Alliance Guild Reports: Alliance Character Data: Tusken Raider

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Alliance Character Data: Tusken Raider

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Mod Data

Mod Stat Distributions

Mod stat distributions across 1639 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 1639 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 77% - offense, speed, protection, health

Typical Mods:
offense +1170, speed +66, protection +2543, health +585
+0.06% offense
  • +0.05% tenacity (3)
  • +11 speed (2)
  • +0.02% potency (1)
  • +0.02% defense (2)
+30 speed
  • +0.01% health (1)
  • +232 health (1)
  • +0.05% protection (3)
  • +107 offense (3)
+0.12% defense
  • +0.02% health (3)
  • +0.02% crit chance (1)
  • +5 speed (1)
  • +1921 protection (3)
+0.06% offense
  • +0.05% defense (4)
  • +0.02% protection (1)
  • +12 defense (2)
  • +5 speed (1)
+0.06% health
  • +291 health (1)
  • +10 speed (2)
  • +0.04% potency (2)
  • +110 offense (3)
+0.24% protection
  • +5 speed (1)
  • +472 protection (1)
  • +0.03% health (3)
  • +0.01% offense (3)
Great Mods:
offense +1737, speed +143, protection +4504, health +5953
+0.08% offense
  • +46 offense (1)
  • +24 speed (5)
  • +0.1% crit chance (5)
  • +0.02% protection (1)
+32 speed
  • +0.04% offense (3)
  • +0.06% health (4)
  • +1650 protection (2)
  • +113 offense (3)
+0.2% defense
  • +23 speed (5)
  • +0.04% protection (2)
  • +1232 protection (2)
  • +119 offense (3)
+0.42% crit damage
  • +1585 protection (2)
  • +0.02% protection (1)
  • +24 speed (5)
  • +160 offense (4)
+0.16% health
  • +157 offense (4)
  • +0.04% tenacity (2)
  • +0.02% offense (2)
  • +20 speed (4)
+0.16% health
  • +20 speed (4)
  • +187 offense (5)
  • +452 health (1)
  • +0.02% offense (2)

#2 - 9% - crit damage, offense, speed, crit chance, protection, defense

Typical Mods:
crit damage +30, offense +140, speed +86, crit chance +8, protection +4242, defense +1
+0.08% offense
  • +0.02% health (1)
  • +0.05% tenacity (2)
  • +20 defense (2)
  • +15 speed (3)
+30 speed
  • +0.04% tenacity (2)
  • +0.04% protection (2)
  • +62 offense (2)
  • +1033 protection (2)
+0.2% defense
  • +11 speed (2)
  • +0.04% protection (2)
  • +0.02% tenacity (1)
  • +1831 protection (3)
+0.36% crit damage
  • +0.06% potency (4)
  • +0.03% defense (2)
  • +5 speed (1)
  • +0.02% crit chance (1)
+0.24% protection
  • +13 speed (3)
  • +5 defense (1)
  • +0.03% crit chance (2)
  • +69 offense (2)
+0.06% offense
  • +12 speed (3)
  • +1224 protection (2)
  • +0.04% potency (2)
  • +0.02% crit chance (1)
Great Mods:
crit damage +30, offense +432, speed +135, crit chance +8, protection +116, defense +2
+0.08% offense
  • +45 defense (4)
  • +0.02% crit chance (1)
  • +17 speed (3)
  • +64 offense (2)
+32 speed
  • +0.08% defense (2)
  • +0.01% health (1)
  • +154 offense (4)
  • +0.01% crit chance (1)
+0.2% defense
  • +0.09% crit chance (5)
  • +0.01% offense (1)
  • +23 speed (5)
  • +0.02% potency (1)
+0.42% crit damage
  • +71 offense (2)
  • +26 speed (5)
  • +8 defense (1)
  • +0.02% potency (1)
+0.24% protection
  • +84 offense (2)
  • +0.04% tenacity (2)
  • +19 speed (4)
  • +0.03% offense (3)
+0.08% offense
  • +46 offense (1)
  • +18 speed (4)
  • +0.03% health (2)
  • +0.03% tenacity (1)

Alliance Demographic Data

Based on 1650 units.

Generated 2024-07-22 15:54:58 +0000