Alliance Guild Reports: Alliance Character Data: 0-0-0

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Alliance Character Data: 0-0-0

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Mod Data

Mod Stat Distributions

Mod stat distributions across 1438 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 1438 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 100% - speed, offense, potency, health

Typical Mods:
speed +135, offense +163, potency +15, health +5368
+0.08% offense
  • +0.02% tenacity (1)
  • +1299 health (3)
  • +47 defense (4)
  • +17 speed (4)
+32 speed
  • +0.02% health (1)
  • +13 defense (1)
  • +152 offense (4)
  • +952 health (2)
+0.2% defense
  • +0.04% health (3)
  • +16 speed (3)
  • +3665 protection (5)
  • +494 health (1)
+0.24% protection
  • +847 protection (1)
  • +13 speed (3)
  • +0.06% crit chance (4)
  • +0.08% tenacity (4)
+0.24% protection
  • +0.03% defense (1)
  • +1197 health (3)
  • +20 speed (4)
  • +0.08% potency (4)
+0.08% offense
  • +0.07% potency (3)
  • +1401 health (3)
  • +0.08% defense (2)
  • +19 speed (4)
Great Mods:
speed +179, offense +19, potency +0, health +7334
+0.08% offense
  • +676 health (2)
  • +26 speed (5)
  • +0.05% health (3)
  • +1131 protection (2)
+32 speed
  • +0.03% potency (1)
  • +0.06% tenacity (3)
  • +0.05% offense (4)
  • +0.04% health (2)
+0.2% defense
  • +26 speed (5)
  • +0.02% crit chance (1)
  • +1007 health (2)
  • +0.05% offense (4)
+0.24% protection
  • +25 speed (5)
  • +0.02% tenacity (1)
  • +1237 protection (2)
  • +0.06% offense (4)
+0.16% health
  • +0.06% protection (3)
  • +26 speed (5)
  • +0.03% tenacity (1)
  • +0.09% defense (3)
+0.16% health
  • +1334 health (3)
  • +0.02% crit chance (1)
  • +26 speed (5)
  • +0.04% offense (3)

Alliance Demographic Data

Based on 1310 units.
NameDescriptionCountPercent
Drain OrganicsWhenever 0-0-0 or BT-1 gain a stack of Translation, they grant a stack of Translation to the other (limit once per turn). At the start of 0-0-0's turn, inflict Target Lock for 1 turn on a random non-Droid enemy that doesn't already have it. Whenever a non-Droid enemy is defeated, the attacking ally recovers 30% Health and Protection. If the attacking ally is a Dark Side Droid, they also gain Offense Up for 2 turns and 15% Turn Meter. If the attacking ally is BT-1, he gains Offense Up for 2 turns and 30% Turn Meter instead.29422%



Generated 2024-07-22 15:54:58 +0000