Alliance Guild Reports: Alliance Character Data: Veteran Smuggler Han Solo

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Alliance Character Data: Veteran Smuggler Han Solo

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Mod Data

Mod Stat Distributions

Mod stat distributions across 2416 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 2416 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 56% - crit damage, speed, crit chance, protection, offense, health

Typical Mods:
crit damage +30, speed +86, crit chance +8, protection +1520, offense +233, health +1005
+0.08% offense
  • +1380 protection (2)
  • +0.06% defense (2)
  • +354 health (1)
  • +16 speed (3)
+30 speed
  • +0.03% defense (2)
  • +0.02% potency (1)
  • +0.01% health (2)
  • +96 offense (3)
+0.2% defense
  • +11 speed (2)
  • +0.03% health (2)
  • +0.07% protection (3)
  • +0.03% potency (1)
+0.36% crit damage
  • +7 speed (2)
  • +0.02% health (2)
  • +0.06% tenacity (3)
  • +0.01% protection (1)
+0.24% protection
  • +9 speed (2)
  • +133 offense (4)
  • +0.06% tenacity (2)
  • +0.01% health (1)
+0.24% potency
  • +13 speed (3)
  • +619 health (2)
  • +0.02% tenacity (1)
  • +0.04% protection (2)
Great Mods:
crit damage +30, speed +126, crit chance +0, protection +2842, offense +47, health +6770
+0.08% offense
  • +37 offense (1)
  • +0.02% health (1)
  • +15 speed (3)
  • +0.08% potency (4)
+32 speed
  • +0.04% offense (3)
  • +0.06% tenacity (3)
  • +0.03% protection (1)
  • +0.03% potency (1)
+0.2% defense
  • +0.02% potency (1)
  • +0.07% protection (3)
  • +16 speed (3)
  • +1318 protection (2)
+0.08% offense
  • +0.05% tenacity (2)
  • +21 speed (5)
  • +0.02% protection (1)
  • +20 defense (2)
+0.24% protection
  • +23 speed (5)
  • +0.06% defense (2)
  • +0.03% potency (1)
  • +417 health (1)
+0.24% protection
  • +1648 health (4)
  • +19 speed (4)
  • +1292 protection (2)
  • +25 defense (2)

#2 - 17% - speed, potency, offense, health

Typical Mods:
speed +97, potency +15, offense +8, health +687
+0.06% offense
  • +10 speed (2)
  • +648 health (2)
  • +0.03% potency (2)
  • +0.03% defense (2)
+30 speed
  • +0.03% protection (2)
  • +554 protection (1)
  • +20 defense (3)
  • +0.01% health (2)
+0.12% defense
  • +9 speed (2)
  • +14 defense (2)
  • +0.04% protection (2)
  • +0.04% tenacity (2)
+0.06% offense
  • +0.03% protection (2)
  • +0.02% tenacity (1)
  • +10 speed (2)
  • +21 defense (3)
+0.06% health
  • +10 speed (2)
  • +644 protection (1)
  • +19 defense (3)
  • +0.03% tenacity (2)
+0.06% offense
  • +0.01% protection (1)
  • +12 speed (3)
  • +0.05% tenacity (3)
  • +0.01% health (1)
Great Mods:
speed +133, potency +0, offense +158, health +6386
+0.08% offense
  • +0.12% defense (4)
  • +20 speed (4)
  • +992 health (2)
  • +73 offense (2)
+30 speed
  • +0.03% defense (2)
  • +0.03% crit chance (2)
  • +0.03% potency (2)
  • +0.01% health (1)
+0.2% defense
  • +0.03% health (2)
  • +14 speed (3)
  • +46 offense (1)
  • +0.03% offense (2)
+0.42% crit damage
  • +0.03% crit chance (2)
  • +0.04% potency (2)
  • +0.02% health (1)
  • +15 speed (3)
+0.24% protection
  • +14 defense (1)
  • +23 speed (5)
  • +667 health (2)
  • +762 protection (1)
+0.08% offense
  • +0.07% potency (3)
  • +15 speed (3)
  • +30 offense (1)
  • +0.02% protection (1)

#3 - 17% - offense, health, speed, protection, defense, potency

Typical Mods:
offense +879, health +5355, speed +105, protection +1966, defense +0, potency +0
+0.06% offense
  • +15 speed (3)
  • +0.03% crit chance (2)
  • +0.04% potency (2)
  • +0.01% health (1)
+30 speed
  • +0.02% protection (1)
  • +108 offense (3)
  • +0.03% potency (2)
  • +0.01% offense (2)
+0.12% defense
  • +0.01% health (1)
  • +771 protection (1)
  • +0.05% potency (3)
  • +15 speed (3)
+0.06% offense
  • +0.03% potency (2)
  • +464 protection (1)
  • +15 speed (3)
  • +0.03% crit chance (2)
+0.24% protection
  • +0.03% crit chance (2)
  • +621 health (2)
  • +0% offense (1)
  • +15 speed (3)
+0.06% health
  • +15 speed (3)
  • +0.03% potency (2)
  • +0.03% defense (2)
  • +632 protection (1)
Great Mods:
offense +1131, health +6474, speed +64, protection +4420, defense +0, potency +0
+0.06% offense
  • +500 health (2)
  • +0.05% protection (3)
  • +0.02% potency (1)
  • +8 speed (2)
+30 speed
  • +198 offense (5)
  • +0.01% health (1)
  • +305 health (1)
  • +0% offense (1)
+0.12% defense
  • +0.03% crit chance (2)
  • +1794 protection (3)
  • +4 speed (1)
  • +614 health (2)
+0.06% offense
  • +0.05% potency (3)
  • +1203 protection (2)
  • +72 offense (2)
  • +351 health (1)
+0.24% protection
  • +90 offense (3)
  • +7 defense (1)
  • +8 speed (2)
  • +0.03% potency (2)
+0.24% protection
  • +0.01% offense (2)
  • +1220 protection (2)
  • +14 speed (3)
  • +0.01% health (1)

#4 - 6% - health, protection, defense, speed, crit chance, offense, crit damage, tenacity

Typical Mods:
health +5119, protection +1894, defense +0, speed +63, crit chance +0, offense +63, crit damage +0, tenacity +0
+0.06% offense
  • +5 speed (1)
  • +0.03% crit chance (2)
  • +0.01% health (1)
  • +0.03% potency (2)
+30 speed
  • +27 offense (1)
  • +0.03% potency (2)
  • +379 health (1)
  • +0.01% protection (1)
+0.12% defense
  • +7 defense (1)
  • +8 speed (2)
  • +0.02% potency (1)
  • +0.03% protection (2)
+0.24% protection
  • +0.02% crit chance (1)
  • +763 protection (1)
  • +4 speed (1)
  • +0.02% health (3)
+0.06% health
  • +31 offense (1)
  • +0.04% tenacity (2)
  • +1023 protection (2)
  • +8 speed (2)
+0.06% offense
  • +0.03% defense (2)
  • +8 defense (1)
  • +8 speed (2)
  • +0.02% tenacity (1)
Great Mods:
health +17861, protection +2899, defense +0, speed +29, crit chance +0, offense +3, crit damage +0, tenacity +0
+0.06% offense
  • +416 health (1)
  • +3 speed (1)
  • +0.02% defense (1)
  • +0.04% tenacity (3)
+0.24% protection
  • +667 health (2)
  • +0.01% potency (1)
  • +0.04% crit chance (2)
  • +827 protection (1)
+0.12% defense
  • +10 speed (2)
  • +741 health (2)
  • +0.01% health (1)
  • +0% offense (1)
+0.12% defense
  • +8 speed (2)
  • +660 health (2)
  • +646 protection (1)
  • +0.02% health (2)
+0.06% health
  • +3 speed (1)
  • +513 protection (1)
  • +0.03% defense (2)
  • +554 health (2)
+0.24% tenacity
  • +0.01% offense (3)
  • +822 protection (1)
  • +693 health (2)
  • +5 speed (1)

Alliance Demographic Data

Based on 1661 units.
NameDescriptionCountPercent
SwindleWhen an enemy gains a buff, Han gains 25% Counter Chance (stacking) until the end of his next turn. When Han gains a debuff, he gains 50% Defense (stacking) until the end of his next turn. When Han gains any status effect, he gains 50 Armor Penetration (stacking) until the end of his next turn.44427%



Generated 2024-07-22 15:54:58 +0000