Alliance Guild Reports: Alliance Character Data: Mon Mothma

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Alliance Character Data: Mon Mothma

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Mod Data

Mod Stat Distributions

Mod stat distributions across 2016 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 2016 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 100% - speed, health, tenacity, protection

Typical Mods:
speed +126, health +6251, tenacity +0, protection +1868
+0.06% offense
  • +0.03% crit chance (2)
  • +0.02% health (2)
  • +13 speed (3)
  • +0.02% protection (1)
+32 speed
  • +10 defense (1)
  • +0.04% health (3)
  • +0.05% tenacity (3)
  • +0.02% protection (1)
+0.2% defense
  • +1729 protection (2)
  • +14 speed (3)
  • +0.02% crit chance (1)
  • +38 defense (3)
+0.16% health
  • +0.09% tenacity (4)
  • +0.04% offense (3)
  • +19 speed (4)
  • +381 health (1)
+0.24% protection
  • +0.05% offense (3)
  • +293 health (1)
  • +0.06% health (4)
  • +22 speed (4)
+0.24% tenacity
  • +15 speed (3)
  • +0% offense (1)
  • +0.04% protection (3)
  • +0.02% potency (1)
Great Mods:
speed +160, health +8276, tenacity +20, protection +25
+0.08% offense
  • +24 speed (5)
  • +0.07% tenacity (3)
  • +0.05% potency (2)
  • +0.03% defense (1)
+32 speed
  • +0.06% crit chance (3)
  • +0.04% defense (1)
  • +45 offense (1)
  • +0.05% health (3)
+0.2% defense
  • +991 health (2)
  • +25 speed (5)
  • +0.02% potency (1)
  • +0.01% crit chance (1)
+0.16% health
  • +26 speed (5)
  • +401 health (1)
  • +25 defense (2)
  • +0.02% potency (1)
+0.16% health
  • +27 speed (5)
  • +46 offense (1)
  • +0.06% protection (3)
  • +754 health (2)
+0.35% tenacity
  • +500 health (1)
  • +26 speed (5)
  • +25 defense (2)
  • +0.01% health (1)

Alliance Demographic Data

Based on 1564 units.
NameDescriptionCountPercent
Alliance ChancellorAt the start of battle, if Mon Mothma is in the Leader slot, she and all Rebel Fighter allies gain 8% of their combined base Max Health, Max Protection, Offense, Defense, Potency, and Tenacity.\n\nMon Mothma and Rebel Fighter allies have a 100% chance to assist each other whenever they use an ability during their turn, dealing 90% less damage (limit once per turn per ally). If that ability dealt no damage, the damage penalty is reduced to 45% less damage and that ally dispels all debuffs on the healthiest Rebel ally.91258%
This Is Our RebellionMon Mothma has +50 Speed. Mon Mothma can't be targeted and is immune to taunt effects.\n\nIf there are no other allied combatants at the start of a turn, Mon Mothma escapes from battle.89557%



Generated 2024-07-22 15:54:58 +0000