Alliance Guild Reports: Alliance Character Data: Skiff Guard (Lando Calrissian)

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Alliance Character Data: Skiff Guard (Lando Calrissian)

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Mod Data

Mod Stat Distributions

Mod stat distributions across 1842 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 1842 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 88% - offense, speed, health

Typical Mods:
offense +1159, speed +92, health +1678
+0.06% offense
  • +44 offense (1)
  • +14 defense (2)
  • +14 speed (3)
  • +754 health (2)
+30 speed
  • +72 offense (2)
  • +0.02% health (2)
  • +0.04% tenacity (2)
  • +528 health (2)
+0.12% defense
  • +10 speed (2)
  • +0.01% offense (2)
  • +26 defense (3)
  • +321 health (1)
+0.06% offense
  • +0.05% defense (4)
  • +574 protection (1)
  • +25 offense (1)
  • +9 speed (2)
+0.06% health
  • +16 speed (4)
  • +0.01% defense (1)
  • +0.01% protection (1)
  • +0.03% tenacity (2)
+0.06% health
  • +0.01% offense (2)
  • +14 defense (2)
  • +13 speed (3)
  • +0.02% crit chance (1)
Great Mods:
offense +1770, speed +127, health +91
+0.08% offense
  • +8 defense (1)
  • +0.02% crit chance (1)
  • +26 speed (5)
  • +204 offense (5)
+32 speed
  • +0.03% crit chance (2)
  • +0.07% offense (5)
  • +112 offense (3)
  • +1395 protection (2)
+0.2% defense
  • +50 offense (1)
  • +0.08% crit chance (5)
  • +16 speed (4)
  • +0.03% offense (2)
+0.42% crit damage
  • +20 speed (5)
  • +0.02% protection (1)
  • +26 offense (1)
  • +23 defense (2)
+0.16% health
  • +10 speed (2)
  • +189 offense (5)
  • +0.03% crit chance (2)
  • +576 protection (1)
+0.08% offense
  • +162 offense (4)
  • +0.05% crit chance (3)
  • +529 protection (1)
  • +23 speed (4)

#2 - 6% - crit damage, speed, offense, health, defense, crit chance

Typical Mods:
crit damage +30, speed +135, offense +241, health +2887, defense +0, crit chance +8
+0.08% offense
  • +0.03% crit chance (2)
  • +88 offense (2)
  • +19 speed (4)
  • +0.06% defense (2)
+32 speed
  • +0.03% potency (2)
  • +0.01% offense (1)
  • +1823 health (4)
  • +0.04% defense (1)
+0.2% defense
  • +74 offense (2)
  • +0.04% health (2)
  • +20 speed (4)
  • +0.02% potency (1)
+0.42% crit damage
  • +17 speed (4)
  • +35 offense (1)
  • +0.04% health (3)
  • +0.03% offense (3)
+0.24% protection
  • +0.09% health (5)
  • +21 speed (4)
  • +0.02% crit chance (1)
  • +970 health (2)
+0.24% protection
  • +26 speed (5)
  • +36 offense (1)
  • +0.04% tenacity (2)
  • +13 defense (1)
Great Mods:
crit damage +30, speed +153, offense +115, health +7192, defense +0, crit chance +0
+0.08% offense
  • +1261 protection (2)
  • +18 speed (4)
  • +98 offense (3)
  • +0.06% protection (3)
+32 speed
  • +0.01% health (1)
  • +738 protection (1)
  • +0.06% offense (5)
  • +0.02% tenacity (1)
+0.2% defense
  • +0.02% tenacity (1)
  • +0.04% offense (3)
  • +25 speed (5)
  • +1854 protection (3)
+0.42% crit damage
  • +864 health (2)
  • +515 protection (1)
  • +23 speed (5)
  • +9 defense (1)
+0.16% health
  • +1000 protection (2)
  • +0.07% defense (3)
  • +29 speed (5)
  • +538 health (1)
+0.08% offense
  • +0.07% tenacity (3)
  • +0.06% potency (3)
  • +0.02% protection (1)
  • +26 speed (5)

Alliance Demographic Data

Based on 1529 units.
NameDescriptionCountPercent
Covert CoordinationDispel all debuffs on target other ally. Grant stacks of Deep Cover to target other ally equal to the number of stacks on Skiff Guard (Lando Calrissian) for 2 turns. If target other ally is Hutt Cartel, they gain Retribution and Speed Up for 2 turns. If target other ally is Dark Side, they gain Defense Up and Health Up for 2 turns. If target other ally is Light Side, they gain Potency Up and Stealth for 2 turns. Call target other ally to assist, then grant them a bonus turn.58238%



Generated 2024-07-22 15:54:58 +0000