Alliance Guild Reports: Alliance Character Data: Nightsister Zombie

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Alliance Character Data: Nightsister Zombie

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Mod Data

Mod Stat Distributions

Mod stat distributions across 1881 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 1881 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 88% - speed, health, defense, protection

Typical Mods:
speed +141, health +7345, defense +0, protection +2787
+0.08% offense
  • +0.05% health (3)
  • +535 health (1)
  • +0.03% crit chance (2)
  • +15 speed (3)
+32 speed
  • +0.01% health (1)
  • +0.02% protection (1)
  • +0.1% defense (3)
  • +0.05% crit chance (3)
+0.2% defense
  • +1393 protection (2)
  • +0.01% health (1)
  • +0.08% potency (3)
  • +21 speed (4)
+0.24% protection
  • +9 defense (1)
  • +0.03% defense (1)
  • +1218 protection (2)
  • +20 speed (4)
+0.16% health
  • +0.02% tenacity (1)
  • +23 speed (5)
  • +0.02% offense (1)
  • +0.07% protection (3)
+0.16% health
  • +0.03% potency (1)
  • +16 speed (3)
  • +766 health (2)
  • +0.07% defense (3)
Great Mods:
speed +141, health +20009, defense +1, protection +1447
+0.08% offense
  • +1398 protection (2)
  • +0.03% protection (1)
  • +530 health (1)
  • +26 speed (5)
+32 speed
  • +90 offense (2)
  • +1315 health (3)
  • +23 defense (2)
  • +0.01% offense (1)
+0.2% defense
  • +19 speed (4)
  • +0.09% tenacity (4)
  • +0.03% health (2)
  • +22 defense (2)
+0.16% health
  • +422 health (1)
  • +17 speed (3)
  • +0.1% tenacity (5)
  • +0.05% crit chance (3)
+0.16% health
  • +0.02% protection (1)
  • +0.11% tenacity (5)
  • +25 speed (5)
  • +0.03% defense (1)
+0.16% health
  • +0.05% protection (2)
  • +0.03% potency (2)
  • +22 speed (5)
  • +30 offense (1)

#2 - 5% - speed, tenacity

Typical Mods:
speed +93, tenacity +0
+0.06% offense
  • +0.02% tenacity (2)
  • +11 defense (2)
  • +0.02% crit chance (1)
  • +13 speed (3)
+30 speed
  • +0.02% potency (1)
  • +0.01% health (1)
  • +0.04% tenacity (2)
  • +67 offense (2)
+0.12% defense
  • +36 offense (1)
  • +357 health (1)
  • +9 speed (2)
  • +0.07% tenacity (4)
+0.06% offense
  • +0.08% tenacity (4)
  • +0.01% crit chance (1)
  • +9 speed (2)
  • +32 offense (1)
+0.06% health
  • +376 health (1)
  • +8 speed (2)
  • +0.04% tenacity (3)
  • +0.01% offense (2)
+0.24% tenacity
  • +0.03% potency (2)
  • +0.01% defense (1)
  • +1137 protection (2)
  • +10 speed (2)
Great Mods:
speed +167, tenacity +0
+0.08% offense
  • +14 defense (1)
  • +24 speed (5)
  • +0.01% crit chance (1)
  • +922 health (2)
+32 speed
  • +0.04% protection (2)
  • +0.07% tenacity (3)
  • +0.02% crit chance (1)
  • +0.03% offense (2)
+0.2% defense
  • +1546 protection (2)
  • +26 speed (5)
  • +0.02% potency (1)
  • +0.04% tenacity (2)
+0.16% health
  • +75 offense (2)
  • +0.09% defense (4)
  • +543 protection (1)
  • +24 speed (5)
+0.16% health
  • +0.01% offense (1)
  • +19 speed (4)
  • +0.04% potency (2)
  • +0.06% tenacity (3)
+0.35% tenacity
  • +28 speed (5)
  • +0.03% crit chance (2)
  • +502 health (1)
  • +0.07% defense (2)

Alliance Demographic Data

Based on 1690 units.

Generated 2024-07-22 15:54:58 +0000