Alliance Guild Reports: Alliance Character Data: Tusken Warrior

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Alliance Character Data: Tusken Warrior

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Mod Data

Mod Stat Distributions

Mod stat distributions across 1335 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (Alliance + Top Guilds)

Based on 1335 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 54% - offense, speed, health

Typical Mods:
offense +831, speed +100, health +5694
+0.08% offense
  • +0.04% health (3)
  • +13 speed (3)
  • +39 offense (1)
  • +0.05% protection (2)
+32 speed
  • +0.03% health (2)
  • +1042 protection (2)
  • +37 defense (3)
  • +0.01% offense (1)
+0.2% defense
  • +0.03% tenacity (2)
  • +26 offense (1)
  • +19 speed (4)
  • +2418 protection (4)
+0.08% offense
  • +0.02% tenacity (1)
  • +10 speed (2)
  • +0.06% defense (2)
  • +2394 protection (3)
+0.16% health
  • +0.02% potency (1)
  • +0.04% protection (2)
  • +17 speed (4)
  • +36 defense (3)
+0.08% offense
  • +9 speed (2)
  • +1465 protection (2)
  • +0.06% tenacity (2)
  • +1273 health (3)
Great Mods:
offense +1590, speed +134, health +28
+0.08% offense
  • +20 speed (4)
  • +156 offense (4)
  • +791 protection (1)
  • +0.07% tenacity (3)
+32 speed
  • +0.04% offense (3)
  • +0.08% defense (3)
  • +162 offense (4)
  • +0.05% potency (2)
+0.2% defense
  • +26 speed (5)
  • +0.01% health (1)
  • +69 offense (2)
  • +0.08% tenacity (4)
+0.42% crit damage
  • +123 offense (3)
  • +0.05% defense (2)
  • +0.03% offense (2)
  • +20 speed (5)
+0.24% protection
  • +24 speed (5)
  • +0.01% offense (1)
  • +109 offense (3)
  • +12 defense (1)
+0.08% offense
  • +12 speed (2)
  • +0.06% health (4)
  • +0.04% defense (1)
  • +206 offense (5)

#2 - 41% - crit damage, speed, offense, crit chance, health, protection

Typical Mods:
crit damage +30, speed +143, offense +16, crit chance +7, health +66, protection +4241
+0.08% offense
  • +10 defense (1)
  • +0.01% crit chance (1)
  • +23 speed (5)
  • +0.02% potency (1)
+32 speed
  • +1249 protection (2)
  • +0.05% offense (3)
  • +0.02% health (1)
  • +0.06% potency (2)
+0.2% defense
  • +0.07% tenacity (3)
  • +0.04% potency (2)
  • +1782 protection (2)
  • +26 speed (5)
+0.42% crit damage
  • +0.03% health (2)
  • +0.02% crit chance (1)
  • +0.07% offense (5)
  • +20 speed (4)
+0.24% protection
  • +0.04% offense (3)
  • +0.06% crit chance (3)
  • +21 speed (4)
  • +0.03% health (2)
+0.08% offense
  • +1101 protection (2)
  • +21 speed (4)
  • +0.07% health (5)
  • +14 defense (1)
Great Mods:
crit damage +30, speed +129, offense +392, crit chance +0, health +8838, protection +2729
+0.08% offense
  • +32 offense (1)
  • +0.04% health (3)
  • +26 speed (5)
  • +597 protection (1)
+32 speed
  • +0.03% health (2)
  • +0.06% crit chance (3)
  • +0.04% potency (2)
  • +153 offense (4)
+0.2% defense
  • +19 speed (4)
  • +0.03% offense (2)
  • +2132 protection (3)
  • +119 offense (3)
+0.42% crit damage
  • +0.05% potency (2)
  • +1824 health (5)
  • +0.03% offense (2)
  • +15 speed (3)
+0.16% health
  • +40 defense (3)
  • +25 speed (5)
  • +0.01% offense (1)
  • +1383 health (3)
+0.08% offense
  • +0.03% crit chance (2)
  • +12 speed (2)
  • +76 offense (2)
  • +1209 health (3)

Alliance Demographic Data

Based on 1276 units.
NameDescriptionCountPercent
Finishing StrikesRemove all stacks of Momentum from Tusken Warrior. Deal Physical damage to target enemy and inflict Damage Over Time for 2 turns. Deal damage an additional time (up to 5 times, 50% less damage, and can't be countered) for each stack of Momentum removed from Tusken Warrior. This ability has additional effects based on the number of stacks of Momentum Tusken Warrior has.\n\n- 10+ Stacks: This ability does 50% more damage.\n- 15+ Stacks: Attack an additional time, dealing massive damage to target enemy, which can't be countered or evaded.30624%
Centuries of TraditionTusken Warrior gains 30% Offense and Potency. Tusken Warrior's abilities deal 5% more damage for each Damage Over Time effect on all enemies (stacking, max 50%). Whenever Momentum is removed during an enemy's turn, gain 10 stacks of Momentum for 3 turns (limit once per turn). Whenever Damage Over Time expires on an enemy, all enemies lose 3% Tenacity (stacking) for the rest of the battle.\n\nWhile in Territory Wars: Whenever Tusken Warrior reaches 15 stacks of Momentum, she dispels all debuffs on herself, the cooldown of Finishing Strikes is reset, and she gains a bonus turn (limit once per turn). Tusken Warrior removes all stacks of Momentum at the end of her bonus turn.30224%



Generated 2024-07-22 15:54:58 +0000