Alliance Guild Reports: Alliance Character Data: Young Lando Calrissian

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Alliance Character Data: Young Lando Calrissian

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Mod Data

Mod Stat Distributions

Mod stat distributions across 1399 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (External)

Mod Recommendations (Alliance + Top Guilds)

Based on 1399 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 49% - offense, health, speed, protection

Typical Mods:
offense +1022, health +2018, speed +62, protection +2959
+0.06% offense
  • +5 speed (1)
  • +0.05% potency (3)
  • +797 health (3)
  • +45 offense (1)
+30 speed
  • +284 health (1)
  • +0.01% offense (3)
  • +0.03% protection (2)
  • +0.01% health (2)
+0.12% defense
  • +5 speed (1)
  • +0.03% crit chance (2)
  • +0.04% protection (2)
  • +1735 protection (3)
+0.06% offense
  • +0.03% potency (2)
  • +230 health (1)
  • +0.04% tenacity (2)
  • +15 speed (3)
+0.24% protection
  • +1112 protection (2)
  • +0.02% potency (1)
  • +0.01% offense (2)
  • +107 offense (3)
+0.06% offense
  • +0.02% health (2)
  • +0.04% tenacity (2)
  • +7 speed (2)
  • +695 health (2)
Great Mods:
offense +1373, health +1571, speed +107, protection +1137
+0.08% offense
  • +15 speed (3)
  • +0.07% protection (3)
  • +40 offense (1)
  • +0.02% crit chance (1)
+32 speed
  • +0.01% offense (1)
  • +0.02% crit chance (1)
  • +108 offense (3)
  • +1256 health (3)
+0.2% defense
  • +0.02% health (1)
  • +16 speed (3)
  • +20 defense (2)
  • +78 offense (2)
+0.42% crit damage
  • +14 speed (3)
  • +0.04% crit chance (2)
  • +112 offense (3)
  • +0.03% protection (2)
+0.24% protection
  • +6 defense (1)
  • +12 speed (3)
  • +1014 protection (2)
  • +0.03% tenacity (2)
+0.08% offense
  • +18 speed (3)
  • +309 health (1)
  • +0.07% crit chance (4)
  • +166 offense (4)

#2 - 24% - crit damage, speed, health, offense, protection, crit chance, defense

Typical Mods:
crit damage +30, speed +106, health +1057, offense +52, protection +3046, crit chance +7, defense +1
+0.08% offense
  • +0.04% health (2)
  • +790 protection (1)
  • +18 speed (4)
  • +0.04% defense (1)
+32 speed
  • +0.04% offense (3)
  • +970 health (2)
  • +40 offense (1)
  • +0.05% defense (2)
+0.2% defense
  • +17 speed (4)
  • +15 defense (1)
  • +0.03% crit chance (2)
  • +0.02% health (1)
+0.42% crit damage
  • +12 speed (3)
  • +10 defense (1)
  • +0.04% crit chance (2)
  • +1543 protection (2)
+0.16% health
  • +19 speed (4)
  • +0.01% offense (1)
  • +671 protection (1)
  • +0.07% protection (3)
+0.08% offense
  • +0.07% potency (3)
  • +8 speed (2)
  • +0.05% protection (2)
  • +0.02% defense (1)
Great Mods:
crit damage +30, speed +126, health +5334, offense +263, protection +2423, crit chance +0, defense +2
+0.08% offense
  • +0.02% tenacity (1)
  • +0.02% defense (1)
  • +15 speed (3)
  • +0.05% health (3)
+32 speed
  • +92 offense (2)
  • +0.02% offense (2)
  • +0.04% defense (1)
  • +2399 protection (3)
+0.2% defense
  • +25 speed (5)
  • +43 offense (1)
  • +0.01% crit chance (1)
  • +0.02% potency (1)
+0.42% crit damage
  • +9 speed (2)
  • +0.03% potency (2)
  • +80 offense (2)
  • +0.02% health (2)
+0.16% health
  • +0.01% offense (1)
  • +0.02% crit chance (1)
  • +1153 health (3)
  • +25 speed (5)
+0.3% potency
  • +49 defense (4)
  • +20 speed (4)
  • +42 offense (1)
  • +0.07% protection (3)

#3 - 11% - speed, health, crit chance, protection, offense, tenacity

Typical Mods:
speed +89, health +5275, crit chance +0, protection +105, offense +73, tenacity +0
+0.06% offense
  • +0.02% potency (1)
  • +8 speed (2)
  • +0.03% crit chance (2)
  • +0.03% defense (2)
+30 speed
  • +961 health (3)
  • +0% offense (1)
  • +0.02% crit chance (1)
  • +0.02% potency (1)
+0.12% defense
  • +8 speed (2)
  • +0.03% protection (2)
  • +0.02% potency (1)
  • +0.06% crit chance (3)
+0.12% crit chance
  • +219 health (1)
  • +0.03% protection (2)
  • +10 speed (3)
  • +0.02% potency (1)
+0.24% protection
  • +0.02% tenacity (1)
  • +0.04% crit chance (2)
  • +10 speed (2)
  • +0.02% health (2)
+0.24% tenacity
  • +7 speed (2)
  • +70 offense (2)
  • +0.01% offense (1)
  • +0.02% crit chance (1)
Great Mods:
speed +168, health +6103, crit chance +0, protection +1655, offense +13, tenacity +0
+0.08% offense
  • +0.07% health (4)
  • +26 speed (5)
  • +0.02% tenacity (1)
  • +699 health (2)
+32 speed
  • +0.06% defense (2)
  • +0.07% tenacity (3)
  • +0.01% offense (1)
  • +0.03% health (2)
+0.2% defense
  • +0.03% health (2)
  • +25 speed (5)
  • +0.05% potency (2)
  • +1254 health (3)
+0.42% crit damage
  • +0.05% crit chance (3)
  • +20 speed (4)
  • +0.07% potency (3)
  • +0.03% offense (2)
+0.24% protection
  • +0.05% crit chance (3)
  • +26 speed (5)
  • +0.02% offense (2)
  • +25 defense (2)
+0.08% offense
  • +1568 protection (2)
  • +0.02% health (1)
  • +23 speed (5)
  • +0.03% potency (1)

#4 - 5% - health, speed, tenacity, protection, defense, offense, potency, crit chance

Typical Mods:
health +8184, speed +74, tenacity +0, protection +5438, defense +2, offense +57, potency +15, crit chance +0
+0.06% offense
  • +10 speed (2)
  • +0.01% health (1)
  • +13 defense (2)
  • +2090 protection (3)
+30 speed
  • +0.01% offense (3)
  • +0.03% tenacity (2)
  • +1621 protection (2)
  • +0.01% health (1)
+0.12% defense
  • +9 speed (2)
  • +1633 protection (3)
  • +11 defense (2)
  • +27 offense (1)
+0.12% crit chance
  • +0.05% defense (4)
  • +6 defense (1)
  • +26 offense (1)
  • +10 speed (2)
+0.24% protection
  • +0.01% tenacity (1)
  • +0.01% health (1)
  • +10 speed (3)
  • +0.01% offense (3)
+0.24% tenacity
  • +0.03% protection (2)
  • +0.06% crit chance (3)
  • +10 defense (2)
  • +5 speed (1)
Great Mods:
health +12626, speed +73, tenacity +0, protection +651, defense +1, offense +87, potency +0, crit chance +0
+0.06% offense
  • +0.03% defense (2)
  • +10 speed (2)
  • +556 protection (1)
  • +0.03% protection (2)
+30 speed
  • +0.01% offense (2)
  • +0.02% potency (1)
  • +0.03% defense (2)
  • +0.01% health (1)
+0.12% defense
  • +0.01% offense (2)
  • +9 speed (2)
  • +6 defense (1)
  • +0.01% potency (1)
+0.12% crit chance
  • +0.04% potency (3)
  • +362 health (1)
  • +12 speed (3)
  • +0% offense (1)
+0.24% protection
  • +46 offense (1)
  • +5 speed (1)
  • +0.03% crit chance (2)
  • +0% offense (1)
+0.12% defense
  • +0.02% potency (1)
  • +7 speed (2)
  • +37 offense (1)
  • +12 defense (2)

Alliance Demographic Data

Based on 1646 units.
NameDescriptionCountPercent
Perfect TimingIf Young Lando Calrissian is buffed he has +15% Critical Chance and +15% Critical Damage. Additionally, if Young Lando Calrissian is Prepared he has +15% Critical Chance and +15% Critical Damage. At the start of Young Lando Calrissian's turn, he has a 40% chance to become Prepared. Additionally, for each debuffed enemy, he has 50% chance each to become Prepared.1479%



Generated 2024-07-22 15:54:58 +0000