Typical Mods: potency +15, crit damage +30, speed +100, offense +110, health +52, protection +96, defense +1 +0.08% offense- +0.02% crit chance (1)
- +23 speed (5)
- +33 offense (1)
- +0.09% defense (3)
| +32 speed- +0.01% offense (1)
- +0.04% protection (2)
- +0.04% crit chance (2)
- +0.04% health (3)
| +0.12% defense- +6 defense (1)
- +72 offense (2)
- +0.06% potency (3)
- +11 speed (2)
| +0.24% protection- +9 speed (2)
- +0.01% health (1)
- +0.07% crit chance (4)
- +0.02% potency (1)
| +0.06% health- +9 defense (1)
- +0.05% potency (3)
- +10 speed (2)
- +0.03% defense (2)
| +0.24% potency- +16 defense (2)
- +0.01% crit chance (1)
- +15 speed (3)
- +0.04% tenacity (2)
|
| Great Mods: potency +45, crit damage +0, speed +140, offense +125, health +617, protection +4816, defense +4 +0.08% offense- +33 offense (1)
- +48 defense (4)
- +0.02% defense (1)
- +24 speed (5)
| +30 speed- +0.03% crit chance (2)
- +37 offense (1)
- +552 protection (1)
- +0.01% health (2)
| +0.2% defense- +27 defense (2)
- +2275 protection (3)
- +23 speed (5)
- +535 health (1)
| +0.08% offense- +23 speed (5)
- +0.04% crit chance (2)
- +46 offense (1)
- +0.02% protection (1)
| +0.16% health- +25 defense (2)
- +1981 protection (3)
- +22 speed (5)
- +0.06% defense (2)
| +0.3% potency- +0.07% defense (2)
- +18 speed (4)
- +9 defense (1)
- +0.09% crit chance (5)
|
|