Alliance Guild Reports: Alliance Character Data: The Mandalorian (Beskar Armor)

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Alliance Character Data: The Mandalorian (Beskar Armor)

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Mod Data

Mod Stat Distributions

Mod stat distributions across 2413 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 2413 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 100% - offense, speed, health, protection

Typical Mods:
offense +1003, speed +93, health +6790, protection +2143
+0.06% offense
  • +607 protection (1)
  • +10 speed (2)
  • +6 defense (1)
  • +0.03% tenacity (2)
+32 speed
  • +0.01% offense (1)
  • +0.04% protection (2)
  • +0.04% potency (2)
  • +1075 health (3)
+0.2% defense
  • +28 defense (2)
  • +46 offense (1)
  • +0.02% offense (2)
  • +16 speed (3)
+0.06% offense
  • +0.03% defense (2)
  • +663 protection (1)
  • +42 offense (1)
  • +10 speed (2)
+0.24% protection
  • +14 speed (3)
  • +13 defense (2)
  • +531 health (2)
  • +0.01% crit chance (1)
+0.06% offense
  • +0.02% crit chance (1)
  • +0.03% defense (2)
  • +11 speed (3)
  • +729 protection (1)
Great Mods:
offense +1832, speed +109, health +7815, protection +159
+0.08% offense
  • +207 offense (5)
  • +0.04% potency (2)
  • +0.07% protection (3)
  • +11 speed (2)
+32 speed
  • +0.09% defense (3)
  • +0.03% potency (1)
  • +138 offense (3)
  • +0.02% offense (2)
+0.2% defense
  • +9 defense (1)
  • +185 offense (5)
  • +1355 health (3)
  • +14 speed (3)
+0.08% offense
  • +828 health (2)
  • +17 speed (4)
  • +0.06% tenacity (3)
  • +116 offense (3)
+0.24% protection
  • +16 speed (3)
  • +0.05% offense (4)
  • +448 health (1)
  • +149 offense (4)
+0.08% offense
  • +12 defense (1)
  • +115 offense (3)
  • +19 speed (4)
  • +0.09% potency (4)

Alliance Demographic Data

Based on 1585 units.
NameDescriptionCountPercent
Seasoned TacticsFor each Scoundrel ally at the start of battle (excluding summoned allies), Scoundrel allies gain 5% Max Health, Max Protection, and Offense.\n\nWhenever an enemy takes damage, Scoundrel allies gain 2% Turn Meter.93659%
Protective IntuitionThe Mandalorian (Beskar Armor) is immune to Ability Block and has +40% Potency and Tenacity.\n\nThe first time each Scoundrel ally falls below 75% Health, The Mandalorian (Beskar Armor) dispels all debuffs on himself, gains 1 stack of Whistling Birds, and takes a bonus turn, and the cooldown of Wonder of the Force is reset.108969%



Generated 2024-07-22 15:54:58 +0000