% crit damage
  • +0.04% tenacity (2)
  • +15 speed (3)
  • +27 offense (1)
  • +0.06% potency (3)
+0.16% health
  • +60 offense (2)
  • +0.08% tenacity (4)
  • +0.01% offense (1)
  • +22 speed (5)
+0.08% offense
  • +0.02% tenacity (1)
  • +94 offense (3)
  • +21 speed (4)
  • +0.02% defense (1)

#3 - 19% - speed, offense, health, protection, crit chance, potency, defense

Typical Mods:
speed +72, offense +1017, health +4759, protection +645, crit chance +0, potency +0, defense +1
+0.06% offense
  • +8 speed (2)
  • +6 defense (1)
  • +0.02% protection (2)
  • +0.03% crit chance (2)
+30 speed
  • +0.02% crit chance (1)
  • +0.03% defense (3)
  • +15 defense (2)
  • +54 offense (2)
+0.12% defense
  • +0.04% tenacity (2)
  • +9 defense (1)
  • +8 speed (2)
  • +0.03% protection (2)
+0.12% crit chance
  • +5 speed (1)
  • +0.02% protection (1)
  • +509 health (2)
  • +517 protection (1)
+0.24% protection
  • +0.01% defense (1)
  • +9 speed (2)
  • +80 offense (2)
  • +0.02% potency (1)
+0.24% potency
  • +34 offense (1)
  • +0.02% crit chance (1)
  • +0.02% defense (1)
  • +12 speed (3)
Great Mods:
speed +157, offense +1117, health +4256, protection +2761, crit chance +0, potency +0, defense +0
+0.08% offense
  • +26 speed (5)
  • +522 protection (1)
  • +33 offense (1)
  • +0.11% potency (5)
+32 speed
  • +0.04% crit chance (2)
  • +0.08% protection (3)
  • +0.04% offense (3)
  • +0.01% health (1)
+0.2% defense
  • +24 speed (5)
  • +0.03% offense (3)
  • +127 offense (3)
  • +0.02% protection (1)
+0.42% crit damage
  • +27 speed (5)
  • +0.09% crit chance (5)
  • +0.02% tenacity (1)
  • +9 defense (1)
+0.24% protection
  • +27 speed (5)
  • +0.07% potency (3)
  • +97 offense (2)
  • +0.02% offense (2)
+0.08% offense
  • +0.04% protection (2)
  • +2079 protection (3)
  • +21 speed (4)
  • +0.06% crit chance (3)

Alliance Demographic Data

Based on 1679 units.
NameDescriptionCountPercent
Me and Big Z ForeverMission has +50% Offense. If Zaalbar is present, he also gains this bonus. Once per turn, Mission Assists when Zaalbar uses an ability. When Zaalbar takes damage from an attack, Mission gains 10% Offense (stacking) for 2 turns. When Mission deals damage to an enemy, Zaalbar recovers 10% Health.108465%



Generated 2024-07-22 15:54:58 +0000