Alliance Guild Reports: Alliance Character Data: Range Trooper

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Alliance Character Data: Range Trooper

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Mod Data

Mod Stat Distributions

Mod stat distributions across 2138 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 2138 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 58% - offense, speed, health, protection

Typical Mods:
offense +869, speed +101, health +2273, protection +1526
+0.08% offense
  • +1383 protection (2)
  • +0.02% tenacity (1)
  • +21 speed (4)
  • +41 offense (1)
+32 speed
  • +0.04% protection (2)
  • +0.01% health (1)
  • +1680 health (4)
  • +0.01% offense (1)
+0.2% defense
  • +0.01% offense (1)
  • +0.03% health (2)
  • +10 speed (3)
  • +19 defense (2)
+0.06% health
  • +13 speed (3)
  • +529 health (2)
  • +0.01% defense (1)
  • +0.03% protection (2)
+0.24% protection
  • +71 offense (2)
  • +12 speed (2)
  • +0.05% defense (2)
  • +0.05% potency (2)
+0.08% offense
  • +40 offense (1)
  • +0.04% protection (2)
  • +0.03% health (2)
  • +13 speed (3)
Great Mods:
offense +1413, speed +107, health +23, protection +3533
+0.08% offense
  • +18 speed (4)
  • +162 offense (4)
  • +0.08% defense (3)
  • +0.02% crit chance (1)
+0.08% offense
  • +192 offense (5)
  • +0.03% crit chance (2)
  • +15 speed (3)
  • +0.04% potency (2)
+0.2% defense
  • +1572 protection (2)
  • +0.05% health (3)
  • +0.02% offense (2)
  • +23 speed (5)
+0.08% offense
  • +166 offense (4)
  • +33 defense (3)
  • +13 speed (3)
  • +0.04% tenacity (2)
+0.24% protection
  • +167 offense (4)
  • +20 speed (4)
  • +1844 protection (3)
  • +0.01% offense (1)
+0.08% offense
  • +0.06% tenacity (3)
  • +18 speed (4)
  • +0.04% protection (2)
  • +0.05% crit chance (3)

#2 - 25% - crit damage, speed, offense, health, crit chance, defense, protection

Typical Mods:
crit damage +30, speed +100, offense +46, health +1386, crit chance +8, defense +0, protection +2393
+0.06% offense
  • +0.02% protection (1)
  • +247 health (1)
  • +12 speed (3)
  • +0.05% potency (3)
+30 speed
  • +230 health (1)
  • +37 offense (1)
  • +0.01% offense (2)
  • +0.06% crit chance (4)
+0.2% defense
  • +462 health (1)
  • +15 speed (3)
  • +0.04% offense (3)
  • +0.02% protection (1)
+0.36% crit damage
  • +0.02% defense (2)
  • +10 speed (2)
  • +1077 protection (2)
  • +0.02% tenacity (1)
+0.06% health
  • +0.01% defense (1)
  • +18 speed (4)
  • +1284 protection (2)
  • +4 defense (1)
+0.08% offense
  • +0.04% protection (2)
  • +15 speed (3)
  • +0.05% tenacity (2)
  • +418 health (1)
Great Mods:
crit damage +30, speed +151, offense +184, health +2178, crit chance +0, defense +6, protection +153
+0.08% offense
  • +24 speed (5)
  • +10 defense (1)
  • +0.02% health (1)
  • +0.01% crit chance (1)
+32 speed
  • +0.01% health (1)
  • +0.04% offense (3)
  • +332 health (1)
  • +0.06% protection (3)
+0.2% defense
  • +0.03% offense (2)
  • +1174 health (3)
  • +0.05% tenacity (2)
  • +25 speed (5)
+0.42% crit damage
  • +24 speed (5)
  • +9 defense (1)
  • +127 offense (3)
  • +0.05% protection (2)
+0.24% protection
  • +23 speed (5)
  • +46 offense (1)
  • +656 health (2)
  • +0.03% defense (1)
+0.08% offense
  • +23 speed (5)
  • +0.02% protection (1)
  • +0.05% potency (2)
  • +0.03% tenacity (1)

Alliance Demographic Data

Based on 1629 units.

Generated 2024-07-22 15:54:58 +0000