Alliance Guild Reports: Alliance Character Data: Zorii Bliss

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Alliance Character Data: Zorii Bliss

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Mod Data

Mod Stat Distributions

Mod stat distributions across 1246 units from the alliance and top guilds. The bonuses are shown as applied to an R5 unit. Specific distributions are shown below by common mod configurations.

Mod Recommendations (Alliance + Top Guilds)

Based on 1246 units. This shows the priorities used in assigning mods to the characters. For example: speed, offense would prefer speed over all else and then offense next. These are not necessarily good mod setups, but they are commonly used.

The example stats are shown for these mods being applied to an R5 character.

#1 - 97% - speed, health, offense

Typical Mods:
speed +122, health +8454, offense +301
+0.08% offense
  • +15 speed (3)
  • +76 offense (2)
  • +1802 health (4)
  • +9 defense (1)
+32 speed
  • +0.05% defense (2)
  • +0.03% protection (1)
  • +1533 protection (2)
  • +0.04% offense (3)
+0.2% defense
  • +17 speed (4)
  • +0.06% protection (3)
  • +0.01% offense (1)
  • +74 offense (2)
+0.36% crit damage
  • +14 speed (3)
  • +0.01% potency (1)
  • +0.03% defense (3)
  • +705 protection (1)
+0.24% protection
  • +0.02% crit chance (1)
  • +14 speed (3)
  • +568 health (2)
  • +0.04% potency (2)
+0.24% protection
  • +0.06% defense (2)
  • +13 speed (3)
  • +0.01% offense (1)
  • +144 offense (4)
Great Mods:
speed +175, health +10522, offense +280
+0.08% offense
  • +25 speed (5)
  • +0.03% defense (1)
  • +33 defense (3)
  • +340 health (1)
+32 speed
  • +1162 health (3)
  • +0.02% crit chance (1)
  • +88 offense (2)
  • +0.03% offense (2)
+0.2% defense
  • +0.02% protection (1)
  • +26 speed (5)
  • +489 health (1)
  • +183 offense (5)
+0.42% crit damage
  • +26 speed (5)
  • +0.04% crit chance (2)
  • +0.02% potency (1)
  • +0.05% protection (2)
+0.16% health
  • +0.01% crit chance (1)
  • +25 speed (5)
  • +672 health (2)
  • +527 protection (1)
+0.08% offense
  • +0.03% health (2)
  • +0.03% defense (1)
  • +1662 health (4)
  • +24 speed (5)

Alliance Demographic Data

Based on 1524 units.
NameDescriptionCountPercent
There's More of UsIf the ally in the Leader slot is non-Unaligned Force User Resistance:\n\n- Resistance allies have +100% Potency while they have more allies than enemies and have +35 Speed while they have equal or fewer allies than enemies\n- Whenever Zorii uses an ability while Stealthed, the ally in the Leader slot and any Poe Dameron gain Retribution for 1 turn; if Poe is Taunting, he also gains Critical Hit Immunity for 1 turn\n- Whenever a Resistance ally has less than 100% Turn Meter and gains bonus Turn Meter, they gain 35% Offense (stacking) for 1 turn\n- Whenever a non-Unaligned Force User Resistance ally removes Turn Meter from an enemy, they inflict Speed Down for 1 turn\n- Whenever a Resistance ally without Tenacity Up gains Tenacity Up, all other Resistance allies without Tenacity Up gain Tenacity Up for 1 turn\n- While Resistance allies have Tenacity Up, whenever they deal damage to an enemy, they have a 35% chance to inflict Expose for 1 turn\n- Whenever a non-Unaligned Force User Resistance Tank Taunts they gain 15% Max Health (stacking) for the rest of the encounter and whenever Taunt expires on them, they recover 15% Protection\n\nWhile in Grand Arenas if there are no Galactic Legend allies and all allies are Resistance: If the ally in the Leader slot is non-Unaligned Force User Resistance, whenever Zorii is Stealthed at the start of her turn, all enemies without Expose are inflicted with Expose for 1 turn, which can't be evaded or resisted38926%
Spice Runner SkillsZorii gains Stealth for 2 turns at the start of each encounter. Smuggler allies have +35% Accuracy and Health Steal. Whenever an ally triggers an Expose, all allies recover 5% Protection. The first time each Resistance or Smuggler ally falls below 100% Health, that ally gains 100% Turn Meter. If that ally was a non-Tank, also gain Protection Up (100%) and Stealth for 2 turns. If that ally was a Tank gain Damage Immunity and Taunt for 1 turn instead. If this Damage Immunity or Stealth is dispelled, that ally recovers 100% Protection.\n\nWhenever Zorii uses an ability while Stealthed, Smuggler allies gain buffs based on their roles:\n- Attackers: Critical Damage Up for 2 turns\n- Healers and Supports: Speed Up for 2 turns\n- Tanks: Critical Hit Immunity for 2 turns72848%



Generated 2024-07-22 15:54:58 +0000