Alliance Guild Reports: Alliance Character Data: Second Sister

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Alliance Character Data: Second Sister

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Mod Data

Mod Stat Distributions

Mod stat distributions across 1555 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 1555 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 95% - offense, speed, health, crit chance, protection, crit damage, defense

Typical Mods:
offense +1317, speed +89, health +2006, crit chance +8, protection +5674, crit damage +0, defense +2
+0.06% offense
  • +0.01% defense (1)
  • +0.03% potency (2)
  • +12 speed (3)
  • +1325 protection (2)
+30 speed
  • +781 health (2)
  • +65 offense (2)
  • +25 defense (3)
  • +0.01% defense (1)
+0.2% defense
  • +0.06% potency (3)
  • +15 speed (3)
  • +8 defense (1)
  • +1587 protection (2)
+0.42% crit damage
  • +10 speed (2)
  • +20 defense (2)
  • +90 offense (3)
  • +0.05% protection (2)
+0.16% health
  • +1136 health (3)
  • +0.05% crit chance (3)
  • +722 protection (1)
  • +12 speed (3)
+0.08% offense
  • +0.02% tenacity (1)
  • +10 speed (2)
  • +95 offense (3)
  • +2015 protection (3)
Great Mods:
offense +1791, speed +120, health +7434, crit chance +0, protection +43, crit damage +0, defense +1
+0.08% offense
  • +524 health (1)
  • +0.03% potency (2)
  • +22 speed (5)
  • +128 offense (4)
+32 speed
  • +0.05% health (3)
  • +50 defense (4)
  • +114 offense (3)
  • +0.03% offense (2)
+0.2% defense
  • +0.01% health (1)
  • +0.05% protection (2)
  • +74 offense (2)
  • +21 speed (4)
+0.42% crit damage
  • +19 speed (4)
  • +109 offense (3)
  • +0.02% crit chance (1)
  • +0.02% protection (1)
+0.16% health
  • +0.04% offense (3)
  • +173 offense (4)
  • +9 speed (2)
  • +1202 health (3)
+0.08% offense
  • +120 offense (3)
  • +0.02% potency (1)
  • +17 speed (4)
  • +0.07% crit chance (4)

Alliance Demographic Data

Based on 1569 units.
NameDescriptionCountPercent
Everyone is ExpendableSecond Sister gains +50% Critical Damage. Her Special abilities can't be evaded when attacking an enemy with one or more stacks of Purge. Whenever an enemy or Empire ally is defeated, Second Sister gains bonuses for the rest of the encounter.\n\nFirst enemy or Empire ally: +35 Speed\n\nSecond enemy or Empire ally: +100% Defense Penetration\n\nThird enemy or Empire ally: +50% Critical Damage71145%



Generated 2024-07-22 15:54:58 +0000