Alliance Guild Reports: Alliance Character Data: Moff Gideon

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Alliance Character Data: Moff Gideon

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Mod Data

Mod Stat Distributions

Mod stat distributions across 2150 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 2150 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 100% - speed, health

Typical Mods:
speed +108, health +5575
+0.06% offense
  • +951 protection (2)
  • +0.04% crit chance (2)
  • +12 speed (3)
  • +328 health (1)
+30 speed
  • +14 defense (2)
  • +569 health (2)
  • +0.03% health (3)
  • +826 protection (1)
+0.12% defense
  • +0.02% crit chance (1)
  • +232 health (1)
  • +14 speed (3)
  • +26 defense (3)
+0.06% offense
  • +0.01% crit chance (1)
  • +9 speed (2)
  • +15 defense (2)
  • +0.04% defense (3)
+0.24% protection
  • +0.01% offense (1)
  • +0.03% defense (2)
  • +0.04% potency (2)
  • +14 speed (3)
+0.24% tenacity
  • +10 speed (2)
  • +916 protection (2)
  • +0.03% defense (2)
  • +0.02% crit chance (2)
Great Mods:
speed +186, health +4855
+0.08% offense
  • +27 speed (5)
  • +0.03% crit chance (2)
  • +0.04% protection (2)
  • +0.01% health (1)
+32 speed
  • +323 health (1)
  • +0.12% defense (4)
  • +17 defense (2)
  • +0.02% crit chance (1)
+0.2% defense
  • +108 offense (3)
  • +27 speed (5)
  • +0.06% potency (3)
  • +754 protection (1)
+0.2% defense
  • +0.04% potency (2)
  • +27 speed (5)
  • +1823 protection (3)
  • +27 offense (1)
+0.24% protection
  • +27 speed (5)
  • +0.02% crit chance (2)
  • +0.06% defense (2)
  • +0.05% health (3)
+0.16% health
  • +0.07% tenacity (3)
  • +0.06% defense (2)
  • +27 speed (5)
  • +0.04% protection (2)

Alliance Demographic Data

Based on 1722 units.
NameDescriptionCountPercent
Tactical DeploymentDark Side allies have +30% Max Health and Max Protection, and Imperial Trooper allies have +15% Offense.\n\nAt the start of battle, if all allies are Imperial Troopers and Moff Gideon has exactly one Tank ally, two Attacker allies, and one additional Support ally, excluding summoned allies (in 3v3 Galactic Challenges or Grand Arenas, if all allies are Imperial Troopers and Moff Gideon has any combination where the team includes no more than one Tank, two Attackers, and/or an additional Support ally the conditions of this ability will be met):\n\n- Whenever an enemy with the Leader tag uses an ability, Imperial Trooper allies gain 10% Offense (stacking) until the end of the encounter\n- Whenever an enemy with the Leader tag takes a turn, Moff Gideon gains 1 stack of Insight\n- Imperial Trooper allies have an additional +25% Offense and revive with 50% Health and Protection the first time they are defeated each encounter47428%
Control the SituationCall all Imperial Trooper allies to assist, dealing 30% less damage. All units lose 100% Turn Meter, which can't be resisted. Allies gain 25% Turn Meter. Tank allies Taunt for 2 turns, Attacker allies gain 50% Offense for 2 turns, and Support allies gain 100% Protection Up.81147%



Generated 2024-07-22 15:54:58 +0000