Alliance Guild Reports: Alliance Character Data: Resistance Trooper

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Alliance Character Data: Resistance Trooper

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Mod Data

Mod Stat Distributions

Mod stat distributions across 1980 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 1980 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 57% - offense, potency, health, protection, speed

Typical Mods:
offense +923, potency +15, health +3437, protection +1402, speed +58
+0.06% offense
  • +818 protection (1)
  • +9 speed (2)
  • +1087 health (3)
  • +0.01% potency (1)
+30 speed
  • +0.04% protection (3)
  • +0.01% health (1)
  • +0% offense (1)
  • +21 defense (3)
+0.12% defense
  • +1100 health (3)
  • +4 speed (1)
  • +0.01% health (1)
  • +112 offense (3)
+0.12% crit chance
  • +0.02% protection (1)
  • +0.04% potency (2)
  • +0.01% health (1)
  • +0.02% defense (2)
+0.24% protection
  • +10 speed (2)
  • +460 protection (1)
  • +8 defense (1)
  • +600 health (2)
+0.06% offense
  • +5 speed (1)
  • +0.03% crit chance (2)
  • +0.04% protection (2)
  • +642 health (2)
Great Mods:
offense +1353, potency +0, health +1757, protection +2087, speed +76
+0.08% offense
  • +12 speed (3)
  • +0.05% protection (2)
  • +79 offense (2)
  • +0.02% tenacity (1)
+32 speed
  • +0.1% defense (4)
  • +105 offense (3)
  • +496 health (1)
  • +0.01% offense (1)
+0.12% defense
  • +124 offense (4)
  • +7 speed (2)
  • +0.01% potency (1)
  • +294 health (1)
+0.42% crit damage
  • +0.02% health (1)
  • +14 speed (3)
  • +0.04% crit chance (2)
  • +89 offense (3)
+0.06% health
  • +5 defense (1)
  • +11 speed (2)
  • +101 offense (3)
  • +681 health (2)
+0.06% offense
  • +2071 protection (4)
  • +42 offense (1)
  • +255 health (1)
  • +0.04% tenacity (2)

#2 - 32% - crit damage, speed, offense, health, potency, protection, crit chance

Typical Mods:
crit damage +30, speed +65, offense +314, health +650, potency +0, protection +3130, crit chance +8
+0.06% offense
  • +0.04% protection (2)
  • +3 speed (1)
  • +82 offense (2)
  • +18 defense (3)
+30 speed
  • +157 offense (4)
  • +0.01% offense (1)
  • +0.02% health (2)
  • +0.02% protection (1)
+0.12% defense
  • +13 speed (3)
  • +663 protection (1)
  • +619 health (2)
  • +16 defense (2)
+0.36% crit damage
  • +0.01% offense (3)
  • +15 defense (2)
  • +554 protection (1)
  • +8 speed (2)
+0.06% health
  • +0.04% crit chance (3)
  • +71 offense (2)
  • +0.01% offense (2)
  • +0.01% protection (1)
+0.24% potency
  • +11 speed (2)
  • +0.03% defense (2)
  • +0.01% crit chance (1)
  • +1887 protection (3)
Great Mods:
crit damage +30, speed +132, offense +426, health +7, potency +15, protection +692, crit chance +0
+0.08% offense
  • +25 defense (2)
  • +74 offense (2)
  • +21 speed (5)
  • +0.05% protection (2)
+32 speed
  • +195 offense (4)
  • +588 protection (1)
  • +0.01% crit chance (1)
  • +0.04% potency (2)
+0.2% defense
  • +0.02% potency (1)
  • +84 offense (2)
  • +16 speed (3)
  • +28 defense (2)
+0.42% crit damage
  • +0.03% defense (1)
  • +0.12% tenacity (5)
  • +21 speed (4)
  • +0.02% offense (2)
+0.24% protection
  • +27 speed (5)
  • +0.01% crit chance (1)
  • +0.06% potency (3)
  • +0.02% health (1)
+0.08% offense
  • +63 offense (2)
  • +0.08% crit chance (5)
  • +0.05% potency (2)
  • +15 speed (3)

Alliance Demographic Data

Based on 1664 units.

Generated 2024-07-22 15:54:58 +0000